Magic: The Gathering Drive to Work Podcast

Mark Rosewater
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Mar 22, 2024 • 31min

#1122: Top 20 Evergreen Mechanics, Part 2

During my MagicCon: Chicago talk where I listed my top 20 mechanics of all time, I also showed a slide for my top 20 evergreen mechanics and said that one day, I'd do a podcast on it. Today is that day. This is part two of two.
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Mar 22, 2024 • 30min

#1121: Top 20 Evergreen Mechanics, Part 1

During my MagicCon: Chicago talk where I listed my top 20 mechanics of all time, I also showed a slide for my top 20 evergreen mechanics and said that one day, I'd do a podcast on it. Today is that day. This is part one of two.
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Mar 15, 2024 • 30min

#1120: The Early Days of Magic

In this podcast, I explain what it was like to play Magic in 1993.
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4 snips
Mar 15, 2024 • 37min

#1119: The Elephant in Boots Problem

In this podcast, I share what Magic R&D refers to as the "elephant in boots" problems and how we work to solve it.
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Mar 8, 2024 • 31min

#1118: Top 20 Mechanics, Part 3

This is my third podcast in a three-part series talking about the 20 best non-evergreen mechanics of all time. It's based on a talk I gave at MagicCon: Chicago.
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Mar 8, 2024 • 32min

#1117: Top 20 Mechanics, Part 2

This is the second of a three-part series talking about the 20 best non-evergreen mechanics of all time. It's based on a talk I gave at MagicCon: Chicago.
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Mar 1, 2024 • 35min

#1116: Top 20 Mechanics, Part 1

Recently at MagicCon: Chicago, I did a talk called "The 20 Best Mechanics of All Time," which you can watch here. This podcast covers part one of that talk.
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Mar 1, 2024 • 32min

#1115: MagicCon: Chicago

In this podcast, I talk about my time at last weekend's MagicCon: Chicago.
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14 snips
Feb 23, 2024 • 32min

#1114: Playtesting in 2024

Exploring advancements in playtesting techniques in game design, using database-generated playtesting decks for Magic: The Gathering, and optimizing playtesting practices by involving external teams like marketing. Discussing the importance of mechanic testing, deck construction, and feedback analysis in the game development process.
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Feb 23, 2024 • 32min

#1113: Synergy

In this podcast, I talk about the importance of synergy in Magic design.

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