
Magic: The Gathering Drive to Work Podcast
Join Magic: The Gathering Head Designer Mark Rosewater as he shares stories, insights, and more while driving to work. Listen and learn more about how Magic is made!
Latest episodes

Oct 25, 2024 • 32min
#1184: The History of Magic Design, Part 5
This episode is part five of an eight-part series where I go through the entire history of Magic design to talk about design evolution over the years.

Oct 24, 2024 • 35min
#1183: Graveyard Mechanics
In this podcast, I go through all the mechanics that interact with the graveyard in some way.

Oct 18, 2024 • 31min
#1182: The History of Magic Design, Part 4
This episode is part four of an eight-part series where I go through the entire history of Magic design to talk about design evolution over the years.

Oct 18, 2024 • 31min
#1181: Backwards Compatibility
When we design new Magic cards and mechanics, we have to be conscious of how those cards will play with the cards and mechanics that already exist. In this podcast, I talk about what we do to make sure they play well together.

Oct 11, 2024 • 32min
#1180: The History of Magic Design, Part 3
This episode is part three of an eight-part series where I go through the entire history of Magic design to talk about design evolution over the years.

Oct 11, 2024 • 31min
#1179: Cardcrafting
Once a week, the Magic designers get together to talk through technical design issues. That meeting is called "Cardcrafting," and I talk about it in this podcast.

Oct 4, 2024 • 31min
#1178: The History of Magic Design, Part 2
Dive into the transformative journey of Magic design, exploring how it evolved from individual sets to thematic blocks. Discover the innovations sparked by key sets like Tempest and Urza's Saga. Hear about vital lessons in power balance and naming mechanics that shaped card design, and learn about the growing collaboration between creative teams that hinted at future developments in gameplay.

Oct 4, 2024 • 38min
#1177: 2023–24 Mechanics Review
In this episode, I take all the sets I talked about in my "State of Design 2024" article (The Lord of the Rings: Tales of Middle-earth™ through Modern Horizons 3) and walk through every new mechanic with my personal thoughts on them and what we've learned about them.

Sep 27, 2024 • 31min
#1176: The History of Magic Design, Part 1
This episode is part one of an eight-part series where I go through the entire history of Magic design to talk about design evolution over the years.

Sep 27, 2024 • 30min
#1175: Duskmourn Worldbuilding with Emily Teng
In this episode, I sit down with Emily Teng, the Duskmourn: House of Horror worldbuilding lead, to talk about the creation of this brand-new plane.
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