
two & a half gamers
This is a no BS gaming podcast. We share insights, knowledge and fun gossip relating to the topics of User Acquisition, Game Design and Ad monetisation. You will find here actionable insights in a fun and relaxed atmosphere. A safe space where we mimic the honesty of a 4am conference discussion. Enjoy & let us know your feedback!
Latest episodes

Jan 19, 2025 • 5min
*Emergency Episode* TikTok is Banned in the US! Now what?
The ban of TikTok in the United States has sparked widespread discussion, but the implications extend beyond the loss of a single social media platform. While some may dismiss TikTok as a trivial app, this situation is part of a broader historical pattern where access to popular media is used as a means of control. Examining the ban within this larger context offers a framework to understand its significance and may provide insights into future developments. US Supreme Court Upholds TikTok Ban Amid National Security Concerns
This is no BS gaming podcast 2.5 gamers session. Sharing actionable insights, dropping knowledge from our day-to-day User Acquisition, Game Design, and Ad monetization jobs. We are definitely not discussing the latest industry news, but having so much fun! Let’s not forget this is a 4 a.m. conference discussion vibe, so let's not take it too seriously.
Panelists: Jakub Remiar, Matej Lancaric
Youtube: https://youtu.be/xC_IuoC1J8w
Join our slack channel here: https://join.slack.com/t/two-and-half-gamers/shared_invite/zt-2um8eguhf-c~H9idcxM271mnPzdWbipg
---------------------------------------
Matej Lancaric
User Acquisition & Creatives Consultant
https://lancaric.me
Felix Braberg
Ad monetization consultant
https://www.felixbraberg.com
Jakub Remiar
Game design consultant
https://www.linkedin.com/in/jakubremiar
---------------------------------------
Takeaways
The TikTok ban was lifted after 13 hours!
---------------------------------------
Please share the podcast with your industry friends, dogs & cats. Especially cats! They love it!
Hit the Subscribe button on YouTube, Spotify, and Apple!
Please share feedback and comments - matej@lancaric.me
---------------------------------------
If you are interested in getting UA tips every week on Monday, visit lancaric.substack.com & sign up for the Brutally Honest newsletter by Matej Lancaric
Latest article - https://open.substack.com/pub/lancaric/p/match-3d-ua-playbook-real-data-inside?r=7qqaf&utm_campaign=post&utm_medium=web&showWelcomeOnShare=true
Do you have UA questions nobody can answer? Ask Matej AI - the First UA AI in the gaming industry! https://lancaric.me/matej-ai
Felix Latest Article -
https://www.felixbraberg.com/post/the-end-of-gam-and-admob-placement-refreshes

Jan 16, 2025 • 53min
Creative Trends in Mobile Games - December 2024
We dive into the latest creative trends and insights in the gaming industry, focusing on creative trends and strategies, emotional advertising, and the growing impact of AI in mobile game marketing.
---------------------------------------
PVX Partners offers non-dilutive funding for game developers.
Go to: https://pvxpartners.com/
They can help you access the most effective form of growth capital once you have the metrics to back it.
- Scale fast
- Keep your shares
- Drawdown only as needed
- Have PvX take downside risk alongside you
+ Work with a team entirely made up of ex-gaming operators and investors
---------------------------------------
This is no BS gaming podcast 2.5 gamers session. Sharing actionable insights, dropping knowledge from our day-to-day User Acquisition, Game Design, and Ad monetization jobs. We are definitely not discussing the latest industry news, but having so much fun! Let’s not forget this is a 4 a.m. conference discussion vibe, so let's not take it too seriously.
Panelists: Jakub Remiar, Felix Braberg, Matej Lancaric
Youtube:https://youtu.be/kjDRP7ZlvD0
Join our slack channel here: https://join.slack.com/t/two-and-half-gamers/shared_invite/zt-2um8eguhf-c~H9idcxM271mnPzdWbipg
---------------------------------------
Ready to transform your game from a hybrid to a hybrid business? Enter the SuperHybrid competition from December 2nd to January 30th for a chance to scale your game with epic publishing support from Supersonic full team of experts, up to $10K monthly while you iterate, $30K in bonuses when you hit milestones - and even more ways to win! Plus, they’re non-recoupable. Don't miss out. Submit your game Now!
