

Ludology
Erica Hayes-Bouyouris, Sen-Foong Lim
Welcome to Ludology, an analytical discussion of the how’s and why’s of the world of board games. Rather than news and reviews, Ludology explores a variety of topics about games from a wider lens, and discusses game history, game design and game players.
Ludology is part of The Dice Tower Network, the premier board game media network.
Ludology is part of The Dice Tower Network, the premier board game media network.
Episodes
Mentioned books

Jan 26, 2014 • 1h 17min
Ludology Episode 73 - Icon of Clarity
Ryan and Geoff are joined by JVMF-auction winner Chaz Marler, to discuss the use of icons in games. Why use icons? What games have useful icons, and others not so much? And what is Geoff's suggestion for the Dice Tower musical episode?
Duration: 01:17:28

Jan 19, 2014 • 6min
GameTek 72 - Playtesting
In this classic GameTek, Geoff takes a look at playtesting. What are the different types of playtesting, and how do they fall short?

Jan 12, 2014 • 1h 9min
Ludology Episode 72 - Under The Influence Part 1
And we're back!! Ryan and Geoff kick off the new year with a new series: The Most Influential Games.
Part 1 covers 1900 - 1969. What are the most influential games from these years?
Duration: 1:08:47

Dec 15, 2013 • 1h 17min
Ludology Episode 71 - Dude, Where's My Map?
Geoff and Ryan are joined by Steve Kendall of the Ragnar Brothers and designer of History of the World, Viking Fury, and more, to discuss Area Control or 'Dudes on a Map' games. What are the outstanding examples? What are the key ingredients of this genre? What are the strengths and weaknesses?
Duration: 01:17:12

Dec 8, 2013 • 23min
GameTek 70 - Betrayer's Banquet
NEW CONTENT! Geoff talks with Quintin Smith of Shut Up and Sit Down about his recent experience at The Betrayer's Banquet, a Prisoner's Dilemma-themed dinner party. Does backstabbing improve the taste of chicken feet?
Duration: 22:56

Dec 1, 2013 • 1h 15min
Ludology Episode 70 - Risky Business
Ryan and Geoff are joined by Rob Daviau, of Iron Wall Games, and formerly with Hasbro. While at Hasbro Rob worked on a slew of games you know, including Heroscape, Betrayal at House on the Hill, and Axis and Allies.
But we've invited him on to discuss his 'Legacy' series of games, starting with Risk: Legacy, and the upcoming Seafall. How did he come up with the idea for Risk: Legacy? What were the design challenges and blind alleys he overcame? What is he trying to do differently with Seafall?
Duration: 01:15:15

Nov 24, 2013 • 8min
GameTek Classic 69 - Wild West Showdown
In this classic GameTek, the GameTek players present "Wild West Showdown". Who will win this three-sided gunfight... of doom?
Duration: 07:44

Nov 17, 2013 • 1h 11min
Ludology Episode 69 - Area 69
Hot on the heels of talking about Set Collection, Ryan and Geoff tackle its cousin, Area Majority, a mechanic which comes wearing many disguises. How does it differ from Set Collection? What makes it work or not?
Duration: 01:11:12

Nov 10, 2013 • 7min
GameTek Classic 68 - Gamification
In this classic GameTek episode, Geoff talks about gamification, specifically the way that it is used by fold.it to use game mechanics to solve real world problems.
Duration: 06:32

Nov 3, 2013 • 1h 5min
Ludology Epsiode 68 - Game, Set, Match
In this episode Ryan and Geoff discuss Set Collection as a tool for game designers. What attributes can set collection add to a game? What are some of the pitfalls? What games have used it well or badly?
Duration 1:04:32