Ludology

Erica Hayes-Bouyouris, Sen-Foong Lim
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Sep 21, 2014 • 1h 13min

Ludology Episode 88 - Small Booth, Big Dreams

Ryan and Geoff are pleased to be joined by Travis Chance and Nick Little of Action Phase game, designers of Heroes Wanted.  This was the first time Action Phase has exhibited at Gencon, and we discuss what it was like.  When did they get their booth? How much planning did they do? What was the total cost to do the show? What worked and what didn't? Duration: 01:12:05  
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Sep 14, 2014 • 6min

GameTek Classic 87 - AI

In this classic GameTek, Geoff discusses Artificial Intelligence, and how it affects our play. Duration: 06:15
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Sep 7, 2014 • 1h 17min

Ludology Episode 87 - Come On Down!

Geoff finally acquiesces to Ryan's wish to discuss game shows. And you know what? It turned out to be a very fertile area for analysis.  What special considerations are there for game shows? What can game designers learn from them? Duration: 01:08:58  
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Aug 17, 2014 • 6min

GameTek Classic 86 - Watson

In this classic GameTek, Geoff talks about IBM's Jeopardy-playing Watson, and how it fits into the history of Artificial Intelligence research. Duration: 06:10
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Aug 10, 2014 • 1h 9min

Ludology Episode 86 - Get Real

Ryan and Geoff are joined by guest Andrew Tullsen of Print & Play productions to discuss prototypes. What are the different types of prototypes? What are the tools and techniques to create them in a simple yet professinoal manner? Duration: 1:08:58
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Aug 3, 2014 • 6min

GameTek Classic 85 - Fair Dice

In this classic GameTek, Geoff investigates the true randomness of dice. Duration: 06:15
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Jul 27, 2014 • 1h 1min

Ludology Episode 85 - Lucky Break

Ryan and Geoff dip back into the mail bag to respond to more listener comments and questions about luck and randomness. Duration: 1:00:31
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Jul 20, 2014 • 7min

GameTek Classic 84 - Your Brain On Shogi

In this classic GameTek, Geoff discusses brain imaging studies on shogi players. For images relating to this story, check out Geoff's blog entry on BoardgameGeek. Duration: 06:58
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Jul 13, 2014 • 1h 11min

Ludology Episode 84 - The Playtest's The Thing

Ryan and Geoff are joined by guest Gil Hova, designer of Prolix and Battle Merchants to discuss playtesting. What are the different types of playtests? How do you get the most out of your testing? What should you look for in testers? Duration: 01:10:38 NOTE: This is a revised version of this episode that corrects the audio issue.
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Jul 6, 2014 • 7min

GameTek Classic 83 - Tournaments

In this classic GameTek, Geoff discusses tournament structure in sports, and the way that may effect the play of the individual games. Duration: 06:54

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