Wookash Podcast

Łukasz Ściga
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Feb 9, 2025 • 1h 17min

The lesson in puzzle game design with Matt VanDevander!

I'm joined by Matt who made Taiji - a game that explores puzzles in an abstract way with similarities to the Jonathan Blow's the Witness! Unfortunately, I lost my side of the conversation, so the questions were re-recorded and stitched through the discussion! You can enjoy hilarious bits from Matt!The then-forgotten, now-remembered streamer who played Taiji: Tyler | aliensrockGreat takes on X: https://x.com/mvandevanderTaiji on Steam: https://store.steampowered.com/app/1141580/Taiji/Switch: https://www.nintendo.com/de-ch/Spiele/Nintendo-Switch-Download-Software/Taiji-2745747.htmlTaiji website: https://taiji-game.com/Game Engineering PodcastShow links: https://podcasters.spotify.com/pod/show/lukasz-scigaSpotify: https://open.spotify.com/show/7tExkDJcI6vvmpCguX8YgdApple Podcasts: https://podcasts.apple.com/us/podcast/game-engineering-podcast/id1683109481Youtube: https://www.youtube.com/channel/UC9J9u3apteD0EuFjzRpt71wRSS: https://anchor.fm/s/dd7643a4/podcast/rssX: https://x.com/g_engineering_
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Feb 8, 2025 • 1h 41min

Raphael Luba on jai compiler internals!

This time I'm joined by Raphael Luba, who is working on jai compiler (upcoming language by Jonathan Blow). This is highly technical and incredibly interesting talk! Raphael is highly experienced programmer, shipped production software in many languages and has a lot of wisdom to offer! Enjoy! Raphael's company: https://fabman.io/ X: https://x.com/LubaRaphael Game Engineering Podcast Show links: https://podcasters.spotify.com/pod/show/lukasz-sciga Spotify: https://open.spotify.com/show/7tExkDJcI6vvmpCguX8Ygd Apple Podcasts: https://podcasts.apple.com/us/podcast/game-engineering-podcast/id1683109481 Youtube: https://www.youtube.com/channel/UC9J9u3apteD0EuFjzRpt71w RSS: https://anchor.fm/s/dd7643a4/podcast/rss X: https://x.com/g_engineering_
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Feb 2, 2025 • 1h 45min

Billy Basso on code architecture of Animal Well!

Billy Basso, joins me to discuss memory management, code architecture, audio systems, and everything else related to Animal Well! Listen to this deep dive into how it was made! Animal Well website: https://www.animalwell.net/ Steam: https://store.steampowered.com/app/813230/ANIMAL_WELL/ Bigmode (publisher): https://bigmode.com/ Game Engineering Podcast Show links: https://podcasters.spotify.com/pod/show/lukasz-sciga Spotify: https://open.spotify.com/show/7tExkDJcI6vvmpCguX8Ygd Apple Podcasts: https://podcasts.apple.com/us/podcast/game-engineering-podcast/id1683109481 Youtube: https://www.youtube.com/channel/UC9J9u3apteD0EuFjzRpt71w RSS: https://anchor.fm/s/dd7643a4/podcast/rss X: https://x.com/g_engineering_
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Feb 1, 2025 • 40min

Reynad, CEO of Tempo Storm, on his card game The Bazaar!

This time I'm joined by Reynad and we discuss the design and plans for The Bazaar - upcoming deckbuilding game with autobattle elements! Bazaar website: https://playthebazaar.com/ Tempo Storm website: https://tempostorm.com/ Game Engineering Podcast Show links: https://podcasters.spotify.com/pod/show/lukasz-sciga Spotify: https://open.spotify.com/show/7tExkDJcI6vvmpCguX8Ygd Apple Podcasts: https://podcasts.apple.com/us/podcast/game-engineering-podcast/id1683109481 Youtube: https://www.youtube.com/channel/UC9J9u3apteD0EuFjzRpt71w RSS: https://anchor.fm/s/dd7643a4/podcast/rss X: https://x.com/g_engineering
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Jan 25, 2025 • 2h 5min

Ryan Ike breaks down music and sound design for games!