Register here: https://supersonic.com/superhybrid/
---------------------------------------
Chapters
00:00 The Future of AI in Gaming
03:14 Celebrating Milestones and Announcements
06:05 Creative Trends in Mobile Gaming
08:53 The Rise of AI-Driven Creatives
11:57 Trends in Game Marketing and Creatives
14:47 The Impact of AI on Game Development
17:47 IP Infringement and Ethical Concerns
21:06 The Evolution of Game Creatives
23:53 Future Predictions for Mobile Gaming
26:52 Creative Strategies for Lowering CPI
28:38 Innovative Hooks and Game Creatives
30:39 Celebrity Cameos and Their Impact
32:55 The Rise of Merge Games
35:39 AI in Game Marketing
38:50 Understanding CPI and Campaign Scaling
41:38 The Evolution of Game Creatives
44:29 Satisfying Game Mechanics and ASMR Creatives
47:49 Trends in Game Development and Marketing
---------------------------------------
Matej Lancaric
User Acquisition & Creatives Consultant
https://lancaric.me
Felix Braberg
Ad monetization consultant
https://www.felixbraberg.com
Jakub Remiar
Game design consultant
https://www.linkedin.com/in/jakubremiar
---------------------------------------
Takeaways
AI is becoming increasingly relevant in the gaming industry.
The mobile gaming industry is heavily influenced by 4X!
Copying in the mobile gaming industry is rampant and often untraceable.
AI tools are revolutionizing the way game creatives are produced.
We express a desire for better quality creatives in the industry.
Ethical concerns regarding IP infringement are raised during the discussion.
Predictions for the future of mobile gaming are made based on current trends. Lowering CPI often involves outrageous hooks and creative strategies.
---------------------------------------
Please share the podcast with your industry friends, dogs & cats. Especially cats! They love it!
Hit the Subscribe button on YouTube, Spotify, and Apple!
Please share feedback and comments - matej@lancaric.me
---------------------------------------
If you are interested in getting UA tips every week on Monday, visit lancaric.substack.com & sign up for the Brutally Honest newsletter by Matej Lancaric

Jan 15, 2025 • 43min
Product trends for Mobile Games in 2025 by Jakub Remiar
In this episode, Jakub discusses the evolving landscape of mobile gaming, focusing on the impact of CPI and IDFA on user acquisition, product trends for 2025, and the adaptation of successful Steam games to mobile platforms.
He highlights the disruption in casual genres, particularly solitaire, and the evolution of hidden object games. His presentation also dives into the proliferation of fake creatives and mini-games, emphasizing the importance of templatization for success in the competitive mobile gaming market.
This is no BS gaming podcast 2.5 gamers session. Sharing actionable insights, dropping knowledge from our day-to-day User Acquisition, Game Design, and Ad monetization jobs. We are definitely not discussing the latest industry news, but having so much fun! Let’s not forget this is a 4 a.m. conference discussion vibe, so let's not take it too seriously.
Panelists: Jakub Remiar
Youtube: https://www.youtube.com/watch?v=duVmJbcTKaM
Join our slack channel here: https://join.slack.com/t/two-and-half-gamers/shared_invite/zt-2um8eguhf-c~H9idcxM271mnPzdWbipg
Chapters
00:00 The Impact of CPI and IDFA on User Acquisition
01:39 Product Trends for Mobile Games in 2025
07:52 Adapting Proven Steam Games to Mobile
12:15 Casual Genre Disruption: Solitaire and Beyond
19:51 The Evolution of Hidden Object Games
23:34 Fake Creatives and Mini-Game Proliferation
34:00 Templatization: The Key to Success in Mobile Gaming
---------------------------------------
Matej Lancaric
User Acquisition & Creatives Consultant
https://lancaric.me
Felix Braberg
Ad monetization consultant
https://www.felixbraberg.com
Jakub Remiar
Game design consultant
https://www.linkedin.com/in/jakubremiar
---------------------------------------
Takeaways
CPI and IDFA significantly affect user acquisition efficiency.
