
Ludology
Welcome to Ludology, an analytical discussion of the how’s and why’s of the world of board games. Rather than news and reviews, Ludology explores a variety of topics about games from a wider lens, and discusses game history, game design and game players.
Ludology is part of The Dice Tower Network, the premier board game media network.
Latest episodes

Jun 17, 2012 • 8min
GameTek Classic 34 - Design and Creativity
In this classic GameTek, Geoff and Brian continue to talk about The Ares Project, and the design challenges they faced. They specifically discuss designing with constraints as a way to spark creative solutions.
Duration: 6:00

Jun 10, 2012 • 1h 10min
Ludology Episode 34 - The Good, The Bad, and The Random
Ryan and Geoff take a look at the use of uncertainty and randomness in games. What works and what doesn't? When should you have more randomness and when less?
Duration: 1:09:45

Jun 3, 2012 • 8min
GameTek Classic 33 - Intro to The Ares Project
In this classic GameTek, Geoff announces that he is going to publishing a game with Z-Man Games called - wait for it - The Ares Project. This was originally broadcast in August of 2009 on Dice Tower episode 154.
Duration: 07:15

May 27, 2012 • 1h 11min
Ludology Episode 33 - Pandamonium!
This episode Ryan and Geoff are very pleased to welcome Michael Lee, founder and co-owner of Panda Games, manufacturer of games like Pandemic and Eclipse, to discuss the nuts and bolts of actually getting a physical game into the world.
Duration: 1:10:50

May 20, 2012 • 6min
GameTek Classic 32 - Push Your Luck
In this GameTek segment Geoff looks at the math behind Push Your Luck games. When another roll is one roll too many...
This was originally broadcast in Dice Tower episode 143 in March of 2009.
Duration: 05:50

May 13, 2012 • 1h 6min
Ludology Episode 32 - Critical Mass
Ryan and Geoff tackle reviews and criticism. What are the different types? What drives people to write reviews? How do people use them? Do game reviews need to differ from film or book reviews? All these questions, and more, are discussed, dear listener, in this latest episode of Ludology.
Duration: 1:05

May 6, 2012 • 8min
GameTek Classic 31 - Trading Games
In this classic GameTek, Geoff talks about the characteristics of a good trading game. What drives the gameplay? How much does value need to be obscured? Is it better or worse to have stuff worth more to some players than others?
Duration: 5 minutes

May 5, 2012 • 1h 8min
Ludology Episode 31 - Interview with William Attia
Ryan and Geoff conduct a 'virtual interview' with William Attia, the designer, most notably, of Caylus. Ryan declares that Caylus is the "most important game since Puerto Rico". Can he support that bold contention?
Note: This file has corrected the 'stereo' issue with the earlier posting.

Apr 22, 2012 • 6min
GameTek Classic - PBEM History
Well before the current wave of online boardgames, both web-based and mobile, Geoff reflected on his experience with PBEM gaming back in the dark ages in this classic GameTek episode.
05:00

Apr 15, 2012 • 1h 1min
Ludology Episode 30 - Listener Spectacular
Geoff and Ryan field several listener questions this episode, weighing in on quite a diverse range of topics. To add to the difficulty, Ryan responds to all questions with the flu.
Length: 1:01