

Ludology
Erica Hayes-Bouyouris, Sen-Foong Lim
Welcome to Ludology, an analytical discussion of the how’s and why’s of the world of board games. Rather than news and reviews, Ludology explores a variety of topics about games from a wider lens, and discusses game history, game design and game players.
Ludology is part of The Dice Tower Network, the premier board game media network.
Ludology is part of The Dice Tower Network, the premier board game media network.
Episodes
Mentioned books

Mar 27, 2016 • 7min
GameTek Classic 124 - Caribbean Cup
In this classic GameTek, Geoff takes a look at an 'interesting' game from the 1994 Caribbean Cup soccer tournament.
Duration: 06:58

Mar 20, 2016 • 1h 17min
Ludology Episode 124 - Checking It Twice
Mike and Geoff continue their discussion of the Game Design checklist, with questions about game mechanics.
Duration: 01:16:59

Mar 13, 2016 • 8min
GameTek Classic 123 - Zero Risk Bias
In this classic GameTek, Geoff discusses the psychological concept of Zero Risk Bias.
Duration: 07:45

Mar 6, 2016 • 1h 14min
Ludology Epiosde 123 - Check Up
Mike and Geoff have been hard at work developing a checklist for game designers, and it is time to go public! In this first of three episodes, they discuss the questions surrounding creating the desired player experience.
Duration: 01:14:17

Feb 21, 2016 • 1h 13min
Ludology Episode 122 - The Name of the Game
In this episode, Mike and Geoff discuss the art and science of selecting a name for your game, and what you should consider.
Duration: 1:13:02

Feb 14, 2016 • 5min
GameTek Classic 121 - Known Unknowns
In this classic GameTek, Geoff discusses what we know, what we don't, and how that affects our psychology.
Duration: 05:13

Feb 7, 2016 • 56min
Ludology Episode 121 - Pandemonium
Mike and Geoff are pleased to welcome guest Matt Leacock, co-designer of new #1 game on Board Game Geek, Pandemic Legacy. We get into the spoiler-free details on designing a Legacy game.
What are the special design considerations for Legacy games? What worked and what didn't? How do production considerations enter into the design process?
Duration: 56:16

Jan 31, 2016 • 6min
GameTek Classic 120 - Cloning
In this classic GameTek, Geoff takes a look at the question of how much you can copy a game and still call it 'new'.
Duration: 06:06

Jan 24, 2016 • 1h 14min
Ludology Episode 120 - State of Games 2016
For our annual State of Games episode, Mike and Geoff are pleased to welcome back Stephen Buonocore of Stronghold games, to discuss the state of the board game industry.
Duration: 1:14:20

Jan 17, 2016 • 6min
GameTek Classic 119 - Rock Paper Scissors
In this classic GameTek, Geoff takes a look at research performed in China on Rock, Paper, Scissors.
Duration: 06:02