

Gamecraft
Mitch Lasky / Blake Robbins
Gamecraft is a limited series about the modern history of the video game business.
Beginning in the early 1990's, the video game business began a radical transformation from a console and PC packaged goods business into the highly complex, online, multi-platform business it is today. Game industry legend Mitch Lasky and game investor Blake Robbins go on a thematic tour of the last 30 years of gaming, exploring the origins of free-to-play, platform-based publishing, casual & mobile gaming, forever games, user-generated content, consoles, virtual reality, and in-game economies across the eight episodes of Season 1.
In Season 2, Mitch and Blake are back with a new series analyzing the state of the video game business in 2024. They start with a macro view of the current business, before looking at some hot topics in gaming: the rise of powerful independent game studios, emerging markets for games around the world, how innovations in artificial intelligence will change game creation, and the renewed importance of intellectual property in the game business.
Beginning in the early 1990's, the video game business began a radical transformation from a console and PC packaged goods business into the highly complex, online, multi-platform business it is today. Game industry legend Mitch Lasky and game investor Blake Robbins go on a thematic tour of the last 30 years of gaming, exploring the origins of free-to-play, platform-based publishing, casual & mobile gaming, forever games, user-generated content, consoles, virtual reality, and in-game economies across the eight episodes of Season 1.
In Season 2, Mitch and Blake are back with a new series analyzing the state of the video game business in 2024. They start with a macro view of the current business, before looking at some hot topics in gaming: the rise of powerful independent game studios, emerging markets for games around the world, how innovations in artificial intelligence will change game creation, and the renewed importance of intellectual property in the game business.
Top mentioned books
Here are the most frequently recommended books on the Gamecraft podcast:
#1 Mentioned in 1 episodes
Roblox
#2 Mentioned in 1 episodes
The Game of Life
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#3 Mentioned in 1 episodes
Harry Potter

#4 Mentioned in 1 episodes
Civilization, call to power
#5 Mentioned in 1 episodes
Lego Star Wars

#6 Mentioned in 1 episodes
G.I. Joe

#7 Mentioned in 1 episodes
Civilization
The West and the Rest
#8 Mentioned in 1 episodes
Mr. Potato Head

#9 Mentioned in 1 episodes
Minecraft
The Island

#10 Mentioned in 1 episodes
Star Wars
#11 Mentioned in 1 episodes
Hidden Door

#12 Mentioned in 1 episodes
Dungeons and Dragons

#13 Mentioned in 1 episodes
Midsommar
#14 Mentioned in 1 episodes
Fortnite

#15 Mentioned in 1 episodes
The Lord of the Rings

#16 Mentioned in 1 episodes
Monopoly
Strategy and Tactics of the World's Most Popular Game

#17 Mentioned in 1 episodes
Risk
A User's Guide