
Magic: The Gathering Drive to Work Podcast
Join Magic: The Gathering Head Designer Mark Rosewater as he shares stories, insights, and more while driving to work. Listen and learn more about how Magic is made!
Latest episodes

Jan 26, 2024 • 31min
#1106: Murders at Karlov Manor Design
Exploring the design story of the murder mystery set, Murders at Karlov Manor, the evolution of the morph mechanic in Magic: The Gathering card design, incorporating technology aesthetics in game design, crafting murder mystery theme cards for gameplay, and developing a city setting with a law enforcement theme.

Jan 26, 2024 • 33min
#1105: History of Learn to Play
In this podcast, I talk about many of the products we've introduced to help teach people how to play and walk through how our philosophy about it has changed over time.

Jan 19, 2024 • 34min
#1104: Strictly Better
In this podcast, I define the R&D expression "strictly better," discuss its history, and talk about why it's a thing we have to care about.

Jan 19, 2024 • 32min
#1103: Making Things with Jess Dunks
In this podcasts, I talk with Rules Manager Jess Dunks about how we go about making mechanics work that do things we've never done before.

Jan 12, 2024 • 32min
#1102: Play Design Changes with Ben Weitz
I talk a lot about all the changes cards go through early in design. In this podcast, I interview Play Designer Ben Weitz to talk about the types of changes the Play Design team makes to cards late in the process.

Jan 12, 2024 • 33min
#1101: Designing Universes Beyond
In this podcast, I go through the process from start to finish of designing a Universes Beyond set.

Jan 5, 2024 • 34min
#1100: Designing to Art
Most of the time, we create the card design before we commission the art, but not always. In this podcast, I walk through when art comes before design and when we have to design to the art.

Jan 5, 2024 • 31min
#1099: The Dark
In this podcast, I talk all about Magic's fourth expansion.

Dec 22, 2023 • 39min
#1098: Mana Cost
This podcast is dedicated to mana cost. I talk about its history as well as the design space it offers designers.

Dec 22, 2023 • 31min
#1097: The Waiting Game
Sometimes it can take a while to get a particular idea to print. This podcast shares some stories of things that took a while to get out to the public.