Adapting successful Steam games to mobile is crucial.
The mobile gaming market is seeing a trend towards casual genre disruption.
Hidden object games are becoming more casual and approachable.
Fake creatives are prevalent in the current app store landscape.
Templatization is essential for success in mobile gaming.
Fast iteration and adaptation are key to capturing trends.
Expertise in game adaptation is necessary for success.
The mobile gaming market is expected to see exciting new releases.
Understanding market trends is vital for game developers.
---------------------------------------
Please share the podcast with your industry friends, dogs & cats. Especially cats! They love it!
Hit the Subscribe button on YouTube, Spotify, and Apple!
Please share feedback and comments - matej@lancaric.me
---------------------------------------
If you are interested in getting UA tips every week on Monday, visit lancaric.substack.com & sign up for the Brutally Honest newsletter by Matej Lancaric
Latest article - https://open.substack.com/pub/lancaric/p/match-3d-ua-playbook-real-data-inside?r=7qqaf&utm_campaign=post&utm_medium=web&showWelcomeOnShare=true
Do you have UA questions nobody can answer? Ask Matej AI - the First UA AI in the gaming industry! https://lancaric.me/matej-ai
Felix Latest Article -
https://www.felixbraberg.com/post/the-end-of-gam-and-admob-placement-refreshes

Jan 13, 2025 • 46min
Magic Sort Review: The Next big thing in gaming. Or is it?
In this episode, we delve into the latest industry trends, focusing on Magic Sort, a game gaining significant attention in Türkiye. We explore its gameplay mechanics, monetization strategies, and user acquisition insights, highlighting the importance of production quality and effective ad strategies.
Our discussion also touches on the game's future prospects and the overall landscape of puzzle games in the market. Is Magic Sort the next big thing in gaming?
---------------------------------------
Ready to transform your game from a hybrid to a hybrid business? Enter the SuperHybrid competition from December 2nd to January 30th for a chance to scale your game with epic publishing support from Supersonic full team of experts, up to $10K monthly while you iterate, $30K in bonuses when you hit milestones - and even more ways to win! Plus, they’re non-recoupable. Don't miss out. Submit your game Now!
Register here: https://supersonic.com/superhybrid/
---------------------------------------
This is no BS gaming podcast 2.5 gamers session. Sharing actionable insights, dropping knowledge from our day-to-day User Acquisition, Game Design, and Ad monetization jobs. We are definitely not discussing the latest industry news, but having so much fun! Let’s not forget this is a 4 a.m. conference discussion vibe, so let's not take it too seriously.
Panelists: Jakub Remiar, Felix Braberg, Matej Lancaric
Youtube https://youtu.be/Pq0oDsdpc6Y
---------------------------------------
PVX Partners offers non-dilutive funding for game developers.
Go to: https://pvxpartners.com/
They can help you access the most effective form of growth capital once you have the metrics to back it.
- Scale fast
- Keep your shares
- Drawdown only as needed
- Have PvX take downside risk alongside you
+ Work with a team entirely made up of ex-gaming operators and investors
---------------------------------------
Join our slack channel here: https://join.slack.com/t/two-and-half-gamers/shared_invite/zt-2um8eguhf-c~H9idcxM271mnPzdWbipg
Chapters
00:00 Introduction to the Gaming Show
01:46 Magic Sort: The Next Big Thing
06:41 Gameplay Mechanics of Magic Sword
14:15 Monetization Strategies in Puzzle Games
20:22 User Acquisition and Revenue Insights
31:21 Ad Strategies and Future Prospects
---------------------------------------
Matej Lancaric
User Acquisition & Creatives Consultant
https://lancaric.me
Felix Braberg
Ad monetization consultant
https://www.felixbraberg.com
Jakub Remiar
Game design consultant
https://www.linkedin.com/in/jakubremiar
---------------------------------------
Takeaways
The gaming industry is evolving with new titles like Magic Sort.
