

Magic: The Gathering Drive to Work Podcast
Mark Rosewater
Join Magic: The Gathering Head Designer Mark Rosewater as he shares stories, insights, and more while driving to work. Listen and learn more about how Magic is made!
Episodes
Mentioned books

Aug 25, 2017 • 28min
#464: Old Formats
In this podcast, I look back at some of the different formats from the early days of Magic including things likes Grand Melee and Emperor.

Aug 18, 2017 • 40min
#463: Cycles
In this podcast, I talk about one of the most important tools for a Magic designer.

Aug 18, 2017 • 28min
#462: VidCon 2017
For the second year, I took my daughter to VidCon, the convention for YouTube stars. As an outsider looking in, I always get a lot of insights that I can apply to Magic.

Aug 11, 2017 • 32min
#461: College Visits
My daughter and I visited eight colleges in five days, which spawned this podcast.

Aug 11, 2017 • 42min
#460: Announcements
Back in June, we had a week with more announcements packed into it than we had ever done before in that condensed amount of time. This podcast walks through all the reveals of that week with some behind-the-scenes info about making it happen.

Aug 4, 2017 • 31min
#459: Early Magic Trivia
This podcast is dedicated to Magic trivia, focusing mostly on trivia from the early days of the game.

Aug 4, 2017 • 37min
#458: Change
In this podcast, I talk about the biggest constant of Magic—change.

Jul 28, 2017 • 47min
#457: Color Pie: Dealing with Creatures
This is my first mechanical color pie podcast where I go in depth on one mechanical aspect. For my maiden voyage, I chose to talk about how the five colors handle creatures.

Jul 28, 2017 • 36min
#456: Mechanical Color Pie
A few months ago, I wrote an article where I spelled out what colors did what in the color pie. In this podcast, I talk all about the making of this article and why the mechanical color pie is so important.

Jul 21, 2017 • 44min
#455: Complexity
In this podcast, I talk about the role complexity plays in game design.


