
Wookash Podcast
Technical conversations with inspiring figures: programming, game engines, graphics, and more!
Latest episodes

Mar 2, 2024 • 1h 46min
Just add the rewind mechanic, what can go wrong? - Toby on Tin Hearts
Toby Groves delightfully walks me through all the programming subsystems of Tin Hearts. Want to know how implement Rewind Time mechanics? Think "just following the path" is straightforward? Listen and re-asses! :)
Find Tin Hearts on every platform, including VR!
Steam: https://store.steampowered.com/app/1831700/Tin_Hearts/
GOG: https://www.gog.com/en/game/tin_hearts
Or find your platform here: https://wiredproductions.com/games/tin-hearts/
Follow Rogue Sun future developments:
https://www.roguesun.com/
Discord: https://discord.com/invite/QXUn6MT
Twitter: https://twitter.com/RogueSunGames
Facebook: https://www.facebook.com/RogueSunGames/
Game Engineering Podcast
Show links: https://podcasters.spotify.com/pod/show/lukasz-sciga
Spotify: https://open.spotify.com/show/7tExkDJcI6vvmpCguX8Ygd
Apple Podcasts: https://podcasts.apple.com/us/podcast/game-engineering-podcast/id1683109481
Youtube: https://www.youtube.com/channel/UC9J9u3apteD0EuFjzRpt71w
RSS: https://anchor.fm/s/dd7643a4/podcast/rss

Feb 25, 2024 • 36min
How to start building a game engine? C++ and OpenGL foundations in Elypso Engine
In this episode I discuss Elypso Engine with its author: Greenlaser. We discuss C++ and OpenGL ecosystem of libraries, the likely tools you'll need when you want to create your own game engine from scratch!
Follow Elypso Engine development here:
https://www.youtube.com/@Greenlaser
Game Engineering Podcast
Show links: https://podcasters.spotify.com/pod/show/lukasz-sciga
Spotify: https://open.spotify.com/show/7tExkDJcI6vvmpCguX8Ygd
Apple Podcasts: https://podcasts.apple.com/us/podcast/game-engineering-podcast/id1683109481
Youtube: https://www.youtube.com/channel/UC9J9u3apteD0EuFjzRpt71w
RSS: https://anchor.fm/s/dd7643a4/podcast/rss

Jan 21, 2024 • 1h 54min
Why would you learn assembly? - Elias on Low Level Game Programming & Soup Raiders
I've had the pleasure to talk with Elias Farhan, a game developer and Head of Game Programming at SAE Institute in Geneva. We talk about Assembly, weird quirks of C++ and how to organize a conference!
Connect & find out more about his games and his work!
Elias website: https://eliasfarhan.ch
Team KwaKwa website: https://team-kwakwa.com
Team KwaKwa youtube channel for the RGB talks: https://www.youtube.com/@teamkwakwa954
RGB conf website: https://rgbconf.ch
Current game-in-progress https://soupraiders.com/
Game Engineering Podcast
Show links: https://podcasters.spotify.com/pod/show/lukasz-sciga
Spotify: https://open.spotify.com/show/7tExkDJcI6vvmpCguX8Ygd
Apple Podcasts: https://podcasts.apple.com/us/podcast/game-engineering-podcast/id1683109481
Youtube: https://www.youtube.com/channel/UC9J9u3apteD0EuFjzRpt71w
RSS: https://anchor.fm/s/dd7643a4/podcast/rss

Jan 17, 2024 • 1h 25min
What you want to optimize is server CPU time - Providence
Learn more about Providence on https://playprovidence.io!
Kacper Kenji Leśniak from Dynasty Studios talks about networking for their upcoming game called Providence! Multiplayer, team based, online extraction shooter brings a lot of challenges, as you may imagine. Come for networking, stay for Unreal Engine knowledge tidbits!
Join the booming community on Providence Discord! https://discord.com/invite/9mxcWFfzXh
Game Engineering Podcast
Show links: https://podcasters.spotify.com/pod/show/lukasz-sciga
Spotify: https://open.spotify.com/show/7tExkDJcI6vvmpCguX8Ygd
Apple Podcasts: https://podcasts.apple.com/us/podcast/game-engineering-podcast/id1683109481
Youtube: https://www.youtube.com/channel/UC9J9u3apteD0EuFjzRpt71w
RSS: https://anchor.fm/s/dd7643a4/podcast/rss

Jan 14, 2024 • 55min
Let the artstyle drive the gameplay - Echo of the Waves
Wishlist Echo of the Waves here!
Adriana and Eleonor talk about their gorgeous Echo of the Waves - relaxing watercolor adventure! How the game evolved, what goes into making parallax puzzles and how the art direction shapes the gameplay!
Check out their website!
Game Engineering Podcast
Show links: https://podcasters.spotify.com/pod/show/lukasz-sciga
Spotify: https://open.spotify.com/show/7tExkDJcI6vvmpCguX8Ygd
Apple Podcasts: https://podcasts.apple.com/us/podcast/game-engineering-podcast/id1683109481
Youtube: https://www.youtube.com/channel/UC9J9u3apteD0EuFjzRpt71w
RSS: https://anchor.fm/s/dd7643a4/podcast/rss

Jan 7, 2024 • 1h 26min
Why primary button shouldn't be called 'Enter Prison' - Stellar Asylum
Welcome to the opening episode of the Game Engineering Podcast!
In this show my guests and I talk about how games are made! This episode features conversation with Kacper Kenji Leśniak, game developer and my dear friend. We talk about our first game developed 8 years ago, called Stellar Asylum.
Download the game on Google Play here!
Game Engineering Podcast
Show links: https://podcasters.spotify.com/pod/show/lukasz-sciga
Spotify: https://open.spotify.com/show/7tExkDJcI6vvmpCguX8Ygd
Apple Podcasts: https://podcasts.apple.com/us/podcast/game-engineering-podcast/id1683109481
Youtube: https://www.youtube.com/channel/UC9J9u3apteD0EuFjzRpt71w
RSS: https://anchor.fm/s/dd7643a4/podcast/rss