Production quality is crucial for success in the gaming market.
User acquisition is a key factor in scaling a game.
The streak mechanic enhances player engagement and monetization.
Magic Sort has shown promising metrics since its launch.
Effective ad strategies are essential for user retention.
The importance of LiveOps features in maintaining player interest.
---------------------------------------
Please share the podcast with your industry friends, dogs & cats. Especially cats! They love it!
Hit the Subscribe button on YouTube, Spotify, and Apple!
Please share feedback and comments - matej@lancaric.me
---------------------------------------
If you are interested in getting UA tips every week on Monday, visit lancaric.substack.com & sign up for the Brutally Honest newsletter by Matej Lancaric
Latest article - https://open.substack.com/pub/lancaric/p/match-3d-ua-playbook-real-data-inside?r=7qqaf&utm_campaign=post&utm_medium=web&showWelcomeOnShare=true
Do you have UA questions nobody can answer? Ask Matej AI - the First UA AI in the gaming industry! https://lancaric.me/matej-ai

Jan 9, 2025 • 42min
Dark and Darker Review: Unique blend of survival & extraction
In this episode, we are focusing on the game Dark and Darker. We discuss its mechanics, survival elements, class systems, and monetization strategies.
The conversation also touches on the trends in mobile gaming and the importance of community engagement for game longevity.
At the end, we share insights on the game's hype and its potential impact on the gaming landscape.
---------------------------------------
Ready to transform your game from a hybrid to a hybrid business? Enter the SuperHybrid competition from December 2nd to January 30th for a chance to scale your game with epic publishing support from Supersonic full team of experts, up to $10K monthly while you iterate, $30K in bonuses when you hit milestones - and even more ways to win! Plus, they’re non-recoupable. Don't miss out. Submit your game Now!
Register here: https://supersonic.com/superhybrid/
---------------------------------------
This is no BS gaming podcast 2.5 gamers session. Sharing actionable insights, dropping knowledge from our day-to-day User Acquisition, Game Design, and Ad monetization jobs. We are definitely not discussing the latest industry news, but having so much fun! Let’s not forget this is a 4 a.m. conference discussion vibe, so let's not take it too seriously.
Panelists: Jakub Remiar, Felix Braberg, Matej Lancaric
Youtube: https://youtu.be/aDMkY559Vu4
Join our slack channel here: https://join.slack.com/t/two-and-half-gamers/shared_invite/zt-2um8eguhf-c~H9idcxM271mnPzdWbipg
---------------------------------------
PVX Partners offers non-dilutive funding for game developers.
Go to: https://pvxpartners.com/
They can help you access the most effective form of growth capital once you have the metrics to back it.
- Scale fast
- Keep your shares
- Drawdown only as needed
- Have PvX take downside risk alongside you
+ Work with a team entirely made up of ex-gaming operators and investors
---------------------------------------
Chapters
00:00 Introduction to the Gaming Landscape
02:57 Exploring Dark and Darker: Game Mechanics
05:46 Survival and Extraction Gameplay
09:06 Class Systems and Character Progression
11:53 Monetization Strategies in Gaming
14:49 Mobile Gaming Trends and Predictions
18:07 Community Engagement and Game Longevity
20:59 Final Thoughts and Future Outlook
---------------------------------------
Matej Lancaric
User Acquisition & Creatives Consultant
https://lancaric.me
Felix Braberg
Ad monetization consultant
https://www.felixbraberg.com
Jakub Remiar
Game design consultant
https://www.linkedin.com/in/jakubremiar
---------------------------------------
Takeaways
Dark and Darker features unique survival and extraction gameplay mechanics.
Class systems in games enhance player engagement and strategy.
Mobile gaming is becoming a significant focus for developers.
Community engagement is crucial for the longevity of games.
The thrill of gameplay is heightened by the risk of losing everything.
