

Game Dev Unchained
Game Dev Unchained
Our podcast breaks the mold of don't ask don't tell about the video game industry. We give everyone the real inside look at what its like to be a professional game developer, Every week we'll interview pro and indie developers, we'll talk jobs, studios, salaries and of course crunch horror stories. Tune in!
Hosted by Brandon Pham
Hosted by Brandon Pham
Episodes
Mentioned books

Jan 21, 2020 • 1h 9min
GduX.me | Leveraging the Turbulent Roller Coaster of Life with Richard Lico
This talk will emphasize the importance of life experience and using that information to build gameplay moments which resonate with players.
For the video version, please visit https://www.youtube.com/watch?v=kv1cas9UZok
https://animationsherpa.thinkific.com/
@Foofinu
https://www.patreon.com/bluchamps

Jan 14, 2020 • 1h 3min
0212: Entrepreneurship and Figuring that Out with Ryan Kingslien
Ryan Kingslien is a successful entrepreneur and is the CEO of the Game Art Institute. In this episode, Ryan discusses his beginnings being a premiere evangelist in the beginning days of Zbrush and finding his passion into teaching game development.
Check out https://www.outstandly.com/ for all your art services needs.
For the video version, please visit https://youtu.be/5Sr9oYQ1kZg
https://www.gameartinstitute.com/
https://www.patreon.com/bluchamps
https://www.bluchamps.com/merch

Jan 7, 2020 • 1h 2min
0211: The Biggest Impacts of the the Last Decade in Review
Happy New Year! I will be ushering the first episode of 2020 with last year's review and what to look forward to for this upcoming year. The bulk of the episode also is about analyzing the biggest trends of the past decade and how game developers should look at the data to forge the path ahead!
Support us on Patreon and get the exclusive weekly episodes of Life Unchained. A behind the scenes look of building a startup within game development.

Dec 31, 2019 • 1h 1min
GduX.me | How to Lead and Art Direct Smaller Games with Cecil Kim
How do you put together an art team to manage resources and make the best out of smaller budget? In this talk, Cecil will compare how working from AAA studios is very different from running your own studio and share the challenges he’s had. In addition, he will show how to keep pushing to continue making games.
For the video version, please visit https://www.youtube.com/watch?v=u7wog9SEdVM
https://www.patreon.com/bluchamps

Dec 24, 2019 • 1h 2min
GduX.me | Working in the Margins with Meg Jayanth
The games industry marginalizes people on multiple axes - but there are many of us here navigating work and life in these non-traditional and often precarious spaces.
For the video version, please visit https://www.youtube.com/watch?v=f4C6866pZPU
Follow Meg on Twitter: https://twitter.com/betterthemask
Support us on Patreon and get the exclusive weekly episodes of Life Unchained. A behind the scenes look of building a startup within the game industry.

Dec 17, 2019 • 53min
GduX.me | Overcoming the Fear of Changing with Lucas Gonzalez
Game Development behaves pretty much like life: it is constantly evolving. This is probably one of the things that make this job so exciting, but also what it can make it pretty unsettling.
For the video version, please visit https://www.youtube.com/watch?v=gn7e9VPw3Yc
Follow Lucas on Twitter: https://twitter.com/KingKuranes
Support us on https://bit.ly/2PssmUx and get the exclusive weekly episodes of Life Unchained.

Dec 10, 2019 • 47min
GduX.me | Build Your Own Reputation and Help Other through Marketing with Derek Lieu
This talk will teach you how to make connections, and get clients simply by generously sharing your knowledge with others. By making written or video content based on your wealth of experience, you will position yourself as an expert in your field, and help others solve their problems. .
For the video version, please visit https://www.youtube.com/watch?v=DB-C6BaFO_8
https://www.derek-lieu.com/subscribe
https://www.idlethumbs.net/cutdown
https://twitter.com/Derek_Lieu

Dec 3, 2019 • 1h 9min
GduX.me | Photogrammetry is the Future! So Don't Be Left Behind with Jonathan Holmes
Jonathan Holmes is the Community Manager & Support Lead @ Quixel, which is now a part of Epic Games. In this fireside chat during GduX.me 2019 Part DeuX, Jonathan speaks on the topic of new evolving technology constantly changes the workflows of game developers, and advises how to thrive in these conditions.
For the video version, please visit https://youtu.be/ZYlLJfP3NRs
https://www.artstation.com/synaesthesia

Nov 26, 2019 • 1h 1min
0210: Public Relations with Michael Brown
Michael Brown is the CEO of Vicarious PR (vicariouspr.com) and we discuss the pitfalls and successes of how developers promote their games.
For the video version, please visit https://youtu.be/-QjqzZiuOvI
www.vicariouspr.com
https://twitter.com/VicariousPR
Support us on Patreon and get the exclusive weekly episodes of Life Unchained. A behind the scenes look of building a startup within game development.
Game with me every Wednesday @ 8PM PST on the BLU Champs Discord Channel.

Nov 19, 2019 • 42min
0209: Catching up with the Industry with Matthew Burns
Matthew Burns is a Writer, Composer, & Game Developer and a podcast-favorite for his introspective thoughts on the game industry. He joins us to discuss the latest developments within the industry.
For the video version, please visit https://youtu.be/OX3_6ujXBLM
https://www.linkedin.com/in/mburns/
@matthewseiji