

Ludology
Erica Hayes-Bouyouris, Sen-Foong Lim
Welcome to Ludology, an analytical discussion of the how’s and why’s of the world of board games. Rather than news and reviews, Ludology explores a variety of topics about games from a wider lens, and discusses game history, game design and game players.
Ludology is part of The Dice Tower Network, the premier board game media network.
Ludology is part of The Dice Tower Network, the premier board game media network.
Episodes
Mentioned books

Nov 30, 2014 • 57min
Ludology Episode 93 - The Truthiness of Board Game Themes
With Geoff goofing off, Ryan is very pleased to welcome noted designer Bruno Faidutti to discuss his article Postcolonial Catan, about how boardgames use cliches and stereotypes as shortcuts to generate theme.
DurationL 56:30

Nov 23, 2014 • 7min
GameTek Classic 92 - Incentives
In this classic GameTek episode, Geoff explores an experiment that uses loss aversion to create an incentive. Is this a new type of carrot?
Duration: 07:15

Nov 16, 2014 • 56min
Ludology Episode 92 - Envoys of Excellence
Ryan and Geoff welcome Vincent Salzillo to the show! Vincent runs a variety of cons, including Metatopia, for game designers. He also runs the First Exposure Hall at Gencon for new designers to publishers and playtesters.
His most recent venture is the Envoy program, which helps publishers get their product demonstrated at stores and cons.
Duration: 55:48

Nov 9, 2014 • 7min
GameTek Classic 91 - Hindsight Bias
In this classic GameTek, Geoff discusses the psychological phenomenon of Hindsight Bias, and how it may prevent us from being better players.
Duration: 06:37

Nov 2, 2014 • 1h 16min
Ludology Episode 91 - Olotka Encounter
In this episode of Ludology we are thrilled to welcome Peter Olotka, one of the designers of Cosmic Encounter, Dune, and many other classic games. We discuss the early development of Cosmic Encounter, how it evolved, and other games in the Eon line.
Duration: 01:16:25

Oct 26, 2014 • 6min
GameTek Classic 90 - Expectation Value Revisited
In this classic GameTek, Geoff discusses expectation value, and how it can be used - and misused - in games.
Duration: 05:39

Oct 19, 2014 • 1h 25min
Ludology Episode 90 - Kniziathon
Ryan and Geoff take a close look at the body of work of Reiner Knizia, one of the most influential and prolific designers of the modern era.
What common threads run through Knizia's work? What lasting impact has he had on the hobby? What are the highlights, lowlights, and hidden gems of his oeuvre? And just how do you pronounce 'oeuvre' anyway?
Duration: 01:24:54

Oct 12, 2014 • 6min
GameTek Classic 89 - Quasicrystals
In this classic GameTek, Geoff talks about putting tiles down without repeating any patterns.
Duration: 06:15

Oct 5, 2014 • 1h 14min
Ludology Episode 89 - Bridging the Digital Divide
Ryan and Geoff are very pleased to welcome guest Jordan Weisman, founder of FASA, Wizkids, and Harebrained Schemes, and designer of Battletech, Heroclix, and the just-released Golem Arcana.
Jordan joins us to discuss incorporating digital technology, like smartphones and tablets, into the realm of the board game. What special considerations need to be given to the design? Is the technology hobbling or liberating? And what will the future hold for hybrids?
Duration: 01:13:42

Sep 28, 2014 • 5min
GameTek Classic 88 - Blind RPS
In this classic GameTek, Geoff discusses a study done on playing Rock, Paper, Scissors with one player blindfolded and one able to see. Who comes out on top?
Duration: 04:41