Ludology

Erica Hayes-Bouyouris, Sen-Foong Lim
undefined
Feb 10, 2019 • 1h 7min

Ludology Episode 193 - Lean and Mean in 2019

Gil and Geoff welcome back Stephen Buonocore from Stronghold Games for their traditional annual State of the Industry discussion. What trends did we see in 2018? What do we see for the future of tabletop gaming?
undefined
Feb 3, 2019 • 6min

GameTek Classic 192 - Ties

In this classic GameTek Geoff talks about ties and tie-breakers. What makes a good tiebreaker?
undefined
Jan 27, 2019 • 54min

Ludology Episode 192 - Loops I Did It Again

Gil and Geoff talk about Game Loops and how they can be designed to accomplish a variety of goals.
undefined
Jan 21, 2019 • 8min

GameTek Classic 191 - Schelling

In this classic GameTek, Geoff talks about the work of Thomas Schelling.
undefined
Jan 13, 2019 • 1h 15min

Ludology 191 - The Life of the Party

Gil and Geoff welcome Scott Rogers to discuss party games. What features make for a good party game? What are the dos and don'ts for designers?
undefined
Dec 30, 2018 • 13min

GameTek Classic 190 - Ameritrash

Scott Rogers is back with Part 2 of his Eurogame-Ameritrash series!
undefined
Dec 16, 2018 • 56min

Ludology Episode 190 - Diabolus in Ludica

Gil and Geoff discuss the idea of Ludonarrative Dissonance. What is it? How can it sink a game or make it soar?
undefined
Dec 9, 2018 • 7min

GameTek Classic 189 - I Cut, You Choose

In this classic GameTek, Geoff looks at the criminally under-used "I Cut, You Choose" mechanism.  
undefined
Dec 2, 2018 • 1h 10min

Ludology Episode 189 - Missing Selinker

Gil and Geoff are joined by game and puzzle designer Mike Selinker to discuss the relationship between puzzles and games.
undefined
Nov 25, 2018 • 9min

GameTek Classic 188 - Eurogames

Scott Rogers takes a look at the origin of the term "Eurogames".

The AI-powered Podcast Player

Save insights by tapping your headphones, chat with episodes, discover the best highlights - and more!
App store bannerPlay store banner
Get the app