The Fourth Curtain cover image

The Fourth Curtain

Tracing the Silhouette of Jordan Mechner

Mar 21, 2024
Filmmaker and graphic novel artist Jordan Mechner talks about his successful video games Karateka and Prince of Persia. He discusses using rotoscoping for realism, the Last Express, his graphic novel Replay, and echoes of the past.
01:18:54

Episode guests

Podcast summary created with Snipd AI

Quick takeaways

  • Rotoscoping technique brought realism to Prince of Persia by making character movements fluid and lifelike.
  • Unique technical solutions and attention to detail were vital in handcrafting the development process of Prince of Persia.

Deep dives

Inspiration and Creation of Prince of Persia

The inspiration for Prince of Persia came from watching movies like Raiders of the Lost Ark and playing games like Castles of Dr. Creep and Load Runner. The idea was to create a platform game with fluid animation using rotoscoping to make the character feel real and hurt when failing in the game. This vision required a unique pipeline which involved complex processes to translate footage from a VHS camcorder to the Apple II for rotoscoping.

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