Join Ryan Ike and me talking about music and sound design in games! Ryan was my 2024 top listened to artist on Spotify. I can't get the Where The Water Tastes Like Wine out of my head. I think it's brilliant! This discussion is both about the soundtracks in particular as well as about making music for games - Ryan explains this to me as a non-musical person. A great starter for everybody interested! Website: https://www.ryanike.com/ Where the Water Tastes Like Wine - Spotify: https://open.spotify.com/album/0kHPkH7nOqeLbRjcg0AHhW?si=be--5BEwSE25A-1YRFNOUQ Ryan Ike - Spotify: https://open.spotify.com/artist/25WFJNbldvTxvd3enTT8rb Game Engineering Podcast Show links: https://podcasters.spotify.com/pod/show/lukasz-sciga Spotify: https://open.spotify.com/show/7tExkDJcI6vvmpCguX8Ygd Apple Podcasts: https://podcasts.apple.com/us/podcast/game-engineering-podcast/id1683109481 Youtube: https://www.youtube.com/channel/UC9J9u3apteD0EuFjzRpt71w RSS: https://anchor.fm/s/dd7643a4/podcast/rss X: https://x.com/g_engineering_
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Jan 18, 2025 • 3h 4min

Jonathan Blow on his programming language jai and upcoming game(s)!

Jonathan Blow, the innovative mind behind Braid and The Witness, dives into his new programming language, Jai. He details the complexities of its macro system and how it aims to improve programmer joy. Jonathan shares his insights on the transition from closed to open-source development, and the challenges of game design, particularly in a virtual reality context. He reflects on indie game culture and the impact of online criticism on creators, emphasizing the importance of fostering positive experiences in gaming.
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Jan 11, 2025 • 2h 47min

Debuggers and programming from scratch with Ryan Fleury!

Ryan Fleury, a software engineer at Epic Games known for his work on RAD Debugger, dives into the intricate world of debugging. He shares his journey from early programming experiences with QBasic to tackling complex issues in game development. The discussion also covers the importance of open-source contributions, advancements in debugging tools, and innovative procedural crafting systems in games. Ryan emphasizes the significance of inspiration in software development and the role of community engagement through blogging and social media.
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Dec 19, 2024 • 1h 29min

Odin creator Ginger Bill on his programming language and state of software!

This time I'm joined by the ex-physicist, creator of Odin programming language Bill Hall AKA Ginger Bill. We discuss Odin, its history and features but also open source reality, state of software, his work at JangaFX and more! Lovely discussion, with sweet accent! Bill: https://x.com/TheGingerBill https://odin-lang.org/ New Odin Book by Karl Zylinski: https://zylinski.itch.io/odinbook Odin in Godbolt: https://godbolt.org/z/M646qdfEc Game Engineering Podcast Show links: https://podcasters.spotify.com/pod/show/lukasz-sciga Spotify: https://open.spotify.com/show/7tExkDJcI6vvmpCguX8Ygd Apple Podcasts: https://podcasts.apple.com/us/podcast/game-engineering-podcast/id1683109481 Youtube: https://www.youtube.com/channel/UC9J9u3apteD0EuFjzRpt71w RSS: https://anchor.fm/s/dd7643a4/podcast/rss X: https://x.com/g_engineering_
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Nov 30, 2024 • 1h 36min

When your game engine is Adventure Game Studio | James Spanos

Hi everyone! In this episode I'm joined by James Spanos from Wormwood Studios. He is one of the most experienced Adventure Game Studio game developers alive! He programmed Primordia and Strangeland, and in this discussion, relays this experienced with acute sense of humour! Join us! See a discussion with James' colleague - Mark:    • Narrative, dialog and design of Adven...   WISHLIST Fallen Gods!: https://store.steampowered.com/app/16... Primordia: https://store.steampowered.com/app/22... Strangeland: https://store.steampowered.com/app/13... Website: http://www.wormwoodstudios.com/ Game Engineering Podcast Show links: https://podcasters.spotify.com/pod/sh... Spotify: https://open.spotify.com/show/7tExkDJ... Apple Podcasts: https://podcasts.apple.com/us/podcast... Youtube:    / @gameengineeringpodcast   RSS: https://anchor.fm/s/dd7643a4/podcast/rss X: https://x.com/g_engineering_
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Nov 23, 2024 • 1h 54min

Narrative, dialog and design of Adventure Games | Mark Yohalem on making Primordia and Strangeland

Hi everyone! In this episode I'm joined by Mark Yohalem from Wormwood Studios. He's lawyer by day, and game writer & designer by night. He worked for multiple titles over the years, in the adventure game genre as well as RPG. We focus on his two original narratives: world-renowned Primordia and Strangeland. WISHLIST Fallen Gods!: https://store.steampowered.com/app/16... Primordia: https://store.steampowered.com/app/22... Strangeland: https://store.steampowered.com/app/13... Website: http://www.wormwoodstudios.com/ Game Engineering Podcast Show links: https://podcasters.spotify.com/pod/sh... Spotify: https://open.spotify.com/show/7tExkDJ... Apple Podcasts: https://podcasts.apple.com/us/podcast... Youtube:    / @gameengineeringpodcast   RSS: https://anchor.fm/s/dd7643a4/podcast/rss X: https://x.com/g_engineering_

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