The Board Game Design Lab

Gabe Barrett
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Oct 18, 2017 • 42min

The Making of Scythe with Jamey Stegmaier

Jamey Stegmaier is back, and we’re talking about the making of Scythe. We discuss the ins and outs of all the design choices that brought one of the best games in the world to life. The post The Making of Scythe with Jamey Stegmaier appeared first on Board Game Design Lab.
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Oct 13, 2017 • 10min

[BONUS] Evan Derrick on Mechanics He Loves to Use

The post [BONUS] Evan Derrick on Mechanics He Loves to Use appeared first on Board Game Design Lab.
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Oct 11, 2017 • 53min

THEME! And How to Bring It Out with Evan Derrick

Evan Derrick, designer and part owner of Van Ryder Games, discusses theme and how to really bring it to the forefront in a game.Evan designed “Detective: City of Angels” which is one of the most thematic games I’ve ever seen, so I pick his brain on what makes a theme really come together. The post THEME! And How to Bring It Out with Evan Derrick appeared first on Board Game Design Lab.
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Oct 6, 2017 • 9min

[BONUS] Danny Lott on How to Help Designers Playtest Their Games

The post [BONUS] Danny Lott on How to Help Designers Playtest Their Games appeared first on Board Game Design Lab.
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Oct 4, 2017 • 48min

Designing Horror Themed Games with Danny Lott

Danny Lott, designer of Coma Ward, discusses how to design a horror themed game and really evoke a creepy experience. This episode has a ton of great advice, but I’m not gonna lie, it gets a little weird in the middle. (You’ll hear what I mean…) We finish strong though, haha. The post Designing Horror Themed Games with Danny Lott appeared first on Board Game Design Lab.
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Sep 29, 2017 • 14min

[BONUS] Carla Kopp on How to Run an Effective Playtest

The post [BONUS] Carla Kopp on How to Run an Effective Playtest appeared first on Board Game Design Lab.
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Sep 27, 2017 • 51min

How to Hustle and Get Things Done with Carla Kopp

Carla Kopp, founder of Weird Giraffe Games, discusses how she stays on the hustle and gets so much done in design, publishing, playtesting, and Kickstarter.We talk about the tips and tricks she’s learned to hack her time and consistently make things happen. The post How to Hustle and Get Things Done with Carla Kopp appeared first on Board Game Design Lab.
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Sep 23, 2017 • 8min

[BONUS] Jason Perez on Using Games for Therapy

The post [BONUS] Jason Perez on Using Games for Therapy appeared first on Board Game Design Lab.
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Sep 20, 2017 • 57min

Learning Styles and Writing Rulebooks with Jason Perez

Jason Perez, psychotherapist and host of the Every Night Is Game Night podcast, discusses the different ways people learn and how that should affect rulebook writing.We go into how the brain works, what makes rules so hard to learn, and more. The post Learning Styles and Writing Rulebooks with Jason Perez appeared first on Board Game Design Lab.
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Sep 15, 2017 • 16min

[BONUS] Randy Hoyt on what to Expect when Working with a Publisher

The post [BONUS] Randy Hoyt on what to Expect when Working with a Publisher appeared first on Board Game Design Lab.

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