

The Board Game Design Lab
Gabe Barrett
The Board Game Design Lab was created for one purpose: to help you design great games people love. To accomplish that goal, this podcast interviews designers, publishers, and board game insiders on specific topics related to game design. I don’t waste time talking about recently played games or pop culture. Instead, the show does a deep dive into subjects that I hope you’ll find extremely valuable as you progress through your game design journey.
Episodes
Mentioned books

Oct 18, 2017 • 42min
The Making of Scythe with Jamey Stegmaier
Jamey Stegmaier is back, and we’re talking about the making of Scythe. We discuss the ins and outs of all the design choices that brought one of the best games in the world to life.
The post The Making of Scythe with Jamey Stegmaier appeared first on Board Game Design Lab.

Oct 13, 2017 • 10min
[BONUS] Evan Derrick on Mechanics He Loves to Use
The post [BONUS] Evan Derrick on Mechanics He Loves to Use appeared first on Board Game Design Lab.

Oct 11, 2017 • 53min
THEME! And How to Bring It Out with Evan Derrick
Evan Derrick, designer and part owner of Van Ryder Games, discusses theme and how to really bring it to the forefront in a game.Evan designed “Detective: City of Angels” which is one of the most thematic games I’ve ever seen, so I pick his brain on what makes a theme really come together.
The post THEME! And How to Bring It Out with Evan Derrick appeared first on Board Game Design Lab.

Oct 6, 2017 • 9min
[BONUS] Danny Lott on How to Help Designers Playtest Their Games
The post [BONUS] Danny Lott on How to Help Designers Playtest Their Games appeared first on Board Game Design Lab.

Oct 4, 2017 • 48min
Designing Horror Themed Games with Danny Lott
Danny Lott, designer of Coma Ward, discusses how to design a horror themed game and really evoke a creepy experience. This episode has a ton of great advice, but I’m not gonna lie, it gets a little weird in the middle. (You’ll hear what I mean…) We finish strong though, haha.
The post Designing Horror Themed Games with Danny Lott appeared first on Board Game Design Lab.

Sep 29, 2017 • 14min
[BONUS] Carla Kopp on How to Run an Effective Playtest
The post [BONUS] Carla Kopp on How to Run an Effective Playtest appeared first on Board Game Design Lab.

Sep 27, 2017 • 51min
How to Hustle and Get Things Done with Carla Kopp
Carla Kopp, founder of Weird Giraffe Games, discusses how she stays on the hustle and gets so much done in design, publishing, playtesting, and Kickstarter.We talk about the tips and tricks she’s learned to hack her time and consistently make things happen.
The post How to Hustle and Get Things Done with Carla Kopp appeared first on Board Game Design Lab.

Sep 23, 2017 • 8min
[BONUS] Jason Perez on Using Games for Therapy
The post [BONUS] Jason Perez on Using Games for Therapy appeared first on Board Game Design Lab.

Sep 20, 2017 • 57min
Learning Styles and Writing Rulebooks with Jason Perez
Jason Perez, psychotherapist and host of the Every Night Is Game Night podcast, discusses the different ways people learn and how that should affect rulebook writing.We go into how the brain works, what makes rules so hard to learn, and more.
The post Learning Styles and Writing Rulebooks with Jason Perez appeared first on Board Game Design Lab.

Sep 15, 2017 • 16min
[BONUS] Randy Hoyt on what to Expect when Working with a Publisher
The post [BONUS] Randy Hoyt on what to Expect when Working with a Publisher appeared first on Board Game Design Lab.