Ludology

Erica Hayes-Bouyouris, Sen-Foong Lim
undefined
Nov 30, 2014 • 57min

Ludology Episode 93 - The Truthiness of Board Game Themes

With Geoff goofing off, Ryan is very pleased to welcome noted designer Bruno Faidutti to discuss his article Postcolonial Catan, about how boardgames use cliches and stereotypes as shortcuts to generate theme. DurationL 56:30
undefined
Nov 23, 2014 • 7min

GameTek Classic 92 - Incentives

In this classic GameTek episode, Geoff explores an experiment that uses loss aversion to create an incentive. Is this a new type of carrot? Duration: 07:15
undefined
Nov 16, 2014 • 56min

Ludology Episode 92 - Envoys of Excellence

Ryan and Geoff welcome Vincent Salzillo to the show! Vincent runs a variety of cons, including Metatopia, for game designers. He also runs the First Exposure Hall at Gencon for new designers to publishers and playtesters. His most recent venture is the Envoy program, which helps publishers get their product demonstrated at stores and cons. Duration: 55:48
undefined
Nov 9, 2014 • 7min

GameTek Classic 91 - Hindsight Bias

In this classic GameTek, Geoff discusses the psychological phenomenon of Hindsight Bias, and how it may prevent us from being better players. Duration: 06:37
undefined
Nov 2, 2014 • 1h 16min

Ludology Episode 91 - Olotka Encounter

In this episode of Ludology we are thrilled to welcome Peter Olotka, one of the designers of Cosmic Encounter, Dune, and many other classic games.  We discuss the early development of Cosmic Encounter, how it evolved, and other games in the Eon line. Duration: 01:16:25
undefined
Oct 26, 2014 • 6min

GameTek Classic 90 - Expectation Value Revisited

In this classic GameTek, Geoff discusses expectation value, and how it can be used - and misused - in games. Duration: 05:39
undefined
Oct 19, 2014 • 1h 25min

Ludology Episode 90 - Kniziathon

Ryan and Geoff take a close look at the body of work of Reiner Knizia, one of the most influential and prolific designers of the modern era. What common threads run through Knizia's work? What lasting impact has he had on the hobby? What are the highlights, lowlights, and hidden gems of his oeuvre? And just how do you pronounce 'oeuvre' anyway? Duration: 01:24:54
undefined
Oct 12, 2014 • 6min

GameTek Classic 89 - Quasicrystals

In this classic GameTek, Geoff talks about putting tiles down without repeating any patterns. Duration: 06:15
undefined
Oct 5, 2014 • 1h 14min

Ludology Episode 89 - Bridging the Digital Divide

Ryan and Geoff are very pleased to welcome guest Jordan Weisman, founder of FASA, Wizkids, and Harebrained Schemes, and designer of Battletech, Heroclix, and the just-released Golem Arcana. Jordan joins us to discuss incorporating digital technology, like smartphones and tablets, into the realm of the board game. What special considerations need to be given to the design? Is the technology hobbling or liberating? And what will the future hold for hybrids? Duration: 01:13:42
undefined
Sep 28, 2014 • 5min

GameTek Classic 88 - Blind RPS

In this classic GameTek, Geoff discusses a study done on playing Rock, Paper, Scissors with one player blindfolded and one able to see. Who comes out on top? Duration: 04:41

The AI-powered Podcast Player

Save insights by tapping your headphones, chat with episodes, discover the best highlights - and more!
App store bannerPlay store banner
Get the app