Mage: The Podcast

Mage: The Podcast
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Jan 11, 2020 • 1h 3min

Worlds of Darkness: Mage/Mummy the Resurrection Crossover with Joel Cotton

Mummies, to quote the Euthanatoi "Are mummies stuck on the Wheel, or do they ride it like experts?" Originally stuck at no more than 42, a new breed of the immortal walk the earth. They fight the Wyrm in the form of Apophis but also fiercely contest the Web of Faith. Where did they come from, what can they do, and how can you use them in a Mage chronicle? Joel Cotton, veteran Mummy and Mage storyteller shares how to integrate the undying into your game. Tales from Dreaming Spires - A Technocracy game in Oxford, UK on Saturday Jan 18th, 2020. More info on Facebook Ascension's Landscape - Made copper in its first week. Kiths of Arcadia - Book of seven new kith Mummy the Resurrection Core Rulebook (get it and we get a cut) Mummy the Resurrection Players Guide (this is a beefy one) Mummy Terms! Amenti or Dark Kingdom of Sand - Where the mummies recoup between cycles  Anubis - First to taste death. Kind of like Egyptian Charon. Apophis - Corrupted version of Apep, embodiment of Oblivion or the Wyrm Capacocha - Immortals of South America. Hekau - Mummy powers (Spheres/Disciplines) Horus - Leader of the Shemsu-Heru. Isis - Wife and sister of Osiris. Maybe first mage. Judges of Ma'at - 42 entities that enforce the cosmic principle of balance (Ma'at) Osirian League - Society dedicated to fighting Set. Osiris - Brother of Set, cut up into 14 pieces Sekhem - Mummy Quintessence Set - Worshipper of Apep the Destroyer. Shemsu-Heru - First round of mummies. Limited to 42 The Week of Nightmares - Time when a lot of things go sideways set off by the death of  Web of Faith - Network of sacred sites and Nodes Wu T'ian - Asian counterparts to mummies. Other things! Mister Immortal - Immortal member of Great Lakes Avengers Pillars of Ma'at - Supplement on how to run Mummy without the Sixth Great Maelstrom
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Jan 4, 2020 • 1h 2min

Tomes of Magick: Cult of Ecstasy

The Cult of Ecstasy explores the liminal spaces between the magickal and mundane and between the emotive and cerebral to return with wisdom.  Plus sex, drugs, and various musical genres not exclusively rock. Adam and Terry discuss the Cult's varied methods of exploring outer and inner spaces of experience, their history, and their magick.Show Notes: Ascension's Landscape is free on the Storyteller's Vault until Jan 9th. Terry wrote this walk-through of setting up the metaphysical world of Mage. It's sold 150 copies already and getting yours now will include all future updates. Josh Heath and Charles Siegel are attempting restarting Paradigma as a community magazine. They're looking for short pieces of about 500 to 2000 words about lore, rules, systems, and reviews. Contact info@hlgcon.com for questions or to submit content. Anders Mage page for the Cult of Ecstasy Kithbook: Satyrs Nuwisha Breedbook  Corax Breedbook Euthanatos Tradition Book Revised Cult of Ecstasy Tradition Book Destiny's Price
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Dec 28, 2019 • 46min

Sneak Peek of Technocracy Reloaded with Travis Legge and RPG Printing Economics with Matt McElroy

Two interviews!!! Why aren't old books available in PoD? What's next for RPG book publishing? Where does your $45 for a hardback go? Matt McElroy answers these questions and more in a sit down with Terry Robinson from PAX Unplugged.  Then, Travis Legge gives a short sneak preview of Technocracy Reloaded, as well as how to make the ST Vault work as a creator and a year in review of the Onyx Path's Twitch Channel.Astral Tabletop - Free Virtual Tabletop Software Pugmire - A game where you're a dog!Scion phone versionSystem Resource Document (rulebook) for Bllades in the DarkUltra Deluxe kickstarter for Changeling the Dreaminghttps://www.twitch.tv/theonyxpath schedule listed every Monday Meeting Notes and LegendloreJoin our Discord!
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Dec 21, 2019 • 1h 24min

