Game Dev Unchained

Game Dev Unchained
undefined
Mar 3, 2020 • 1h 8min

0216: California AB5 Affecting Game Devs with Zac Rich

California AB5 Bill passed in November 2019 and are already having ramifications in all creative industries, including the game industry. Contractors all over California are finding themselves at a disadvantage and Zac Rich helps paint a clear picture on what this all means for game devs. Check out https://www.outstandly.com/ for all your art services needs. For the video version, please visit https://youtu.be/oWDh8wxCDOE https://www.wingsfund.me/gdcrelief https://www.patreon.com/bluchamps
undefined
Feb 25, 2020 • 1h 6min

GduX.me | Mix and Jam: Becoming a Youtube Influencer with Andre Cardoso

Andre Cardoso started with curiosity on how game mechanics of major games were made and is now working at Unity as a Evangelist and has the hottest youtube channel, Mix and Jam. In this fireside chat, he shares his philosophy and his story of how he came to be! For the video version, please visit https://youtu.be/LusYiPV_a0w www.Unity.com https://www.youtube.com/channel/UCLyVUwlB_Hahir_VsKkGPIA https://twitter.com/andre_mc https://www.patreon.com/bluchamps
undefined
Feb 18, 2020 • 56min

0215: The $0 Budget Marketing Guide with Victoria Tran

There are many ways to approach marketing and Victoria lays down the foundation of being effective without spending a fortune. For the video version, please visit https://youtu.be/LJr6nKQSSjs @TheVTran https://www.patreon.com/bluchamps https://www.bluchamps.com/merch
undefined
Feb 11, 2020 • 1h 6min

0214: Roundtable News | Crunch Culture, Google Stadia, Over Saturation of Games, and Virtual Reality

What is going on with crunch culture in the game industry right now? How is Google Stadia tracting with early adopters? How are indie game developers dealing with so many choices out there? What is the biggest impact for VR? Beat Saber or Half Life: Alyx? Watch this Roundtable News episode to find out! Check out https://www.outstandly.com/ for all your art services needs. For the video version, please visit https://youtu.be/oWDh8wxCDOE https://www.patreon.com/bluchamps https://www.bluchamps.com/merch
undefined
Feb 4, 2020 • 1h 25min

GduX.me | IP Licensing for Games with Jay Powell

You DO need a way to stand out in the market. You DO need a partner to help promote your game. You DON'T need hundreds of thousands of dollars to secure a license or IP. For the video version, please visit https://youtu.be/dG_UrEppBMQ https://www.powellgroupconsulting.com/indie-game-business/ http://perforce.com/ https://unity.com/ https://www.patreon.com/bluchamps
undefined
Jan 28, 2020 • 1h 20min

0213: Indie Dev with Family Featuring Richard Khoo

Richard Khoo joins us to talk about starting a indie dev studio with his family. We talk about the challenges, game design principles, and differences that presents opposed to his AAA 300+ plus team past experiences. Check out https://www.outstandly.com/ for all your art services needs. For the video version, please visit https://youtu.be/oWDh8wxCDOE https://www.khookey.com https://www.magehunter.net https://www.patreon.com/bluchamps https://www.bluchamps.com/merch
undefined
Jan 21, 2020 • 1h 9min

GduX.me | Leveraging the Turbulent Roller Coaster of Life with Richard Lico

This talk will emphasize the importance of life experience and using that information to build gameplay moments which resonate with players. For the video version, please visit https://www.youtube.com/watch?v=kv1cas9UZok https://animationsherpa.thinkific.com/ @Foofinu https://www.patreon.com/bluchamps
undefined
Jan 14, 2020 • 1h 3min

0212: Entrepreneurship and Figuring that Out with Ryan Kingslien

Ryan Kingslien is a successful entrepreneur and is the CEO of the Game Art Institute. In this episode, Ryan discusses his beginnings being a premiere evangelist in the beginning days of Zbrush and finding his passion into teaching game development. Check out https://www.outstandly.com/ for all your art services needs. For the video version, please visit https://youtu.be/5Sr9oYQ1kZg https://www.gameartinstitute.com/ https://www.patreon.com/bluchamps https://www.bluchamps.com/merch
undefined
Jan 7, 2020 • 1h 2min

0211: The Biggest Impacts of the the Last Decade in Review

Happy New Year! I will be ushering the first episode of 2020 with last year's review and what to look forward to for this upcoming year. The bulk of the episode also is about analyzing the biggest trends of the past decade and how game developers should look at the data to forge the path ahead! Support us on Patreon and get the exclusive weekly episodes of Life Unchained. A behind the scenes look of building a startup within game development.
undefined
Dec 31, 2019 • 1h 1min

GduX.me | How to Lead and Art Direct Smaller Games with Cecil Kim

How do you put together an art team to manage resources and make the best out of smaller budget? In this talk, Cecil will compare how working from AAA studios is very different from running your own studio and share the challenges he’s had. In addition, he will show how to keep pushing to continue making games. For the video version, please visit https://www.youtube.com/watch?v=u7wog9SEdVM https://www.patreon.com/bluchamps

The AI-powered Podcast Player

Save insights by tapping your headphones, chat with episodes, discover the best highlights - and more!
App store bannerPlay store banner
Get the app