Ludology

Erica Hayes-Bouyouris, Sen-Foong Lim
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May 1, 2011 • 59min

Episode 7 - Narratology

Ryan and Geoff are joined by special guest Andy Parks to begin their discussion on how games incorporate story and narrative structure elements. Andy is a game designer of many games including Ideology and Camelot Legends, and is the author of a recent article on creating narrative in games for the website Booklife.
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Apr 24, 2011 • 6min

Bonus Episode - Prisoner's Dilemma (Part 1)

In this classic GameTek episode, Geoff talks about the Prisoner's Dilemma and how it applies to board games.
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Apr 17, 2011 • 52min

Episode 6 - Finding The Balance

Ryan and Geoff conclude their discussion of balance by looking at a variety of questions: What does it mean for a game to be balanced? What are the different types of balance? Can a game be too balanced?
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Apr 10, 2011 • 6min

Bonus Episode - Triangular Numbers

In this classic GameTek segment Geoff takes a look at triangular numbers and the way they are used in game designs. Features a bonus appearance by Alan Moon (sort of)!
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Apr 3, 2011 • 47min

Episode 5 - Dominant Strategies - Take 2

Games that seem to have multiple strategies sometimes end up having just one dominant strategy that players follow. In this episode, Ryan and Geoff discuss ways the pitfalls of game design that can lead to this, and ways designers avoid it.
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Mar 27, 2011 • 6min

Bonus Episode - Multitouch Tables

In this classic GameTek episode from 2007 Geoff talks about Multitouch Tables like the Microsoft Surface, and the role they may play in the future of boardgames.
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Mar 20, 2011 • 45min

Episode 4 - The Emergence of Strategy

In this episode, Ryan and Geoff discuss the difference between strategy and tactics, and the different forms that strategy can take in games.
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Mar 14, 2011 • 14min

Episode 3A - The Defense of Power Grid

What, another Ludology episode already? In episode 3, Catch The Leader, Ryan and Geoff both opined that the turn order mechanic in Power Grid diminishes the overall experience.  This prompted a lot of passionate debate in the forums. For this bonus episode, we are joined by listener and poster Tim Koppang, who defends this Catch the Leader mechanic as integral to the Power Grid experience, and essential to gameplay. Episode 4 will be posted as scheduled, on March 20.
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Mar 13, 2011 • 0sec

Ludology Bonus Episode - Reviews

Here is the next classic GameTek episode. This is on one of Tom Vasel's favorite topics - reviews! This is purely 'bonus' content, and we will still be keeping to our regular two week release schedule.
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Mar 6, 2011 • 52min

Episode 3 - Catch The Leader

In this episode, Ryan and Geoff begin their series on balance.  First up: Catch The Leader. What exactly is Catch The Leader? When is it needed, if ever? When does it work and when doesn't it?

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