

The Board Game Design Lab
Gabe Barrett
The Board Game Design Lab was created for one purpose: to help you design great games people love. To accomplish that goal, this podcast interviews designers, publishers, and board game insiders on specific topics related to game design. I don’t waste time talking about recently played games or pop culture. Instead, the show does a deep dive into subjects that I hope you’ll find extremely valuable as you progress through your game design journey.
Episodes
Mentioned books

Sep 28, 2018 • 8min
[BONUS] Alex Maklai on Pirate Themed Games
The post [BONUS] Alex Maklai on Pirate Themed Games appeared first on Board Game Design Lab.

Sep 26, 2018 • 36min
Augmented Reality and Board Games with Alex Maklai
Alex Macklai, designer of Sea of Nadia, talks about augmented reality and board games.Alex has been working on an AR-centric game for 2 years and has some interesting insight on the topic.
For more info: www.maclaysgames.com
The post Augmented Reality and Board Games with Alex Maklai appeared first on Board Game Design Lab.

Sep 21, 2018 • 13min
[BONUS] Curt Covert’s Best Advice after 15 Years in the Industry
The post [BONUS] Curt Covert’s Best Advice after 15 Years in the Industry appeared first on Board Game Design Lab.

Sep 21, 2018 • 7min
[ANNOUNCEMENT] Ignite Conference 2018
For all the details about Ignite, check out boardgamedesignlab.com/ignite/.
The post [ANNOUNCEMENT] Ignite Conference 2018 appeared first on Board Game Design Lab.

Sep 19, 2018 • 1h 1min
Take That Games with Curt Covert
Curt Covert, designer of Tower of Madness and owner of Smirk & Dagger Games, talks about take-that games.Curt has been designing back-stabby games for years and is a wealth of information and insight on the topic. And he’s a ton of fun to talk to!
The post Take That Games with Curt Covert appeared first on Board Game Design Lab.

Sep 14, 2018 • 15min
[BONUS] Assad Quraishi on Designing CCGs
The post [BONUS] Assad Quraishi on Designing CCGs appeared first on Board Game Design Lab.

Sep 12, 2018 • 55min
Playtesting with Assad Quraishi
Assad Quraishi, designer of Genesis: Battle of Champions, talks about playtesting.Assad is a professional user interface designer and has a ton of insight on testing.
Resources mentioned in the show:
Here is some info about James Bach:
His website: http://www.satisfice.com/
Some videos: https://www.youtube.com/results?search_query=james+bach
Amazing Book: https://www.oreilly.com/library/view/lessons-learned-in/9780471081128/
And for James Whittaker
Blog from James: https://testing.googleblog.com/2009/06/james-whittaker-joins-google.html
Some Videso: https://www.youtube.com/results?search_query=james+whittaker
Good book: https://www.amazon.ca/Google-Tests-Software-James-Whittaker/dp/0321803027
The post Playtesting with Assad Quraishi appeared first on Board Game Design Lab.

Sep 7, 2018 • 11min
[BONUS] Sami Laakso on How to Price a Game
The post [BONUS] Sami Laakso on How to Price a Game appeared first on Board Game Design Lab.

Sep 5, 2018 • 52min
Designing Expansions with Sami Laakso
Sami Laakso, designer of Dale of Merchants, talks about designing expansions.Sami recently put together a pretty substantial expansion for his own game and has a good bit of insight on the topic.
And be sure to check out Sami’s game and expansion on Kickstarter HERE.
The post Designing Expansions with Sami Laakso appeared first on Board Game Design Lab.

Aug 31, 2018 • 14min
[BONUS] Dan Peterson on How to Present at a Publisher Speed Dating Event
The post [BONUS] Dan Peterson on How to Present at a Publisher Speed Dating Event appeared first on Board Game Design Lab.