Magic: The Gathering Drive to Work Podcast cover image

Magic: The Gathering Drive to Work Podcast

Latest episodes

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Feb 14, 2025 • 34min

#1216: How to Make Losing Fun

One of the truisms of game design: make sure your players enjoy losing your game. How do we do that? This podcast walks listeners through six key lessons.
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Feb 14, 2025 • 35min

#1215: BroadwayCon 2025

Every year, my eldest daughter, Rachel, and I go to a convention dedicated to Broadway called BroadwayCon. It's interesting going to a convention from the perspective of a fan. In this episode, I talk about this year's trip, the things I learned, and apply my learnings to Magic design.
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Feb 7, 2025 • 31min

#1214: Why Is Magic So Good?

I do a lot of interviews. A question I often get is, "Why is Magic so good?" I have a lot of answers to that question, enough for a 30-minute podcast.
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Feb 7, 2025 • 31min

#1213: Aetherdrift Set Design with Yoni Skolnik

In this podcast, I sit down with Yoni Skolnik, the lead set designer for Aetherdrift, to talk about the design after it was handed off for set design.
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Jan 31, 2025 • 32min

#1212: Drawbacks

Discover the fascinating evolution of drawback mechanics in game design. Learn about how intentional drawbacks can enhance player experience while balancing challenge. Delve into the history and significance of these features, including how previously overlooked cards like Necropotence gained prominence. It’s a journey through design philosophy that emphasizes the importance of making gameplay enjoyable and engaging.
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Jan 31, 2025 • 33min

#1211: Fresh Out of Design – Aetherdrift

I recorded this podcast two years ago when I handed off the Aetherdrift vision design to the Set Design team. Hear my thoughts on Magic's latest set as it came fresh out of design.
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Jan 24, 2025 • 32min

#1210: Rarity Changes

In this podcast, I walk through the various reasons why we reprint cards at a different rarity.
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Jan 24, 2025 • 31min

#1209: Protection

In this podcast, I talk about the history of the protection mechanic, starting from Limited Edition (Alpha) to present day.
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Jan 17, 2025 • 33min

#1208: History of Creature Types

Dive into the rich history of creature types in a popular card game. Discover how these types evolved from simple designs to complex mechanics influenced by key expansions. Learn about the introduction of multi-type creatures and the thematic shifts introduced in Mirrodin. Explore broader trends in gaming that shaped the management of creature types, revealing the challenges designers face today. This engaging exploration highlights the interplay between game mechanics and creativity.
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Jan 17, 2025 • 33min

#1207: Lessons Learned – The Lost Caverns of Ixalan

This is another in my "Lessons Learned" podcasts where I talk about sets I led or co-led the design for. I walk through the various lessons I learned in leading the design of the set. This episode is about The Lost Caverns of Ixalan.

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