BELOW THE LINE PODCAST

Skid - DGA Assistant Director
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Nov 11, 2025 • 55min

S25 - Ep 4 - Navy Public Affairs in Hollywood

Before there were military consultants on movie sets, there were officers like Jon McBride — servicemen who understood how stories shape public perception. On this Veterans Day episode of Below the Line, we look at how the Navy’s storytellers helped connect the worlds of service and cinema. This week, Skid is joined by Jon McBride, a former U.S. Navy officer whose service from 1964 to 1968 led him from the deck of the USS Kitty Hawk to the Navy’s Public Affairs Office in Hollywood — bridging two worlds that rarely meet but often influence one another. We explore: Jon’s path from Yale graduate to Naval officer during the Vietnam War era, and how chance and persistence steered him toward public affairs Life aboard the aircraft carrier USS Kitty Hawk, where he volunteered for the ship’s public information role — discovering a talent for storytelling under pressure How a Pentagon connection set Jon on the path to Hollywood, joining the Navy’s West Coast Public Affairs Office on Sunset Boulevard The Navy’s relationship with the film industry — reviewing scripts, assigning project officers, and shaping depictions of sailors on screen Behind-the-scenes memories from Operation: Entertainment, Yours, Mine and Ours, and an unexpected day serving as Dionne Warwick’s “agent” Encounters with Ray Charles, the Blue Angels, and the surreal overlap between show business and service How McBride’s later work with the grassroots Beyond War movement reframed his understanding of conflict and communication Episodes like this one reflect a recurring theme for Below the Line — the shared discipline, teamwork, and creative purpose that link filmmaking and military service. Jon’s story captures that connection with humor, humility, and a deep sense of how storytelling itself can serve a mission. 🎧 Press play and go Below the Line for a Veterans Day conversation that spans from the bridge of the Kitty Hawk to the backlots of Hollywood. For more, visit belowtheline.biz.
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Oct 19, 2025 • 56min

S25 - Ep 3 - The Lowdown - Makeup and Production Design

What does it take to build a world that feels as authentic as the people it represents? On The Lowdown, that meant storytelling rooted in place — and departments working in harmony. This week on Below the Line, Skid welcomes Makeup Department Head Sharon Tabb and Production Designer Brandon Tonner-Connolly, who reunite after three seasons of Reservation Dogs to discuss their latest collaboration with creator Sterlin Harjo on the FX series The Lowdown, starring Ethan Hawke. The discussion covers: Continuing the collaborative spirit from Reservation Dogs — and how Sterlin Harjo’s leadership fosters creativity and respect across the crew Finding shared visual language between makeup and production design — creating a lived-in aesthetic that balances grit, texture, and humanity Designing the show’s Tulsa block from the ground up, building interconnected sets like Hoot Owl Books, Sweet Emily’s Diner, and nearby stores into one functioning neighborhood Layering authenticity through local artists and real community involvement, from murals and set dressing to tattoo design Bringing lived experience into the work — honoring real figures like journalist Lee Roy Chapman while telling a fictionalized story of truth-seekers and corruption Sharon’s approach to Ethan Hawke’s tattoos and makeup continuity, balancing realism with subtle symbolism — and a few Easter eggs for sharp-eyed viewers Brandon’s creation of Sweet Emily’s Diner, complete with custom wallpaper that pays tribute to Reservation Dogs in the most unexpected way Coordinating large-scale sequences like the cop party “oner” that concludes Episode Five — blending chaos, choreography, and cinematic precision Together, Sharon and Brandon reveal how every bruise, tattoo, and weathered wall becomes part of a larger visual story — one built from collaboration, trust, and craft in sync. 🎧 Press play and go Below the Line on The Lowdown. For more, visit belowtheline.biz.
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Sep 29, 2025 • 36min

