

Mage: The Podcast
Mage: The Podcast
A podcast dedicated to exploring the Mage: The Ascension, a role-playing game (RPG) based in the World of Darkness.
Episodes
Mentioned books

Jul 4, 2020 • 1h 10min
Void Engineers vs Space Changelings with Simon Eichhörnchen and Victor Kinzer
We've talked about changelings, and we've talked about Technocrats, but we've never talked about body snatching space changelings and the Void Engineers who love them...and by that we mean shut them down. Changeling: Countless Dreams is a 176 page supplement detailing how to introduce creatures powered by humanity's dreams and nightmares about space to your chronicle. Author Simon Eichhörnchen and editor Victor Kinzer break the book down and provide power ideas and plots for your game.Changeling: Countless Dreams - Includes custom character sheet, Countless logos, the text, and a mobile versionWalking Away from Arcadia - The podcast that Simon and Victor do on Changeling the Dreaming.Additional STV releases from friends of Mage the Podcast: Past is Prologue - A Dark Ages: Fae supplement by Radio Free Arcadia expanding on the setting including new abilities, lore, and a new Dominion. The Second Transmission - The Second Transmission: The Secret Frequency Files 2 is collection of story hooks, settings, antagonists and rules updates, for use with Chronicles of Darkness 2nd edition, including Vampire, Mage, Werewolf, Changeling, and more.

Jun 27, 2020 • 1h 24min
Tomes of Magick: Technomancer's Toybox
Legends are full of magic wands, enchanted slippers, and sacred artifacts of immeasurable power, but what kind of Wonders to console jockeys, ethernauts, and mirrorshades get? Technomancer's Toybox answers that question in spades and Adam and Terry do a rapid tour of what techies and their friends use instead of cauldrons and potions picking out their favorites and those that should have stayed on the drawing board. Other Books with Wonders: Mystic Armory - Storyteller Vault title with all published Wonders in them Forged by Dragon's Fire - Big book of mystick items Guide to the Technocracy - Vastly expanded rules for Technocratic Wonders and focuses Book of Secrets - M20 series book with expanded Wonder rulesOther Books: World of Darkness: Combat - Generic WoD supplement with vastly expanded weapons Tales of Magick: Dark Adventure - Next in our review series! Other References: Pineapple Army - Manga featuring a grenade launcher mentioned in this book Neuromancer - William Gibson novel involving using a slow virus to infiltrate a protected system

Jun 20, 2020 • 59min
Trinity Continuum, Storypath, and the Unofficial White Wolf Wiki with Ian A.A. Watson
Where did the Unofficial White Wolf Wiki come from? What's the state of RPG technology? How does the Trinity Continuum work? Ian AA Watson, developer and community manager for Onyx Path answers all of these in a wide-ranging conversation. The Wiki Update Event on Facebook The Mage the Podcast DiscordThings Ian has worked on: Guide to the Traditions - Ian's first credit Trinity Continuum Core Rulebook - The core book for the Trinity Settings Trinity Continuum: Aeon - Future setting for TrinityOther things mentioned:The Scion phone editionPost Human Studios - The publisher behind the Eclipse Phase RPG

Jun 13, 2020 • 1h 15min
Tomes of Magick: Isle of the Mighty
What does an NWO science museum look like? Why did the Tremere frame House Diedne for diabolism? What's it like to have an Arcane of 7? All of these questions are answered in the curious Isle of the Mighty, a crossover book for Mage the Ascension and Changeling the Dreaming. If you do not speak Changeling, do not fear, this episode features note faeinmageologist, Victor Kinzer. Books you may want for crossover: Changeling: The Dreaming 20th Anniversary Edition Book of Lost Dreams - Includes crossover books for the Prodigals Changeling Storytellers Guide - Earlier book that also includes crossover rules The Enchanted - Book on how to introduce the Enchanted to your games. Mortals who can see changeling magic and for whom the Mists have partedChangeling: Countless Dreams - Victor's latest project as editor with writer Simon Eichhörnchen about changelings from the dreams of science fiction. Contains amazing crossover potential with the Void Engineers.Adam's links - These are fixed links from the back of the book Stats Wales Edinburgh College Elementary Course Gaelic Glasgow Herald National Museum of Scotland Online Scotland Stirling College Bagpipe Web Directory The Book of Taliesin: Poems of Warfare and Praise in an Enchanted Britain

Jun 6, 2020 • 1h 3min
Sources of Magick: Nodes with Charles Siegel and The Major Arcana with Secrets of the Masquerade
We talk with two creators about their Storyteller Vault creations. Charles Siegel, discusses Sources of Magick, a book on Nodes, what they could be, and how to use them. The second interview is with Secrets of the Masquerade on their Major Arcana Optional System which is a system to make magick dynamic during a game of Mage with changing rules to reflect the ebb and flow of the Spheres.Charles other works: Rite of the Spring - A small adventure for Mage The Nine Spheres - A set of handouts on the nine Spheres and how to use them Enlightened Grimoire - All the Rotes! Mystic Armory - All the Wonders!Secrets other works: 2019 Trick or Treat - A Halloween special Bordeaux by Night Players Guide - An introduction to France and to Bordeaux as a city, and Bordeaux as a domain, foreigner-friendly. Bordeaux by Night Storytellers Guide - Contains the true history of the city and all sorts of bits to drop into a game. Guide to Dying - Dive into the causes of deaths and their effects on given lives to fuel your Wraith creation process. Guide to Grouping - An April Fools EventSecrets of the Masquerade blogPavillion NoirLes Lames du Cardina

