Indie Game Lunch Hour

Indie Game Academy
undefined
Mar 23, 2022 • 37min

How to Market your Video Game with Jordan Schuetz

Marketing is one of those big scary areas in the land of game development. Many indies don't bother marketing their games and then are sad when nobody buys them! This week on the IGA Lunch Hour we were joined by Jordan Schuetz, the creator of the Meme Run games and a talented video game marketer, to talk about how to market your video game.Come to the next IGA Lunch Hour live every Wednesday at 12pm EST on our Discord channel to be a part of the fun and to be recorded in the next episode: https://discord.gg/gFGAG54WK7
undefined
Mar 21, 2022 • 50min

Games for Social Change with Manuel Varela

Games aren't just for fun! They can make a major impact on the world too. We all remember those games that made us who we are! This week we were joined by Manuel Varela, a prolific game developer of many different titles to talk about what games can be. Come to the next IGA Lunch Hour live every Wednesday at 12pm EST on our Discord channel to be a part of the fun and to be recorded in the next episode: https://discord.gg/gFGAG54WK7
undefined
Mar 3, 2022 • 54min

A realistic guide to managing your game projects: With Rick Williams

Rick Williams, a Unity certified game developer and 3D generalist, shares his wealth of experience in managing indie game projects. He discusses the importance of structured project planning and effective communication within teams. From personal anecdotes on overcoming challenges to essential tools for organizing game development, Rick emphasizes sustainable practices to prevent burnout. He also delves into the significance of adapting plans and utilizing documentation techniques like Gantt charts to keep projects on track. A must-listen for aspiring game developers!
undefined
Feb 23, 2022 • 29min

What does it take to Level Up your game career?

The concept of "Leveling Up" is so prevalent in the gaming world, and means different things to different people. In this episode of the Indie Game Academy Lunch Hour, we talk about what it means to Level Up as an individual, and swap strategies to Level Up with our community.Come to the next IGA Lunch Hour live every Wednesday at 12pm EST on our Discord channel to be a part of the fun and to be recorded in the next episode: https://discord.gg/gFGAG54WK7
undefined
Feb 17, 2022 • 55min

How do you create a community around your game? With Jedd Goble

Building a community surrounding your game is one of the surest ways to get critical feedback, have a market upon launch, and just keep yourself motivated and engaged. Having other people who love your game as much as you do is hard though! This week we chat with Jedd Goble to glean his thoughts on how to create community.Come to the next IGA Lunch Hour live every Wednesday at 12pm EST on our Discord channel to be a part of the fun and to be recorded in the next episode: https://discord.gg/gFGAG54WK7
undefined
Feb 4, 2022 • 57min

How to Self Publish a Board Game: With Matt Molanare

Have you ever thought about going physical with your game development? Trading 1s and 0s for cardboard and plastic? Well so have we! Making board games is a fascinating area of game development with many of its own challenges and opportunities. This week we were joined by Matt Molanare who gave us hot tips on this very subject! Come to the next IGA Lunch Hour live every Wednesday at 12pm EST on our Discord channel to be a part of the fun and to be recorded in the next episode: https://discord.gg/gFGAG54WK7
undefined
Feb 2, 2022 • 56min

Why is pixel art so engaging? With Tyler Nellison

Have you ever wondered why you like the look of a game with such a blocky, old school art style? Well so have we! In today's episode of the IGA Lunch Hour we chat about why we think 8-bit visuals and many old styles are so compelling, and what the future of iconic games might be like!Come to the next IGA Lunch Hour live every Wednesday at 12pm EST on our Discord channel to be a part of the fun and to be recorded in the next episode: https://discord.gg/gFGAG54WK7
undefined
Jan 26, 2022 • 57min

What is the definition of a video game? Experimental gaming!

What even is a video game? Like what counts, and what doesn't? This week the Indie Game Academy community got philosophical. Is Math Blasters a video game? What about Duolingo? The world may never truly know!Come to the next IGA Lunch Hour live every Wednesday at 12pm EST on our Discord channel to be a part of the fun and to be recorded in the next episode: https://discord.gg/gFGAG54WK7
undefined
Jan 18, 2022 • 52min

How do you build an incredible team? With David Doane

Building a team is a critical step in creating an indie game studio. They always say that 1 plus 1 equals 10 in the world of co-founders and team members! In this week our very own Assistant Headmaster, David Doane, gives us his steps in creating an amazing team. And more! As usual. Come to the next IGA Lunch Hour live every Wednesday at 12pm EST on our Discord channel to be a part of the fun and to be recorded in the next episode: https://discord.gg/gFGAG54WK7
undefined
Jan 6, 2022 • 58min

What is the future of AR? With Hamna Faisal

In this episode of the IGA Lunch Hour we welcome in Hamna Faisal. Hamna is a long time IGA student and has published two games with us. Here she gives thoughts on the future of AR vs VR and more. Come to the next IGA Lunch Hour live every Wednesday at 12pm EST on our Discord channel to be a part of the fun and to be recorded in the next episode: https://discord.gg/gFGAG54WK7

The AI-powered Podcast Player

Save insights by tapping your headphones, chat with episodes, discover the best highlights - and more!
App store bannerPlay store banner
Get the app