

Ludology
Erica Hayes-Bouyouris, Sen-Foong Lim
Welcome to Ludology, an analytical discussion of the how’s and why’s of the world of board games. Rather than news and reviews, Ludology explores a variety of topics about games from a wider lens, and discusses game history, game design and game players.
Ludology is part of The Dice Tower Network, the premier board game media network.
Ludology is part of The Dice Tower Network, the premier board game media network.
Episodes
Mentioned books

Sep 11, 2016 • 6min
GameTek Classic 135 - Antidosis
In this classic GameTek, Geoff looks at the ancient Greek practice of Antidosis, and it's application as a game mechanism. Duration: 05:34

Sep 4, 2016 • 1h 7min
Ludology Episode 135 - Necessary Evil
Mike and Geoff talk about teaching games in convention environments. If you are giving demos of a game in a booth, what are the key things to focus on? How much depth do you go into? They also discuss teaching games in general, with tips for getting things going smoothly. Duration: 1:07:30

Aug 28, 2016 • 16min
GameTek Classic 134 - The Void
In this all-new content, Geoff interviews Curtis Hickman, Chief Creative Officer of The Void, a company pioneering an immersive extension of Virtual Reality called Hyperreality. Debuting a few weeks ago as the Ghostbusters Dimension experience at Madame Tussaud's Wax Museum in New York City, it got immediate rave reviews. What's new about this technology, and how can it be extended in the future? Duration: 16:09

Aug 21, 2016 • 1h 5min
Ludology Episode 134 - There's No "I" In Team
Mike and Geoff are pleased to welcome guests Sen-Foong Lim and Jay Cormier, designers of Godfather: A New Don, Junk Art, and many more games. How does their collaboration work? What are the advantages and disadvantages of working as a team? Duration: 1:04:54

Jul 31, 2016 • 6min
GameTek Classic 133 - Scoring Tracks
In this classic GameTek, Geoff talks about Scoring Tracks, and how to make them work with your players, instead of against them. Duration: 06:26

Jul 24, 2016 • 56min
Ludology Episode 133 - The Crying Game
A little window into dinner time at the Engelstein household: Young Brian asks the question "Can a board game make the players cry?" and he ends up on a podcast. So can they? Mike, Geoff, and Brian explore what makes people sad, and whether board games can do that - and how that affects their status as 'art'. Duration: 56:13

Jul 10, 2016 • 51min
Ludology Episode 132 - Pyramid Scheme
Mike and Geoff are pleased to welcome Walter Crist, archeologist and co-author of Ancient Egyptians at Play, to discuss the history of board games in ancient Egypt, and their impact on culture and society. Duration: 51:10

Jun 26, 2016 • 1h 11min
Ludology Episode 131 - Whaa?
It's another Listener Question episode! Mike and Geoff take on all comers. Can they survive? Duration: 1:11:21

Jun 20, 2016 • 6min
GameTek Classic 130 - Mental Models
In this GameTek, Geoff discusses the role that mental models play in how we interact with objects in the world. Duration: 06:00

Jun 12, 2016 • 1h 50min
Ludology Episode 130 - All of Us
Mike and Geoff are pleased to welcome Suzanne Sheldon and Sydney Engelstein to discuss the topic of diversity and inclusion in gaming. Duration: 1:49:42