May 30, 2020 • 54min
Tomes of Magick: World of Darkness: Sorcerer
Some vampires have Thaumaturgy, some changing breeds have sorcery, but what about unAwakened mortals? World of Darkness: Sorcerer vastly expands the systems and options for linear or hedge magic beyond what previous books present. Adam and Terry walk through the world of sorcery and those who employ it and how to include sorcerers in your game. Previous books with hedge magic: Ascension's Right Hand (part of Mage Chronicles 2) - Book about mage Acolytes and custos Project Twilight - Book on the government and what they may or may not know about Night-Folk. Hunters Hunted and Hunters Hunted II - Books on mortals dealing with vampires. (The second one is better) Vampire Inquisition - Yet more info on people who stake vampies Bob Schnoblin's Pyramid of Satanic Power - The best summary of the World of Darkness everFuture books that mention hedge magic: Sorcerer Revised - Revised-era book updating paths and what happened to various societies.Current links to resources in the back of the book: https://www.facebook.com/orishalist/ https://www.ifafoundation.org/ http://gnosis.org/library.html

May 23, 2020 • 1h 5min
Paradigm Deep Dive: Hypereconomics and Primal Utility with Victor Kinzer
People say it's "just money" but money can turn into seemingly anything but how about turning into the very stuff of magick? Hypereconomics is a paradigm where practitioners manipulate reality and desire itself with tools no mystick would recognize. In addition, they also have access to the Primal Utility Sphere, pulling quintessence out of businesses and practicing some of the most subtle magick of any mages. This toolbox isn't just for Technocrats and Victor Kinzer, Mage writer, and host of Walking Away from Arcadia tells you how to use it. Mage 20 Core - Has all the alternative Spheres Convention Book: Syndicate - The book that best explains hypereconomics Swashbucklers Handbook - Ars Concupidae, the precursor to hypereconomics Book of Secrets - Contains guidelines for Union discipline Mage Made Easy - Satyros' guide to getting people started in MageOther! Collective Action Problems - Class of problems where acting is in everyone's best interest The Logic of Life - Book on economics in non-monetary situations Pi - A film that interrogates reality

May 16, 2020 • 1h 11min
Tomes of Magick: Syndicate
Fighting the Ascension Conflict isn't all about daring and fighting for principles. Someone has to pay for the Devices, the Sanctums, the cleaning crew, and that's hoping there's enough coin left over to get a vacation every now and then. Enter the Technocracy's Syndicate. Adam and Terry talk about the last 2e Convention book and what makes the shine, as well as the skeletons they have in their closet as they make millions while making billions.Books mentioned Technocracy Assembled 2 - Convention book containing this and Void Engineers Guide to the Technocracy - the book that make the Technocracy playable Rite of the Spring - a Spring Dash submission from Charles Siegel Convention Book: Syndicate - Revised book that better explains hypereconomicsSapiens and Homo Deus - Books that describe alternative versions of economies based on information processing type.John Wick movies - Movie series with a guild that controls criminal activity Next: Technomancer's Toybox - Big book of Wonders/Devices

May 9, 2020 • 1h 4min
Angels, Demons, and the God-Machine with Danielle Lauzon
Mages are often behind the scenes in the war for reality, but what's behind the veil of reality itself? What if reality were just the visible part of some impossibly advanced program? Who's the programmer and what happens if you get access to the code? The God-Machine Chronicle gives a twist on the classic tales of god, angels, and demons. and developer Danielle Lauzon gives us a tour of what awaits those who plot against them. Demon: The Descent - You get to play the demons unchained from the God-Machine Chronicles of Darkness Core 2e - Contains God-Machine core plot and rules update Danielle Lauzon author page - Facebook page Demon: The Fallen - the other demon with the like regular not necessarily computer god.Other The Primogen's Mage Lore Intro Video Juarez by Night Spanish-Language Podcast oWoD in Spanish!Selections from the Play It Forward Event By Banner Bound - A Changeling book about banner houses Enlightened Grimoire - All the Mage rotes Sources of Magick - Noooooodes Mystic Armory - All the Wonders/Devices A Phoenix Rising - Chronicle Jumpstart for Mage Ascension's Landscape - Setting considerations for Mage

May 2, 2020 • 1h 10min
Tomes of Magick: Order of Hermes
Drawing their roots back to ancient Greece and Egypt, the Order of Hermes claims access to hidden knowledge only available to those willing to learn dead languages, find lost tomes, and push their cognitive and physical capacities almost to a breaking point, but it seems to work. Asshat or academics par excellence, schemers or savants? Adam and Terry discuss the storied history of a pivotal Tradition in Tomes of Magick: Order of Hermes. Order of Hermes Tradition Book - 2e book discussed Songs of Science - The collected Tradition Books that Order of Hermes was part of The Story Told - Terry is on deck to run a Mage the Ascension liveplay with the actual play group on this general RPG podcast. Redbubble Shirts for Mage the Ascension - Onyx Path's Print on Demand provider Ars Magica - a Lion Rampart game that preceded Mage designed by Jonathan Tweet and Mark Rein*Hagen Ars Magica books on DTRPG - All Ars Magica books (mostly 2e & 3e) available on DTRPG Current Ars Magica - Current run through Atlas Games Revised Tradition Book - The Revised Tradition Book for the Order of Hermes Houses of Hermes by Jonathan Tweet - Full information on all founding houses. Ars Magica setting but easily ported. Order of Hermes on Anders Mage Page 2.0 Alchemists on Anders Mage Page 2.0