Tomes of Magick: Celestial Chorus

Patriarchs or pariahs? Servants of the One or Sactimonious willows? All, none? The Celestial Chorus has morphed considerably from harbingers of armageddon to crypto-Catholics to egalitarian home of all religions. Find out how Chorus has changed over its multi-millenium history and where it's trying to go with Adam and Terry.Traditions Gathered 3: Swords of FaithUseful conversation on religion in Mage  with James EstesArs Magica, precursor to Mage notable for a list of things you can't doUndoing the Embrace with magick, discussed in Blood Treachery and The Red SignIs a hot dog a sandwich memeMithraicism - Roman mystery cultBhishma - Character in the Mahabharata. Know as a warrior, archer, and celibate.Council of Nicaea - Early gathering of Christian bishops rumored to be influenced by ChoristersAdditional Books for Celestial ChorusRead the poem at the start of G.K. Chesterton's book The Man Who Was Thursday.  An epic example of Chorister worldview.Father Brown Stories by G.K. ChestertonThese short fiction stories have been published in different collections over the years.  Each story is a detective tale about a Catholic priest who, while ordinary-looking and easily ignored, nonetheless proves to be intelligent and perceptive enough to see through the clues and help the authorities solve the case.  A good example of a Chorister who uses the theology and compassion he learns from his religion to help shepherd the flock.Orthodoxy by G.K. ChestertonA book explaining the reasons for Christian beliefs. Despite the austere title, it's full of wit and humor.  A good peek into the mindset of the Messianic Voices.Mere Christianity by C.S. LewisA short apologetics book that reads quickly.  It starts at simple observations and builds towards a Messianic Voices view on life.  Also shows other worldviews that are contained within the Celestial Chorus.For Show Notes:Celestial Chorus page at Anders Mage Page 2.0http://mage.gearsonline.net/anders/factions/chorus/Sandberg's expanded piece The Gnostics is just the thing to show a very different face of the Celestial Chorus in your games.  Culture Clash shows a more typical Chorister.
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Dec 14, 2019 • 1h

Mage Noir with Matt Webb and The Art of Mage with Rich Thomas

Two interviews this week! First, World War II shook the mortal world providing example upon example of how no dark forces in the shadows are required for there to be atrocities. But how did the Awakened respond? Matt Webb of Jackalope Live Action Studios talks about the setting and process for Mage Noir, a boutique LARP set in 1940s America.Second, so why does Mage look like it does? Rich Thomas, artist, creative director, and head of Onyx Path Publishing talks with Terry at PAX Unplugged about the early history of Mage and how RPG art has changed since 1e.Interview with Matt Webb Mage Eclipse - Matt's sample M5 setting Mage Eclipse MtP episode Cast a Deadly Spell Movie - Noir TV movie in a world of common magic Mage Noir Facebook group Mage Noir Casting Call (application) Jackalope Live Action Studios Jackalope Twitter Nelly's By Night - Toronto Boutique LARP College of Wizardy - Three night immersive LARP in a 13th century Polish castleInterview with Rich Thomas Richard Thomas's CV White Wolf Magazine Scion 2e cover, Scion 1e cover - Showing Eric  Flip Book of Doom Segments - Fight between Mari Cabrah and Jonas Albrecht Josh's interview about Werewolf John Cobb Christopher Shy Rat Guy Storyteller Screen Lief Jones Alex Sheikman Ron Spencer Richard Kane Furgeson RK Post Planescape
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Dec 7, 2019 • 50min

