Magic: The Gathering Drive to Work Podcast cover image

Magic: The Gathering Drive to Work Podcast

Latest episodes

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Sep 16, 2022 • 33min

#968: DMU Set Design with Erik Lauer & Ian Duke

In this podcast, I sit down with Erik Lauer and Ian Duke, the co-lead set designers of Dominaria United, to talk about the expansion's set design.
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Sep 16, 2022 • 34min

#967: Rise & Fall of Blocks, Part 2

This is part two of a two-part series talking about the history of blocks.
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Sep 9, 2022 • 37min

#966: Rise & Fall of Blocks, Part 1

Explore the evolution of Magic: The Gathering with a focus on world-building, game design, storytelling, and set design. Uncover the shift towards cohesive narratives, interconnected lore, and immersive gameplay experiences. Discover the impact of planeswalkers on the game's cosmology and storytelling approach, promising a new direction in Magic Year releases.
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Sep 9, 2022 • 31min

#965: DMU Vision Design with Ethan Fleischer

In this podcast, I sit down with Ethan Fleischer, the lead vision designer of Dominaria United, to talk about the set's vision design.
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Sep 2, 2022 • 30min

#964: Concurrency

You all learn about new Magic sets one at a time, but that's not how they're made. This podcast will illustrate what it's like to make many products all at once.
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Sep 2, 2022 • 39min

#963: Build-Arounds

In this podcast, I talk about designing cards that are meant to inspire players to build decks around them.
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Aug 26, 2022 • 34min

#962: My Wizards Origin Story

I've briefly told listeners how I came to work for Wizards, but this podcast goes a bit more in depth into how it happened.
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Aug 26, 2022 • 32min

#961: Barry Reich

In this podcast, I interview Barry Reich, Magic's very first playtester.
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Aug 19, 2022 • 31min

#960: Enchantment Types

In this podcast, I go through all the enchantment subtypes of Magic.
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Aug 19, 2022 • 35min

#959: Playtest Cards

In this podcast, I go through the history of playtest cards from Richard's first playtest through modern day.

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