Monetization can be tied to gameplay mechanics, such as fear of loss.
The success of a game can be influenced by its hype and community support.
---------------------------------------
Please share the podcast with your industry friends, dogs & cats. Especially cats! They love it!
Hit the Subscribe button on YouTube, Spotify, and Apple!
Please share feedback and comments - matej@lancaric.me
---------------------------------------
If you are interested in getting UA tips every week on Monday, visit lancaric.substack.com & sign up for the Brutally Honest newsletter by Matej Lancaric
Latest article - https://open.substack.com/pub/lancaric/p/match-3d-ua-playbook-real-data-inside?r=7qqaf&utm_campaign=post&utm_medium=web&showWelcomeOnShare=true
Do you have UA questions nobody can answer? Ask Matej AI - the First UA AI in the gaming industry! https://lancaric.me/matej-ai

Jan 8, 2025 • 28min
The Evolution of Mobile Advertising Explained: How to make Ad revenue by Felix Braberg
Dive into the dynamic world of mobile advertising as Felix Braberg unpacks its evolution and the booming ad revenue market. Discover key insights on mediation platforms like AdMob and LevelPlay, and learn how developers can effectively maximize earnings. Strategies for soft launching apps and optimizing ad placements are also highlighted, providing actionable tips for anyone in the industry. It's a fun, informative session steeped in real-world experience, perfect for developers eager to scale their operations.

Jan 6, 2025 • 44min
Inspector Budget: UA Trends, Top Advertisers & Gaming Market December 2024
In this episode, we explore the latest trends shaping the gaming industry, focusing on user acquisition strategies, game performance metrics, and the evolving impact of advertising channels. We also explore the rise of new games, the top UA advertisers, the dynamics of real-money gaming, and how platforms like TikTok and Unity influence marketing and development. Packed with insights, we discuss top spenders and tackle the unique challenges of navigating the competitive December gaming market.
This is no BS gaming podcast 2.5 gamers session. Sharing actionable insights, dropping knowledge from our day-to-day User Acquisition, Game Design, and Ad monetization jobs. We are definitely not discussing the latest industry news, but having so much fun! Let’s not forget this is a 4 a.m. conference discussion vibe, so let's not take it too seriously.
Panelists: Jakub Remiar, Felix Braberg, Matej Lancaric
Podcast:
Join our slack channel here: https://join.slack.com/t/two-and-half-gamers/shared_invite/zt-2um8eguhf-c~H9idcxM271mnPzdWbipg
Chapters
00:00 Introduction to Gaming Trends and Insights
03:11 Inspector Budget: Analyzing Top Spenders
06:06 Deep Dive into Game Performance Metrics
09:08 Exploring User Acquisition Strategies
11:54 The Rise of New Games and Market Dynamics
14:56 Understanding Advertising Channels and Their Impact
17:53 Real Money Gaming and Its Growth
21:00 The Role of TikTok in Game Marketing
24:03 Unity and Its Influence on Game Development
26:45 Conclusion and Future Trends in Gaming
---------------------------------------
Matej Lancaric
User Acquisition & Creatives Consultant
https://lancaric.me
Felix Braberg
Ad monetization consultant
https://www.felixbraberg.com
Jakub Remiar
Game design consultant
https://www.linkedin.com/in/jakubremiar
---------------------------------------
Takeaways
Understanding the top spenders in the market can provide valuable insights for developers.
December is a challenging month for game revenues due to increased competition.
TikTok is a crucial platform for game marketing, reaching diverse audiences.
Unity's influence on game development is growing, but its effectiveness in user acquisition is questioned.
Analyzing game performance metrics is essential for understanding market dynamics.
Effective advertising strategies can significantly impact a game's success.
Engaging with the community for feedback can help improve content and strategies.
---------------------------------------
Please share the podcast with your industry friends, dogs & cats. Especially cats! They love it!
Hit the Subscribe button on YouTube, Spotify, and Apple!
