
Magic: The Gathering Drive to Work Podcast
Join Magic: The Gathering Head Designer Mark Rosewater as he shares stories, insights, and more while driving to work. Listen and learn more about how Magic is made!
Latest episodes

Oct 21, 2022 • 31min
#978: Unfinity Design, Part 4
This is part four of a four-part series on the design of Unfinity.

Oct 21, 2022 • 40min
#977: UNF Flavor Text with Graham & Kathleen
I sit down with Graham Stark and Kathleen De Vere to talk about writing names and flavor text for Unfinity.

Oct 14, 2022 • 35min
#976: Unfinity Design, Part 3
This is part three of a four-part series on the design of Unfinity.

Oct 14, 2022 • 43min
#975: UNF Names & Flavor Text with Ari Zirulnik
I sit down with Ari Zirulnik to talk about overseeing the names and flavor text creation in Unfinity.

Oct 7, 2022 • 31min
#974: Unfinity Design, Part 2
This podcast is part two of a four-part series on the design of Unfinity.

Oct 7, 2022 • 32min
#973: UNF Card Concepting with Annie Sardelis
I sit down with Annie Sardelis to talk about what card concepting is and how she did the card concepting for various cards in Unfinity.

Sep 30, 2022 • 34min
#972: Unfinity Design, Part 1
This podcast is part one of a multi-part series on the design of Unfinity.

Sep 30, 2022 • 36min
#971: UNF with Chris Mooney
Chris Mooney was my strong second on Unfinity from the first day of exploratory design to the last day of set design. We sit down to talk about the stories of several card designs.

Sep 23, 2022 • 32min
#970: Joel Mick
Only one person has been an Alpha playtester, Head Designer and Brand Manager for Magic Joel Mick. I sit down with Joel in this podcast to talk about his time with the game.

Sep 23, 2022 • 31min
#969: Feature Matches
This podcast is about the history of the feature matches and my involvement with them.