S25 - Ep 2 - HIM - Film Editing

What does it mean to edit a sports horror film that blurs the line between spectacle and nightmare? For Taylor Mason, the answer was finding the rhythm that carried HIM through its shifting tones. This week on Below the Line, Skid is joined by Film Editor Taylor Mason to discuss her work on the Universal/Monkeypaw feature HIM, directed by Justin Tipping and starring Tyriq Withers and Marlon Wayans. Joining the conversation is Christopher Angel, a regular guest and co-host of the podcast, who adds his editorial perspective. The conversation cuts across: Building Taylor’s creative partnership with director Justin Tipping, which began during their AFI collaborations Taylor’s career arc through high-end assistant editing (e.g. Blade Runner 2049, Dune) before making the jump to feature editing Shaping HIM’s hybrid genre — balancing horror, satire, and sports narrative in the edit room Sculpting tone shifts, from unnerving silence to explosive sequences, while keeping character central Using helmet POVs, flash cuts, and hallucinatory visuals to plunge the viewer into the chaos of football Integrating VFX and x-ray sequences to reflect Cam’s physical deterioration and internal collapse Bringing personal resonance to the material, informed by her father’s NFL legacy and her own complicated relationship with the sport Cutting the film’s finale — a climax that threads horror, absurdism, and social critique In the end, it’s rhythm that defines Taylor’s edit — balancing precision and chaos in a story that’s both savage and deeply human. 🎧 Press play and go Below the Line on HIM. For more, visit belowtheline.biz.
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Sep 21, 2025 • 50min

S25 - Ep 1 - Chief of War - Production Design

How do you design a world that honors Hawaiian history while telling a story on a global stage? For Production Designer Jean-François Campeau, the answer was equal parts creativity, cultural respect, and collaboration. This week on Below the Line, Skid is joined by Jean-François “JF” Campeau, Production Designer of Chief of War, the Apple TV+ historical drama starring Jason Momoa. Two special guests from the Smithsonian Institution add their perspectives: Kalewa Correa, Curator of Hawaiʻi and the Pacific at the Smithsonian Asian Pacific American Center, and Halena Kapuni-Reynolds, Associate Curator of Native Hawaiian History and Culture at the National Museum of the American Indian. We cover: JF’s first reaction to the project — both inspired and intimidated by the cultural weight of the story Research at the Bishop Museum and working closely with Hawaiian and Māori cultural advisors to ground the sets in authenticity Constructing major builds like temples, strongholds, and the bone tower — with blessings and protocols woven into the process Carving sacred objects from authentic materials, including shipping an ʻōhiʻa tree from Hawai‘i to New Zealand for sculpting Collaborating with Pacific artisans on woven mats, sails, and canoes that carried both cultural and cinematic weight Blending Hawaiian and New Zealand landscapes, balancing cultural similarities with visual continuity challenges Jason Momoa’s insistence on filming battle sequences on real Hawaiian lava fields — including a shoot delayed by Mauna Loa’s eruption Capturing the gravity of historically significant moments, like the Olowalu massacre carried out under Captain Simon Metcalfe, with sensitivity to sacred ground JF’s personal reflections on how the project changed him, and the values he carried forward from working alongside Native Hawaiian and Māori communities The conversation also touches on recommended resources for further learning, including Ke Kumu Aupuni: The Foundation of Hawaiian Nationhood by Samuel Kamaka and Fragments of Hawaiian History by John Papa Iʻi, suggested by our Smithsonian co-hosts. Through every set, carving and detail, Chief of War builds a conversation between past and present — one that honors place, people, and story alike. 🎧 Press play and go Below the Line on Chief of War. For more, visit belowtheline.biz.
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Aug 24, 2025 • 38min