Please share feedback and comments - matej@lancaric.me
---------------------------------------
If you are interested in getting UA tips every week on Monday, visit lancaric.substack.com & sign up for the Brutally Honest newsletter by Matej Lancaric
Latest article - https://open.substack.com/pub/lancaric/p/match-3d-ua-playbook-real-data-inside?r=7qqaf&utm_campaign=post&utm_medium=web&showWelcomeOnShare=true
Do you have UA questions nobody can answer? Ask Matej AI - the First UA AI in the gaming industry! https://lancaric.me/matej-ai
Felix Latest Article -
https://www.felixbraberg.com/post/the-end-of-gam-and-admob-placement-refreshes

Jan 2, 2025 • 56min
Exploring Path of Exile2: Pay for Convenience & Comfort
In this episode, we dive into the latest developments in the gaming world, focusing on Path of Exile 2. We explore the game's mechanics, its free-to-play model, and the historical context of the franchise. Our discussion also touches on player engagement, game balance, and community feedback, offering insights into the current state and future of the game.
Together, we unpack the intricacies of Path of Exile 2, delving into gameplay elements like solo self-found options, microtransactions, and the cosmetic economy. We examine the convenience of stash tabs, trading mechanics, and the in-game economy's dynamics, including inflation and player retention strategies. Additionally, we highlight the skill system's evolution, the PEO2 endgame's complexity, and how the free-to-play model and interoperability between the first and second games in the series shape the player experience.
This is no BS gaming podcast 2.5 gamers session. Sharing actionable insights, dropping knowledge from our day-to-day User Acquisition, Game Design, and Ad monetization jobs. We are definitely not discussing the latest industry news, but having so much fun! Let’s not forget this is a 4 a.m. conference discussion vibe, so let's not take it too seriously.
Panelists: Jakub Remiar, Felix Braberg, Matej Lancaric
Youtube: https://youtu.be/_yvviU7bbUs
---------------------------------------
PVX Partners offers non-dilutive funding for game developers.
Go to: https://pvxpartners.com/
They can help you access the most effective form of growth capital once you have the metrics to back it.
- Scale fast
- Keep your shares
- Draw down only as needed
- Have PvX take downside risk alongside you
+ Work with a team entirely made up of ex-gaming operators and investors
---------------------------------------
Join our slack channel here: https://join.slack.com/t/two-and-half-gamers/shared_invite/zt-2um8eguhf-c~H9idcxM271mnPzdWbipg
Chapters
00:00 Introduction to the Gaming Landscape
04:49 Exploring Path of Exile 2
11:40 The Evolution of Game Mechanics
18:20 Endgame Dynamics and Player Engagement
24:28 Challenges and Community Feedback
27:37 Game Development Insights and Future Plans
30:05 Microtransactions and Cosmetic Economy
33:50 Utility and Convenience in Gameplay
39:05 Trading and Economic Systems
41:53 Skill System and Gameplay Mechanics
45:06 Competition and Market Positioning
51:47 Free-to-Play Model and Player Engagement
---------------------------------------
Matej Lancaric
User Acquisition & Creatives Consultant
https://lancaric.me
Felix Braberg
Ad monetization consultant
https://www.felixbraberg.com
Jakub Remiar
Game design consultant
https://www.linkedin.com/in/jakubremiar
---------------------------------------
Takeaways
Path of Exile 2 is currently in early access with a focus on endgame content.
The game has a rich history and community-driven development.
Community feedback plays a significant role in game development.
The economy in Path of Exile 2 is experiencing inflation issues.
Microtransactions in Path of Exile 2 are not just cosmetic; they provide utility.
Stash tabs enhance convenience and organization for players.
Trading mechanics are essential for player engagement and economy.
The in-game economy experiences inflation cycles that affect item value.
Competitive play is intense, with players striving for top ranks.
---------------------------------------
Please share the podcast with your industry friends, dogs & cats. Especially cats! They love it!
Hit the Subscribe button on YouTube, Spotify, and Apple!
