Ludology

Erica Hayes-Bouyouris, Sen-Foong Lim
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Jun 26, 2016 • 1h 11min

Ludology Episode 131 - Whaa?

It's another Listener Question episode! Mike and Geoff take on all comers. Can they survive? Duration: 1:11:21
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Jun 20, 2016 • 6min

GameTek Classic 130 - Mental Models

In this GameTek, Geoff discusses the role that mental models play in how we interact with objects in the world. Duration: 06:00
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Jun 12, 2016 • 1h 50min

Ludology Episode 130 - All of Us

Mike and Geoff are pleased to welcome Suzanne Sheldon and Sydney Engelstein to discuss the topic of diversity and inclusion in gaming. Duration: 1:49:42
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Jun 5, 2016 • 6min

GameTek Classic 129 - Semi Coop Tournaments

In this classic GameTek, Geoff looks at options for structuring tournaments for semi cooperative games. Duration: 06:27
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May 29, 2016 • 1h 9min

Ludology Episode 129 - Fast Money

Mike and Geoff are pleased to welcome guest Soren Johnson. Soren was the lead designer on the computer game Civilization, and recently released Offworld Trading Company, which marries a traditional boardgame style economic battle with computer-based real time mechanics. Soren discusses the influence of board games on computer game design, and we go into depth on AI implementations. Duration: 1:09:20
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May 22, 2016 • 6min

GameTek Classic 128 - Semi Coops

In this classic GameTek, Geoff looks at semi-cooperative games, and the particular challenges they create for social dynamics. Duration: 06:13
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May 15, 2016 • 1h 16min

Ludology Episode 128 - Why?

Mike and Geoff discuss player motivations. What makes people want to play games? How do you design games to appeal to that type of player? Duration: 1:16:16
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May 8, 2016 • 6min

GameTek Classic 127 - Cosmic Encounter

In this classic GameTek, Geoff discusses the smart design choices made by the designers of Cosmic Encounter. Duration: 06:15
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May 1, 2016 • 42min

Ludology Episode 127 - Inspiration

Mike and Geoff interview a panoply of designers of designers at the Gathering of Friends to hear about what inspires them. Duration: 46:36
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Apr 24, 2016 • 7min

GameTek Classic 126 - Flow

In this classic GameTek, Geoff talks about the psychological state called 'Flow'. Duration: 6:41

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