

Magic: The Gathering Drive to Work Podcast
Mark Rosewater
Join Magic: The Gathering Head Designer Mark Rosewater as he shares stories, insights, and more while driving to work. Listen and learn more about how Magic is made!
Episodes
Mentioned books

4 snips
Jun 28, 2024 • 35min
#1150: Emotional Center
In this podcast, I talk about how design needs to evoke an emotional response from the players.

Jun 28, 2024 • 30min
#1149: Exile
In this podcast, I talk all about the history and design surrounding the exile zone.

Jun 21, 2024 • 29min
#1148: Assassin's Creed with Corey Bowen
In this podcast, I sit down with Lead Designer Corey Bowen to talk about the design of Magic: The Gathering® – Assassin's Creed®.

Jun 21, 2024 • 31min
#1147: Demand vs. Innovation
This podcast discusses the balance between meeting player demands and introducing innovative elements in Magic: The Gathering design. It explores the challenges of evolving innovation, finding inspiration through technology advancements, and aligning new concepts with specific themes, colors, and archetypes.

Jun 14, 2024 • 30min
#1146: Color Weaknesses
Delve into the weaknesses of each color in Magic: The Gathering, from white's rigidity to black's calculated risks. Explore gameplay strategies of blue, black, and green, focusing on knowledge, ruthlessness, and creature reliance. Discover the philosophies of red, black, and green, highlighting spontaneity, growth, and creature reliance.

Jun 14, 2024 • 32min
#1145: Power and Toughness
Exploring power and toughness in Magic: The Gathering, this podcast dives into the design intricacies, combat dynamics, and creature roles. Learn about the origins of the game and the strategic considerations behind creature power and toughness values.

4 snips
Jun 7, 2024 • 33min
#1144: Color Imbalance
In this podcast, I talk about why we don't have colors show up in different amounts in sets.

Jun 7, 2024 • 30min
#1143: Modern Horizons 3 Set Design with Michael Majors
In this podcast, I sit down with Set Design Lead Michael Majors to talk about the set design for Modern Horizons 3.

May 31, 2024 • 31min
#1142: Designing Tokens
In this podcast, I talk about how we design tokens and the cards that create them.

May 31, 2024 • 30min
#1141: Modern Horizons 3 Vision Design with Erik Lauer
I sit down with Erik Lauer, Modern Horizons 3's lead vision designer, to talk about the making of the set.


