

Getting2Alpha
Amy Jo Kim
Wanna innovate faster and smarter? Getting2Alpha pulls back the curtain on how breakthrough innovators bring their ideas to life - and delivers actionable tips to help you bring innovative ideas to life. You’ll meet luminaries who've created genre-defining hits - and rising stars who are shaping the future. Listen in and get inspired to innovate smarter and increase your odds of success.
Episodes
Mentioned books

46 snips
Jun 1, 2023 • 48min
Dr. Julie Gurner: Unlocking Peak Performance
Dr. Julie Gurner is an executive performance coach with a Doctorate in Psychology. She has coached top-percentile executives, talent, and teams operating in fast-paced, competitive environments for over ten years, helping her clients unlock peak performance. She publishes the Ultra Successful newsletter on Substack.Check out the video here: https://youtu.be/YGFEerM6lwM

May 23, 2023 • 41min
Joakim Achrén: Investing in Games
Joakim Achrén, “the gaming startup guy”, is a games investor, and founder of Elite Game Developers, which provides advice for game founders. He co-founded Next Games (which was acquired by Netflix), and worked as Director of Analytics at Supercell.Check out the video here: https://youtu.be/VEd3uedgY7g

May 11, 2023 • 42min
Pavel Samsonov: Storyboarding for UX
Pavel Samsonov is a design architect and UX Practice Lead at Amazon Web Services (AWS) based in New York City. With a background in graphic design and a passion for human-computer interaction, Pavel has spent the last three years at AWS helping large companies adopt cloud computing and build innovative products using design methods. His professional accomplishments include being named a top UX designer by prominent industry publications, and his work has been featured in major design exhibitions and conferences worldwide. In addition to his work at AWS, Pavel is also a contributor to UX Collective, a prominent online publication in the design community.Check out the video here: https://youtu.be/XmCY_oSmL4U

Apr 20, 2023 • 32min
Kevin Kelly: Excellent Advice for Living
Kevin Kelly is a writer, futurist, and Senior Maverick at Wired magazine. He co-founded Wired in 1993, and served as its Executive Editor for its first seven years. His books include The Inevitable, about future trends, and What Technology Wants, a theory of technology. He is founder of the popular Cool Tools website, which has been reviewing tools daily for 20 years. From 1984-1990 Kelly was publisher and editor of the Whole Earth Review, a subscriber-supported journal of unorthodox conceptual news. He co-founded the ongoing Hackers’ Conference, and was involved with the launch of the WELL, a pioneering online service started in 1985. Check out the video here: https://youtu.be/wXML1wXlVmI

Mar 23, 2023 • 37min
Celia Hodent: The Gamer’s Brain
Celia Hodent, a Game UX Strategist with a PhD in Psychology, has dedicated 15 years of her career to applying user experience (UX) and cognitive science in product development, particularly in the realm of video games. Her impressive portfolio includes her role as Director of UX at Epic Games for Fortnite, as well as work on well-known franchises such as Star Wars: 1313 at LucasArts and Rainbow 6 at Ubisoft. Hodent has shared her expertise with the world in her book, The Gamer’s Brain: How Neuroscience and UX can Impact Video Game Design.Check out the video here: https://youtu.be/xVHNBxTiiXo

Mar 2, 2023 • 47min
Vinayak Joglekar: Game Thinking in India
Vinayak Joglekar is head of India Operations and Chief Technology Officer at Excellarate, with more than three decades of professional software development and delivery experience. Joglekar earned his mechanical engineering degree from the Indian Institute of Technology and a master’s degree from the Indian Institute of Management and mentors bright minds in software development and product delivery.

Jan 23, 2023 • 56min
Osama Dorias: Reviewing the Top 10 Games of 2022
Osama Dorias is a Lead Content Designer at Blizzard Entertainment. In the past, he’s worked at Unity, Warner Brothers, Gameloft, GEE Media, Ubisoft, and Minority Media. He also teaches game design at Dawson College and loves to empower people in expressing themselves through game-making, especially marginalized people and causes.

Jan 11, 2023 • 51min
Steve Meretzky: Game Monetization
Steve Meretzky is an American video game developer best known for creating Infocom games in the early 1980s, including collaborating with author Douglas Adams on the hit interactive fiction version of The Hitchhiker's Guide to the Galaxy, and the comically titled Leather Goddesses of Phobos. Later, he created the Spellcasting trilogy, the flagship adventure series of Legend Entertainment. His keen wit, prose, and coding skill made him one of the first interactive fiction writers admitted to the Science Fiction Writers of America. He has been involved in almost every aspect of casual game development, from design to production to quality assurance and box design.

Dec 12, 2022 • 37min
Hilmar Pétursson: Why EVE Online has insane retention
Hilmar Pétursson is CEO of CCP Games in Iceland, makers of the long-running space battle game EVE Online. Billed as the world’s largest living work of science fiction, EVE has a highly developed internal economy and deep social structure that makes it an ideal testbed for how the coming Metaverse could work.

Dec 5, 2022 • 34min
Brendan Greene: Building a Virtual Planet
Brendan Greene, better known as PlayerUnknown is a video game developer best known for creating PUBG: Battlegrounds. In 2019 he left active development on the game to form PUBG Special Projects and PlayerUnknown Productions, where he is developing an ambitious virtual world far larger than the one in PUBG.