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Health Points : Health Gamification

Latest episodes

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Nov 24, 2021 • 46min

Episode 10: Dr. Kerstin Oberprieler <> Gamifcation vs. Occupational health and wellbeing

We’ve made it to episode 10! And joining us is Dr. Kerstin Oberprieler to talk through the role of gamification in the workplace. How game mechanics can be used to increase engagement, collaboration and overall workplace health and wellbeing.  Kerstin has a PhD in Gamification and globally recognised as one of the leading experts in gamification. Kerstin is founder and CEO at PentaQuest, building gamified solution that are intuitive, highly engaging effective and engaging. https://www.pentaquest.io/about
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Oct 27, 2021 • 53min

Episode 9: Prof. Oliver Korn – “Don’t whip me with your games” <> creating games that are more carrot than stick.

We’re joined by Prof. Oliver Korn to explore a smorgasbord of topics including health gamification research, designing games for deaf blind players (when traditional games are so heavily influences by sounds and vision), tactile games, creating repetitive rehab-exercises that are fun, animalistic avatar trainers and more. Oliver is a professor for Human Computer Interaction (HCI) at Offenburg University, Germany and director of the Affective & Cognitive Institute. He co-founded the software company KORION where he continues his work there as a strategic advisor.   https://www.korion.de/en/ https://dblp.org/pid/32/11001.html
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Oct 7, 2021 • 49min

Episode 8: Paul Gosnell – FitLink App – One app to connect them all: gamified exercise teams

We’re joined by Paul, CEO of FitLink App. FitLink creates personal health goals and track them daily and rewards users for the motivation and power to lead a healthier life. In this episode we talk about ‘giving gamification a go’ and the entrepreneurial approach to including gamification features in activity apps. Paul has a decade and a half of experience in leadership and management around digital solutions and fitness. Paul is the Co-Founder of FitLink, with a mission to make the world fit, healthy and happy. https://fitlinkapp.com/
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Sep 22, 2021 • 41min

Episode 7: Peter & Katju - Rehaboo – Augmented reality for older adult movement

We’re joined by Peter, CEO and Katju, COO at Rehaboo. Rehaboo specialises in gamified Physiotherapy where games are played in front of Rehaboo! Screens (or any camera) with a focus on making remote Physiotherapy fun, empowering and measurable, with over 10 million steps taken by Rehaboo players. We talk about Rehaboo’s journey from concept idea at a hackathon to their current roll out in public spaces and health clinics. Peter is a multi-entrepreneur with background includes business, tech and start-ups including augmented reality and sensory technologies and Katju has a back background in podiatry, leadership in both the world of start-ups and digital health.   https://rehaboo.com/
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Sep 2, 2021 • 41min

Episode 6: Dr. Zac Fitz-Walter – Designing Games for Healthy Behaviours

In this episode we’re joined by Zac Fitz-Walter to talk about lean methodologies in game design, rapid feedback loops for behaviour modification and player motivations. Zac is speaker, trainer, and games master sought out for his expertise in gamification and motivation design. He earned one of the world’s first PhDs in gamification design, and has since lectured and developed curriculum on gamification for universities. He speaks and educates governments and companies around the world on effective gamification and engagement design. In his downtime he likes to live dangerously (in the virtual worlds) - racing cars, battling monsters and shooting aliens   https://www.zacfitzwalter.com/
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Aug 17, 2021 • 35min

Episode 5: Francisco - 'Teams Create Collective (and repetitive) Exercise'

We’re joined by Francisco Baptista, Founder & CEO of TeamSportz. In this episode we talk through creating games using computer-vision and video analysis and how working in virtual teams can create repetitive (and accountable) active behaviours. Francisco is a software engineer, avid sportsman and keen problem solver. TeamSportz is an AI sports platform to help players and coaches reach their full potential. Players use the mobile app to join the team, train, exercise using our proprietary AI tracking technology while coaches use the Coach Corner to manage their teams, understand player performance and configure the drills and exercises to cater to individual player needs https://www.teamsportz.pro/
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Aug 4, 2021 • 41min

Episode 4: Pieter & Raoul – Gambling for Better Health & Health Gamification Research

We’re joined by Pieter Van Gorp and Raoul Nuijten from Eindhoven University of Technology in the Netherlands. In this episode we talk through financial incentives for physical activity, how gambling mechanics can create health behaviours for lower costs and some principles for researching health gamification interventions. Pieter is Assistant Professor at Eindhoven University of Technology in the Netherlands with a research focus on digital health platforms. He also manages the health data science programme at Eindhoven’s Artificial Intelligence Systems Institute, with a focus on creating societal breakthroughs through health games. Raoul is a PhD Candidate and researcher at Eindhoven with a focus on increasing the impact of research of health promotion and lifestyle intervention, particularly through application of persuasive technologies.    https://www.pietervangorp.com/ https://research.tue.nl/en/persons/raoul-cy-nuijten
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Jul 21, 2021 • 43min

Episode 3: Shivani Lamba – ‘Story First, Science Second’

We’re joined by Shivani, the Founder and CEO of Bright lobe, an organisation on a mission to promote health physical and psychological developmental outcomes in children, through games and toys. In this episode we talk about educational games for neuro development and cognitive testing, the importance of crafting entertaining experiences, speaking to human nature through integrate narratives and the ethics of addictive game mechanics. Shivani has a background in computer science, neuroscience and software development, with previous roles implementing web and mobile platforms including STEM public engagement and financial broadsheets.    https://brightlobe.com/
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Jul 7, 2021 • 47min

Episode 2: Victoria Ichizli-Bartels – Life Self-Gamification

In the second Health Points episode, we are joined by author and ‘life gamer', Victoria Ichizli-Bartels. Victoria is the author of 21 books, with ten of them focusing on turning life activities into games. In this episode, we explore turning everyday tasks into fun habits using underpinning game mechanics and highlighting the need for kind gamification principles. Bio: Victoria is an author of 21 books (and counting) and an instructor, coach, and consultant in the area of Self-Gamification. https://www.victoriaichizlibartels.com/gameful-habits/   Links and materials mentioned in this episode: Ariel and Shya Kane: https://www.transformationmadeeasy.com/ Robert Maurer: https://www.scienceofexcellence.com/ Jane McGonigal: https://janemcgonigal.com/ Healthy Wage https://www.healthywage.com/ 
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Jun 10, 2021 • 32min

Episode 1: Adrian Hon - Zombies, Run!

In the first Health Points episode we are joined by the Founder and CEO of SixtoStart which delivers the award-winning story-based running app Zombies, Run! Adrian Hon talks about how creating a narrative is a powerful tool that can encourage more active behaviours and the role of gamification in creating healthy behaviours.    https://zombiesrungame.com/ https://www.sixtostart.com/  

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