S24 - Ep 10 - F1: The Movie - Assistant Directing

What does it take to shoot Formula 1 at Formula 1 speed? For 1st Assistant Director Toby Hefferman, it meant precision, improvisation, and a crew running at full throttle. This week on Below the Line, Toby Hefferman joins Skid to talk about his work on F1: The Movie, the high-octane feature that merges scripted drama with real-world racing. From on-track logistics to high-pressure resets, Toby shares how he and the crew captured the energy of Formula 1 without slowing it down. The conversation races through: Preparing for race-day chaos with limited takes and no second chances Coordinating with the F1 organization for track access and safety Balancing authentic racing with scripted storytelling beats Working with the broadcast crew and integrating into their coverage footprint Collaborating closely with director Joseph Kosinski to shape coverage and keep pace with the story Navigating the unique demands of filming alongside professional F1 drivers in active race environments What it means to “make the day” when the cars set the schedule — not the crew What emerges is a portrait of an Assistant Director balancing structure with flexibility — drawing on lessons from Rogue One, Mission: Impossible, and now F1: The Movie. 🎧 Press play and go Below the Line on F1: The Movie. For more, visit belowtheline.biz.
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Aug 17, 2025 • 36min

S24 - Ep 9 - Alien: Earth - Score Composition

In Alien: Earth, the music has to merge sci-fi horror with sci-fi action — all while carrying the emotional core of Noah Hawley’s storytelling. This week on Below the Line, Score Composer Jeff Russo joins Skid and returning co-host Louis Weeks to discuss his work on Alien: Earth, the FX series now airing its first season. An Emmy-winning and multiple Emmy-nominated composer, Jeff talks through how his music honors the legacy of Alien while building something entirely new — with select clips from his score woven throughout the conversation. Here’s what we cover: Collaborating with Noah Hawley from the earliest concept stage — five years before cameras rolled Weaving together the tones of Alien (1979) and Aliens (1986) while still making the score uniquely his own Creating distinct sonic palettes for human, alien, and synth characters — and finding ways to blend them Crafting character-driven themes, including Wendy’s motif and the “Siblings” theme Integrating unusual instruments like the bass desmaphone and Aztec death whistle to shape the show’s sonic identity How serialized storytelling allows themes to grow and evolve across multiple episodes Building episode-specific releases, like the standalone score for Episode 5 Jeff also shares how his long creative partnership with Hawley has shaped his process — and why building trust early makes it easier to take musical risks later. 🎧 Press play and go Below the Line on Alien: Earth. For more, visit belowtheline.biz.
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Aug 10, 2025 • 32min

S24 - Ep 8 - Hacks - Production Design

Production Design doesn’t always get the laugh — but on Hacks, Rob Tokarz helps set up the punchline. This week on Below the Line, Production Designer Rob Tokarz joins Skid to discuss Rob’s Emmy-nominated work on Hacks, the HBO Max comedy that just wrapped its fourth season. Rob shares how the show’s design evolved with Deborah and Ava’s careers — from Vegas casinos to LA sound stages — and how visual comedy can live in the details. Among the highlights: Designing Deborah’s late night talk show set — and how its clean lines, reflective surfaces, and scale marked a new chapter in her career Leaning into sleek, showbiz artifice while still grounding scenes in emotional truth How Rob approaches “passive comedy” through shape, scale, texture, and layout Collaborating with Showrunners Lucia Aniello, Paul W. Downs, and Jen Statsky to ensure that design and comedy worked hand in hand Designing new spaces like Jimmy’s office and the Home Shopping Network studio Working with returning directors, DPs, and department heads to maintain visual continuity Navigating studio notes and shifting production goals across multiple seasons Rob also shares how Hacks maintained character integrity even as its world kept expanding — and why no design detail is too small when you're playing for laughs. 🎧 Press play and go Below the Line on Hacks. For more, visit belowtheline.biz.
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Aug 3, 2025 • 36min

