
The Board Game Design Lab
The Board Game Design Lab was created for one purpose: to help you design great games people love. To accomplish that goal, this podcast interviews designers, publishers, and board game insiders on specific topics related to game design. I don’t waste time talking about recently played games or pop culture. Instead, the show does a deep dive into subjects that I hope you’ll find extremely valuable as you progress through your game design journey.
Latest episodes

Jul 11, 2023 • 1h 14min
My Crowdfunding Failure: A Post Mortem with Andrew Lowen
In this episode, I chat with Andrew Lowen, and we break down a recent crowdfunding campaign I ran that I had to cancel. I talk about the mistakes I made and what I’m doing to fix things as I get ready to relaunch the campaign.
The post My Crowdfunding Failure: A Post Mortem with Andrew Lowen appeared first on Board Game Design Lab.

Jul 3, 2023 • 50min
Art, Working with Artists, and Becoming Your Best Creative Self with Jorge Velez
Jorge Velez, professional illustrator, discusses topics related to art and creativity. We talk about how comparison destroys creative people, how to make your own luck, the different paths to becoming a pro artist, best practices for finding and working with artists, and a whole lot more.
The post Art, Working with Artists, and Becoming Your Best Creative Self with Jorge Velez appeared first on Board Game Design Lab.

4 snips
Jun 25, 2023 • 56min
The Legal Side of Creating Games with Zachary Strebeck
Zachary Strebeck, a lawyer who specializes in games, dives into the many legal issues that arise when bringing games to life and getting them on the market. We talk about clauses to look out for in contracts, the pros and cons of NDAs, what you need to know about copyrights and trademarks, and a whole lot more.
If you want to contact Zachary, you can find his website here: https://strebecklaw.com
The post The Legal Side of Creating Games with Zachary Strebeck appeared first on Board Game Design Lab.

Jun 19, 2023 • 1h 10min
How to Balance Game Design with a Full Time Job with Sen-Foong Lim
In this episode, Sen-Foong Lim talks about how he balances his 50+ hour a week teaching job with working on 40+ games a year. We talk about how to design like crazy without burning out, how to get into a flow state, the myth of being self-made, how to work with co-designers, and a whole lot more!
The post How to Balance Game Design with a Full Time Job with Sen-Foong Lim appeared first on Board Game Design Lab.

Jun 11, 2023 • 49min
How to Work on Lots of Projects at Once with Peter C. Hayward
Explore how creative individuals manage multiple projects effectively with insights from Peter C. Hayward. Embrace diverse interests for inspiration, collaboration, and accountability in creative endeavors. Reflect on time, health, and friendships while discussing the evolution of gatekeeping in a digital age.

Jun 5, 2023 • 46min
How to Make Money Designing Games with Jamey Stegmaier
In this episode, Jamey Stegmaier talks about how to make money creating games.
We talk about how to monetize creativity and the many roadblocks people run into. Jamey unpacks what he would do if he had to start over and build a publishing company from scratch. He opens up about his biggest financial mistake. We talk about why people should design games. And a whole lot more.
The post How to Make Money Designing Games with Jamey Stegmaier appeared first on Board Game Design Lab.

Jun 5, 2023 • 10min
So, where were we?
Here’s a quick update about the relaunching of the podcast and the future of the Board Game Design Lab. Lots of cool things ahead!
The post So, where were we? appeared first on Board Game Design Lab.

Jun 22, 2022 • 1h 10min
See You Space Cowboy with Gabe Barrett and Jamey Stegmaier
Today’s show is the final episode of the BGDL podcast for the foreseeable future. Jamey Stegmaier, the show’s very first guest, joins me, and we talk through the past, present, and future of the BGDL, and I talk a lot about what’s next for me.
I tell lots of stories, get a bit emotional, and talk about things I hope other designers can learn from. But more than anything, I hope you know how much I appreciate you and the BGDL community.
Thanks for listening!
Also, if you’d like to check out the new YouTube channel I’m launching in August, you can find it and subscribe HERE.
And one final time, good luck with everything you’ve got going on right now.
The post See You Space Cowboy with Gabe Barrett and Jamey Stegmaier appeared first on Board Game Design Lab.

Jun 15, 2022 • 1h 17min
(Celebrating 300 Episodes!) The Design Journey of Alan Moon
I’m celebrating the podcast’s 300th episode by chatting with Alan Moon, the designer of Ticket to Ride.We go through his long career in the gaming industry, discuss the genesis of Ticket to Ride, chat about playtesting and pitching, and more!
The post (Celebrating 300 Episodes!) The Design Journey of Alan Moon appeared first on Board Game Design Lab.

Jun 8, 2022 • 1h 11min
Our Best Game Design Advice with Peter C. Hayward
Peter C. Hayward, from Jellybean Games, is back, and we’re talking through our absolute best tips and advice for game designers.We split the conversation into two parts: new designers and experienced designers. And we talk through our own successes and failures.
And be sure to check out Peter’s latest game, Sunshine City, which you can download for free HERE!
The post Our Best Game Design Advice with Peter C. Hayward appeared first on Board Game Design Lab.
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