

Episode 47: FTL
Sep 21, 2012
Darren Grey and Ryan Boyd discuss the popular game FTL, exploring its classification as a roguelike game and the challenges and strategies involved. They delve into ship upgrades, resource allocation, gameplay mechanics, control issues, and memorable experiences like rare midair missile collisions and being stuck in a stalemate position during a quest. They also touch upon resource management, trading, and the challenges of fuel scarcity.
Chapters
Transcript
Episode notes
1 2 3 4 5 6 7
Introduction
00:00 • 3min
Exploring the Definition of a Roguelike
02:45 • 5min
Maximizing Ship Upgrades and Resource Allocation
08:10 • 10min
Discussion on Gameplay and Control of a Real-Time Game
18:07 • 2min
Strategies and Challenges: Playing the Final Battle
19:55 • 13min
Rare midair missile collision and memorable stalemate experience
33:24 • 14min
Resource Management and Progress in the Zone
46:54 • 14min