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Getting2Alpha

Latest episodes

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Jan 23, 2023 • 56min

Osama Dorias: Reviewing the Top 10 Games of 2022

Osama Dorias is a Lead Content Designer at Blizzard Entertainment. In the past, he’s worked at Unity, Warner Brothers, Gameloft, GEE Media, Ubisoft, and Minority Media. He also teaches game design at Dawson College and loves to empower people in expressing themselves through game-making, especially marginalized people and causes.
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Jan 11, 2023 • 51min

Steve Meretzky: Game Monetization

Steve Meretzky is an American video game developer best known for creating Infocom games in the early 1980s, including collaborating with author Douglas Adams on the hit interactive fiction version of The Hitchhiker's Guide to the Galaxy, and the comically titled Leather Goddesses of Phobos. Later, he created the Spellcasting trilogy, the flagship adventure series of Legend Entertainment. His keen wit, prose, and coding skill made him one of the first interactive fiction writers admitted to the Science Fiction Writers of America. He has been involved in almost every aspect of casual game development, from design to production to quality assurance and box design.
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Dec 12, 2022 • 37min

Hilmar Pétursson: Why EVE Online has insane retention

Hilmar Pétursson is CEO of CCP Games in Iceland, makers of the long-running space battle game EVE Online. Billed as the world’s largest living work of science fiction, EVE has a highly developed internal economy and deep social structure that makes it an ideal testbed for how the coming Metaverse could work.
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Dec 5, 2022 • 34min

Brendan Greene: Building a Virtual Planet

Brendan Greene, better known as PlayerUnknown is a video game developer best known for creating PUBG: Battlegrounds. In 2019 he left active development on the game to form PUBG Special Projects and PlayerUnknown Productions, where he is developing an ambitious virtual world far larger than the one in PUBG.
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Nov 9, 2022 • 35min

Rei Wang: From Investor to Entrepreneur

Entrepreneur and angel investor, Rei Wang is the Co-Founder and Chief Product Officer at The Grand, a group coaching platform to help people navigate transitions at the intersection of work and life. Before The Grand she served as CEO of Dorm Room Fund  at First Round Capital where she nurtured a community of 250+ startups, and counseled entrepreneurs on topics ranging from fundraising to management. For her leadership growing Dorm Room Fund from an experiment into the world’s premiere university-focused venture fund, she received the Forbes 30 under 30 award in venture capital.
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Oct 24, 2022 • 33min

Philip Rosedale: What’s Missing from the Metaverse?

Philip Rosedale is the founder of Linden Lab, which launched the popular virtual world Second Life in 2003. His goal has always been to build a viable model for a virtual economy or virtual society, not just an entertainment platform. Before Second Life he served as CTO at RealNetworks, where he wrote some of the earliest algorithms to compress video for transmission across the internet. In 2013 he founded High Fidelity, which builds a spatial audio for group chat. He is currently involved with both Second Life and High Fidelity, and advises on Metaverse efforts.
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Aug 12, 2022 • 20min

Raph Koster: How to Create an Innovative Hit

Raph Koster is an entrepreneur, game designer, and author of a Theory of Fun for Game Design. He is currently CEO of playable worlds. He was Lead Designer on pioneering MMO Ultima Online, and Creative Director of Star Wars Galaxies. He founded Metaplace in 2006, which was acquired by the social gaming company Playdom.
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Aug 12, 2022 • 48min

Amy Bucher: Gamifying Health

Amy Bucher is Chief behavioral officer at the digital health company Lirio. She is the author of Engaged: Designing for Behavior Change, and has a Ph.D. in Psychology from University of Michigan.
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Aug 12, 2022 • 48min

Mark Pincus: Lessons from Zynga & Tribe

Mark Pincus is a serial entrepreneur and investor who founded the early social media company Tribe Networks, and the mobile social gaming company Zynga. More recently he co-founded investment firm Reinvent Capital in 2018.
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Aug 12, 2022 • 1h 13min

Mitch Zamara: Million on Mars & Play to Own

Mitch Zamara is Lead Product Designer on Million on Mars: Land Rush! He has over a decade of experience as a game designer working in the free-to-play social/mobile game space at Zynga and other companies. He specializes in designing game economies.

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