Ali's YouTube channel and Tiago Forte's book discuss the analogy between personal knowledge management and games.
Games have five core components: a goal, rules, voluntary participation, a feedback mechanism, and a gameplay loop.
Personal knowledge management (PKM) can be understood using the framework of games.
Aidan Helfant is a college student who’s using personal knowledge management (PKM) to improve his learning. He’s also sharing his methods and tools to help other college students succeed. In this conversation, we unpack Aidan’s approach to note-taking for learning.