Ludology

Erica Hayes-Bouyouris, Sen-Foong Lim
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Apr 30, 2017 • 26min

GameTek Classic 150 - VirZoom

New Content! Geoff interviews Eric Janszen, the CEO of VirZoom. VirZoom makes a Virtual Reality exercise bike, that interfaces with all the major VR platforms, and uses games to keep people exercising. What lessons have they learned about gaming and engagement? Duration 25:39
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Apr 23, 2017 • 1h 25min

Ludology Episode 150 - Mike Drop

Changes! We bid a fond farewell to Mike, and a big hello to Gil! Duration: 1:25:22
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Apr 16, 2017 • 33min

GameTek Classic 149 - Procedural Narrative Generation

New content! Geoff interviews Rogelio Cardona-Rivera, a researcher at North Carolina State, about Procedural Narrative Generation - systems that can create and manipulate story structure in a game on the fly.  For more information, please check out http://rogel.io and http://storygen.org Duration: 32:58
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Apr 9, 2017 • 1h 2min

Ludology Episode 149 - Blast From The Past

Mike and Geoff are pleased to welcome Justin Jacobson from Restoration Games, to talk about what they've learned from bringing older games back for a modern audience. Duration: 1:01:35
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Apr 2, 2017 • 6min

GameTek Classic 148 - Teamwork

In this classic GameTek, Geoff looks at games that help improve teamwork. Duration: 05:41
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Mar 26, 2017 • 59min

Ludology Episode 148 - Half-Baked

Mike and Geoff are pleased to welcome guest J.R. Honeycutt, to discuss the role of the Developer in the game design and publication process. Duration 59:25
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Mar 19, 2017 • 6min

GameTek Classic 147 - Estimating

In this classic GameTek Geoff discusses some techniques for estimating things in your head. Duration 6:19
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Mar 12, 2017 • 1h 10min

Ludology Episode 147 - Listen Up!

Mike and Geoff field a bevy of listener questions. Duration: 1:10:21
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Mar 5, 2017 • 7min

GameTek Classic 146 - Betrayal

In this classic GameTek Geoff looks at how the language people use can give clues to their treachery. Duration: 6:32
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Feb 26, 2017 • 1h 16min

Double Take

Mike and Geoff are pleased to welcome designer Andrew Parks to discuss taking a second shot at a design, whether it's revisiting a mechanic or taking an entire system into a new direction. Duration: 1:15:42

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