A Guide to the Mage: The Ascension Tarot with S. Rune Emerson

The mystery and mood of Mage are heavily informed by the art and artistry on the Mage tarot deck. Every edition of the Mage Core Rulebook has featured The Magician. and almost every book leads with a card or spread. What are these cards? Why are they special to Mage? What can they add to your game? Terry sits down with occult instructor and author of Nothing But a Pack of Cards, S Rune Emerson to talk about what these 78 cards can do for your table. Mage Tarot on Drivethrucards  Anders Tarot Game Mage Tarot Art Pack on STV Jodi Blake as Queen of Primordialism Kevin Andrew Murphy and the Penny Dreadful Novel  Truth Until Paradox  and Truth Beyond Paradox  Caeron Mustai as the Emperor Jet Boy on The Chariot Raging Eagle as Justice Saulot as Temperance Pre modern Koran cards meditation tool Duke of Milan Procession of the Triumphs ANtoine do something something Secret book of Thoth celtic cross Medea, Marauder Oracle The Game of Triumphs by Laura Powell Last Call by Tim Powers
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Nov 30, 2019 • 52min

Tomes of Magick: Void Engineers

Mage is often an intimate game revolving around neighborhoods, a small cast, and the hopes and perils of magick. But sometimes, Mage is about making sure space dragons don't eat your voidship and that may take depleted uranium and some Accelerated Force Cannons. Void Engineers is very much for that second type of game. Adam and Terry dive into the first real look we have of mages in space and far beyond the protections of the Horizon. Where is the COP? Who's Tychoides? What's the difference between a LERMU and a GENES? Listen and find out! Dyson Sphere Relics Star Trek: The Next Generation Episode Autochthonia in Mage Autochthonia in Exalted Chthonic deities Plural of apparatus Ka Luon Mathematics Research Group Doctor Robert Hill, Void Engineer 
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Nov 23, 2019 • 1h 24min

M5 Meditations, Metanarrative Tools, and Mummy with Matthew Dawkins

RPGs have changed over time and one new family of play options involve handing players ways to change the story outside of the actions of their characters. Matthew Dawkins is an in-house developer for The Onyx Path and talks with Terry about ways to bring metanarrative tools into your games as well as some healthy speculation about what M5 should be.Also, if you see this before December 5th, another Matthew Project Mummy: The Curse 2nd Edition is on kickstarter. If you like what you hear, go back it! Guidelines to submit on the OPP  He Man and Skeletor team up to fight Hordak  Green Ronin Age System  Adventures of Baron Munchausen    Fiasco RPG  Paranoia RPG  THe Truman Show  Zucker, Abrahams and Zucker  John Scfalzi's Red Shirts  It Came From the Late, Late, Late Show  They Came From Beneath the Sea  Redmoon Roleplaying Live Play of Mummy: The Curse 2e  The King in Yellow by Robert W Chambers  Storypath Nexus 
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Nov 16, 2019 • 48min

Tomes of Magick: Outcasts: A Players Guide to Pariahs

The Council gets their Tradition books, the Technocracy gets their Convention books, but what about the Hollow Ones? Not necessarily Orphans, not quite a craft, these creatures of modernity claim to go back to at least the Jazz Age but how do you play one? Outcasts: A Players Guide to Pariahs was the first supplement to give more information on this collection of goths and romantics along with information on the Caitiff of Vampire and the Ronin of Werewolf. Adam and Terry talk about the Hollow Ones changing story and the role of Orphans in Mage: The Ascension.References! Lord Dunsany - Writer of works that sound an awful lot like someone visited the Umbra Teratology - The monster manual for Invisible SunOther Books! Tradition Book: Hollow Ones - probably the best text on the group and published in Revised Book of Crafts: Whispers of Dissent - 2nd Edition's big book of entities not aligned in the Ascension War Orphans Survival Guide - Expands on non-Hollow Orphan groups in MageNext Book! Void Engineers - Fascinating group with a questionable narrator
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Nov 9, 2019 • 1h 7min

Religion in Mage with White Wolf Author James Estes

James Estes, former Mage writer and current professor and library director, takes some time to talk with us about religion in Mage. Can it contribute something to our Chronicles and how should we handle it? He also shares his experiences about writing for Mage and offers advice for those thinking of contributing to Storytellers Vault.James Estes bioJames Estes Web siteWesley Theological SeminaryCelestial Chorus Tradition BookHalls of the ArcanumGuild Encyclopedias

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