S24 - Ep 7 - Murderbot - Production Design

Designing a future where human life feels disposable — and deeply familiar — takes creative nerve, dark humor, and a fearless approach to world-building. This week on Below the Line, Skid is joined by Production Designer Sue Chan to talk about her work on Murderbot, the new Apple TV+ series based on Martha Wells’ bestselling novellas. Sue breaks down how she and her team designed a future full of corporate dread, practical machinery, and sly visual comedy — all while making the world feel tactile rather than CG-slick. We discuss: Developing the look of a far-future society built around exploitation, automation, and control How inflatable tech, 3D-printed architecture, and lightweight materials shaped the show’s practical builds Establishing a visual language that’s grounded in reality but laced with satire Designing Sanctuary Moon, the soap-opera-within-the-show, as a technicolor contrast to Murderbot’s grey, corporate environments Using shapes, signage, and spatial hierarchy to reinforce themes of capitalism and class division The creative and political process behind Murderbot’s helmet: the mask design that divided the studio and delighted Skarsgård Working with VFX and costumes to build a unified visual tone across departments Embracing “conscious contrasts” between the emotional tone of a scene and its visual environment Sue also reflects on the challenge of building a world that feels both foreign and uncomfortably familiar — and why the best production design does more than just look good. 🎧 Press play and go Below the Line on Murderbot. For more, visit belowtheline.biz.
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Jul 27, 2025 • 39min

S24 - Ep 6 - Ballerina - Cinematography

Cinematographer Romain Lacourbas returns to Below the Line to talk about crafting Ballerina, the latest stylish installment in the John Wick universe. This week on Below the Line, Skid is joined by Cinematographer Romain Lacourbas to discuss his visual approach to Ballerina, from the film’s sweeping Prague exteriors to its tightly choreographed fight scenes. Romain breaks down his collaboration with Director Len Wiseman, the decision to shoot single-camera action, and the creative problem-solving behind some of the film’s most explosive moments. We cover: Building trust with Len Wiseman — and how the director’s homemade pre-vis videos helped shape their collaboration Adapting the look of John Wick to a new city — with its own palette and texture Leveraging Alexa 35 cameras and Hawk Class-X anamorphic lenses to add volume and texture — a deliberate choice to highlight Philip Ivey’s distinctive production design Planning and executing long-take action — including that grenade-filled basement sequence Why most stunt scenes were shot with a single camera — and how that impacted timing, blocking, and performance Leaning into practical effects, from real explosions to blood rigs and rain-slicked streets Capturing Hallstatt’s natural beauty — even on a tight shooting schedule  Romain also reflects on the freedom he had as a DP, his continued partnership with Camera Operator James Frater, and how working with a detail-driven director made the difference. 🎧 Press play and go Below the Line on Ballerina. For more, visit belowtheline.biz.
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Jul 13, 2025 • 1h 11min

S24 - Ep 5 - Bosch: Legacy

Running a tight, emotionally grounded procedural is no small feat — especially when you're steering a beloved franchise into new territory. On this week’s Below the Line, Skid sits down with Director Patrick Cady, 1st Assistant Director/Producer Trey Batchelor, Cinematographer Jason Andrew, and Gaffer Derrick Kolus to go behind the scenes of Bosch: Legacy, the three-season Amazon series that extended the universe of Michael Connelly’s iconic detective — and pushed the crew into new creative and logistical territory. We cover: How Bosch: Legacy balanced a fresh tone with the DNA of the original series The shift to a 5-act structure, network oversight, and more “advertiser-friendly” creative mandates How tight prep schedules, minimal standing sets, and constant location moves shaped every department’s workflow Jason’s transition from Key Grip to Cinematographer, and how his background informed his pacing and shot planning The challenges of lighting on the move — and how Derrick’s rigging strategy kept the crew ahead of schedule Trey’s insight into cast performances, unexpected rewrites, and what it really means to “make the day” Keeping continuity between DPs and episodes while balancing stylistic differences The collaborative bond this crew built across 10+ years and two Bosch series Along the way, they reflect on the show’s emotional arc, where it fits within the Bosch universe, and how Bosch: Legacy became a proving ground for tight collaboration, creative flexibility, and below-the-line excellence. 🎧 Press play and go Below the Line on Bosch: Legacy. For more, visit belowtheline.biz.

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