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The AIAS Game Maker's Notebook cover image

Merging Audio and Gameplay in Cocoon with Jakob Schmid

The AIAS Game Maker's Notebook

NOTE

Evolution of Game Prototype and Graphics Style

The speaker developed a gameplay prototype funded by the Danish Film Institute with flat 2D graphics. They also worked on a game called 140, a rhythm-based platform game with similar graphics. The prototype for a game called Cocoon followed the same graphic style. When they teamed up with Evan, the graphics evolved into a cool finished game with an isometric style. The commitment was to everything being synthesized, with no recordings or violin solos.

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