
Magic: The Gathering Drive to Work Podcast
Join Magic: The Gathering Head Designer Mark Rosewater as he shares stories, insights, and more while driving to work. Listen and learn more about how Magic is made!
Latest episodes

Jun 27, 2025 • 32min
Drive to Work #1254 - Cameo Mechanics
In this podcast, I talk about the use of repeat mechanics on singular card designs.

Jun 27, 2025 • 30min
Drive to Work #1253 - Artifact Color Pie
This podcast explores how each of the colors interacts with artifacts.

Jun 20, 2025 • 34min
#1252: Why We Name Mechanics
In this podcast, I answer a question from my blog about how we decide when to name and not name mechanics.

Jun 20, 2025 • 33min
#1251: History of Typal Themes
I recently wrote a three-part article about the history of typal themes in Magic. This is my podcast on the topic.

Jun 13, 2025 • 34min
#1250: Exodus
In this podcast, I talk all about Exodus (the third expansion of the Tempest block).

Jun 13, 2025 • 31min
#1249: Stronghold
In this podcast, I talk all about Stronghold (the second expansion of the Tempest block).

Jun 6, 2025 • 40min
#1248: Futureproofing
In this podcast, I talk about a concept called futureproofing where we design mechanics to better enable us to use them in the future.

Jun 6, 2025 • 31min
#1247: FINAL FANTASY with Gavin Verhey
In this podcast, I sit down with the lead designer of Magic: The Gathering®—FINAL FANTASY™ to talk about the set's design.

May 30, 2025 • 34min
#1246: Why Mechanics Don't Make It
We design a lot of mechanics. Most don't make it to print. Why? That's my topic for this podcast.

May 30, 2025 • 31min
#1245: Test Decks
This podcast talks about a tool we use to playtest new mechanics.