

Ludonarrative Dissidents
Ross Payton
Ludonarrative Dissidents is a podcast from Greg Stolze, James Wallis, and Ross Payton to explore and analyze tabletop RPGs. What does each game do, how does it work, and why do people play it? We are currently in season 3, and we've expanded to include sourcebooks and adventures. Visit our website at https://www.ludonarrativedissidents.com/ to get detailed show notes. Join our Discord at https://discord.gg/CQt5DbFZCD
Episodes
Mentioned books

Feb 9, 2022 • 1h 21min
The Quiet Year
The Quiet Year is a storytelling game from Avery Alder about map-making and building a community after the apocalypse. "You define the struggles of a community living after the collapse of civilization, and attempt to build something good within their quiet year. Every decision and every action is set against a backdrop of dwindling time and rising concern."

Jan 12, 2022 • 1h 30min
Ars Magica
Ars Magica is a "role playing game aboutsorcerers and their allies in Mythic Europe." Play focuses around the covenant, a community of magi, companions, and servants and guards (known as grogs). Players take up multiple roles in the game, playing as all three types of characters throughout a campaign. A highly influential game that launched the careers of many well-known designers, we focus primarily on the current edition, fifth, but also talk about earlier ones.

Dec 12, 2021 • 1h 27min
Bluebeard's Bride
Content warning: Bluebeard's Bride is a "game about the terrible realities of women's lives." It discusses sexual assault, body horror, torture, murder, suicide, and other horrific topics. Our conversation about the game touch on these topics as well. Thank you for your understanding.
Bluebeard's Bride is "an investigatory horror tabletop roleplaying game based on the Bluebeard fairy tale." Players take on personality aspects of the young bride as she explores Bluebeard's mansion, looking for clues on Bluebeard's nature. No aspect fully controls the bride's actions, as players take turns guiding her through the horrors of the mansion. Will the bride be faithful or disloyal to her new husband? Only the players decide through the course of this game.

Nov 17, 2021 • 1h 23min
Continuum
Continuum is a role playing game about time travel. Published in 1999, it boasts that its setting has a society of time travelers and a history of the past and future of earth. It also has rules for 'time combat'. Time travelers can try to kill each other by introducing paradoxes into the timelines of their foes. Do the rules work? Greg, James, and I discuss this infamous RPG.

6 snips
Oct 25, 2021 • 1h 26min
Delta Green
Dive into the chilling world of a horror RPG inspired by H.P. Lovecraft's tales. Discover how players grapple with cosmic horrors while facing moral dilemmas that test their character's resolve. Explore the tension between chaos and catharsis as players confront their deepest fears. Laugh and cringe at the dark humor woven into this story, revealing the complexities of human nature. The podcast also hints at the potential for a TV adaptation, engaging fans with insights into the narrative's immersive landscapes.

Sep 30, 2021 • 1h 27min
Night's Black Agents
Night's Black Agents is a Gumshoe system espionage vampire thriller RPG by Ken Hite. It expands on the Gumshoe system so GMs can run espionage-themed games ranging from cinematic action-packed adventures to paranoid tales of intrigue.

Sep 18, 2021 • 1h 12min
Lancer
Dive into the world of Lancer, where tactical mecha combat meets rich narrative! The hosts explore innovative game mechanics, contrasting Lancer with traditional RPGs. They discuss the moral dilemmas in a futuristic setting and emphasize teamwork through giant robot battles. The importance of character development and pacing shines through in crafting unique player experiences. As they navigate complex game design, you'll discover the excitement behind mechs and the potential for new adventures in gaming!

4 snips
Aug 20, 2021 • 1h 16min
Outlaws of the Water Margin
Outlaws of the Water Margin is a self-published RPG by Paul Mason based on the Chinese historical epic novel of the same name. Set in 12th century China, the player characters are heroic outlaws fighting a corrupt government bureaucracy. Outlaws was never formally published but it did cultivate a player base in the 80s and 90s. James was one of these players and knows the author, so he provides some background context for the game.
Special thanks to Christian Biklee, the backer who chose this game for us to review!
This episode is dedicated to Nathanael, Paul, Ben, and Jordan, friends of Christian who played Outlaws of the Water Margin with him.

4 snips
Aug 9, 2021 • 1h 20min
Apocalypse World
In each episode, we plan to focus on a particular RPG, looking at its mechanics, setting, and everything else to see what makes this game tick. In this preview episode, we look at Apocalypse World, the RPG that launched a revolution in the indie RPG scene. We try to answer the following questions:
1) What the game does.
2) How it does it.
3) How people play it.
4) Why people play it that way.

Aug 9, 2021 • 1h 16min
Blades in the Dark
Blades in the Dark is a game about heists, a city of eternal night, and more importantly, managing your stress at work. Greg dispenses some words of wisdom about the future conditional tense.


