

The Board Game Design Lab
Gabe Barrett
The Board Game Design Lab was created for one purpose: to help you design great games people love. To accomplish that goal, this podcast interviews designers, publishers, and board game insiders on specific topics related to game design. I don’t waste time talking about recently played games or pop culture. Instead, the show does a deep dive into subjects that I hope you’ll find extremely valuable as you progress through your game design journey.
Episodes
Mentioned books

Aug 9, 2017 • 58min
How to Design a Solo Game with Hermann Luttmann
Hermann Luttmann, designer of Dawn of the Zeds, talks about how to design a solo game.Hermann has created numerous games meant for only one player and offers a ton of interesting insight on how to craft the solitaire experience.
The post How to Design a Solo Game with Hermann Luttmann appeared first on Board Game Design Lab.

Aug 4, 2017 • 8min
[BONUS] Denny Weston on Designing Games that Can Be Played on the Road
The post [BONUS] Denny Weston on Designing Games that Can Be Played on the Road appeared first on Board Game Design Lab.

Aug 2, 2017 • 42min
Designing Outdoor Games with Denny Weston
Denny Weston, designer of Kingdoms Lawn Game, discusses the ins, outs, and challenges of creating a game meant to be played in the great outdoors.
And check out the Kingdoms Lawn Game Kickstarter here.
The post Designing Outdoor Games with Denny Weston appeared first on Board Game Design Lab.

Jul 28, 2017 • 5min
[BONUS] James Hudson on His Favorite Non-Family Style Games
The post [BONUS] James Hudson on His Favorite Non-Family Style Games appeared first on Board Game Design Lab.

Jul 26, 2017 • 31min
How to Design a Great Family Game with James Hudson
James Hudson, owner of Druid City Games, talks about how to create a game that families love to play.James works full time in the gaming industry, and his company focuses specifically on family games. We talk about what makes a game appealing to families and how to get noticed on Kickstarter.
The post How to Design a Great Family Game with James Hudson appeared first on Board Game Design Lab.

Jul 21, 2017 • 15min
[BONUS] Daryl Andrews on Bringing a Licensed IP to Life
The post [BONUS] Daryl Andrews on Bringing a Licensed IP to Life appeared first on Board Game Design Lab.

Jul 19, 2017 • 58min
How to Work on Multiple Games at the Same Time with Daryl Andrews
Daryl Andrews, designer of Sagrada, discusses how to work on a bunch of designs at the same time.Daryl has designed around 100 games that are either in stores, in production, or have been signed and are waiting to move forward, so he has a TON of knowledge on the subject.
The post How to Work on Multiple Games at the Same Time with Daryl Andrews appeared first on Board Game Design Lab.

Jul 14, 2017 • 7min
[BONUS] Alex Hall & Gin Yu on Creating High Quality Videos
The post [BONUS] Alex Hall & Gin Yu on Creating High Quality Videos appeared first on Board Game Design Lab.

Jul 12, 2017 • 1h 9min
Lessons Learned from Following Game Designers Around with Alex Hall and Gin Yu
Gin Yu and Alex Hall, filmmakers with Gin and Tonic Films, discuss their new web series Getting on Board. Gin and Alex have been interviewing and following game designers around for a while and filming their different processes.I had a ton of fun with this episode, and I think you’ll get a kick out of it as well.
Find them on Facebook here. And Twitter here.
The post Lessons Learned from Following Game Designers Around with Alex Hall and Gin Yu appeared first on Board Game Design Lab.

Jun 30, 2017 • 7min
[BONUS] Seth Jaffee on the Value of Playing a Game Multiple Times
The post [BONUS] Seth Jaffee on the Value of Playing a Game Multiple Times appeared first on Board Game Design Lab.