Please share feedback and comments - matej@lancaric.me
---------------------------------------
If you are interested in getting UA tips every week on Monday, visit lancaric.substack.com & sign up for the Brutally Honest newsletter by Matej Lancaric

Jan 1, 2025 • 36min
Top 10 Gaming Predictions for 2025: What to Expect by John Wright
In this episode, John Wright, VP of mobile games at Quali, shares his bold predictions for the gaming industry by 2025. He discusses the growing popularity of anime games and the rise of hybrid casual gaming. John emphasizes how AI will revolutionize game development and raise privacy issues in user acquisition. He also highlights the shift towards direct-to-consumer models and the emergence of alternative app stores, illustrating how these trends could reshape the gaming landscape.

Dec 30, 2024 • 47min
Softlaunch Sonar #7: The Evolution of CPI Testing in Gaming
In this episode, we explore the gaming industry's evolving landscape, focusing on CPI testing, game mechanics, and market trends. We also explore the new games in Soft Launch, the impact of new game launches, the disruption of traditional genres like Solitaire, and the potential of branded games like Barbie.
The conversation also touches on the strategies of various game developers, including Century Games and Voodoo, and explores the future of mobile gaming amidst changing consumer preferences.
This is no BS gaming podcast 2.5 gamers session. Sharing actionable insights, dropping knowledge from our day-to-day User Acquisition, Game Design, and Ad monetization jobs. We are definitely not discussing the latest industry news, but having so much fun! Let’s not forget this is a 4 a.m. conference discussion vibe, so let's not take it too seriously.
Panelists: Jakub Remiar, Felix Braberg, Matej Lancaric
Youtube: https://youtu.be/drc6KPJJlk4
Join our slack channel here: https://join.slack.com/t/two-and-half-gamers/shared_invite/zt-2um8eguhf-c~H9idcxM271mnPzdWbipg
Chapters
00:00 The Evolution of CPI Testing in Gaming
01:09 Introduction to the Gaming Show
02:34 Christmas Gifts and Personal Anecdotes
03:30 Game Analysis: Merge Plaza and Innovations
06:10 The Disruption of the Solitaire Category
10:00 Soft Launch Insights and Game Mechanics
12:28 Exploring New Game Genres and Trends
15:07 Barbie Merch and Market Potential
17:21 The Domino Game Trend
19:38 Voodoo's New Game Innovations
21:33 Century Games and Their Strategy
23:23 Post-Apocalyptic Game Mechanics
26:07 The Forex Game Landscape
30:12 The Future of Mobile Gaming and Trends
33:50 Final Thoughts and Predictions
---------------------------------------
Matej Lancaric
User Acquisition & Creatives Consultant
https://lancaric.me
Felix Braberg
Ad monetization consultant
https://www.felixbraberg.com
Jakub Remiar
Game design consultant
https://www.linkedin.com/in/jakubremiar
---------------------------------------
Takeaways
CPI testing has evolved, with mini-games becoming the new standard.
The gaming industry is experiencing significant disruptions, particularly in the Solitaire category.
Branded games like Barbie have potential but face challenges in execution.
Voodoo continues to innovate within the casual gaming space.
Century Games is a company to watch due to their strategic approach.
The 4X genre is becoming saturated with similar onboarding mechanics.
Post-apocalyptic themes are gaining traction in mobile games.
The importance of user acquisition strategies cannot be overstated.
The future of mobile gaming will likely see more integration of successful mechanics from various genres.
---------------------------------------
Please share the podcast with your industry friends, dogs & cats. Especially cats! They love it!
Hit the Subscribe button on YouTube, Spotify, and Apple!
Please share feedback and comments - matej@lancaric.me
---------------------------------------
If you are interested in getting UA tips every week on Monday, visit lancaric.substack.com & sign up for the Brutally Honest newsletter by Matej Lancaric
Latest article - https://open.substack.com/pub/lancaric/p/match-3d-ua-playbook-real-data-inside?r=7qqaf&utm_campaign=post&utm_medium=web&showWelcomeOnShare=true
Do you have UA questions nobody can answer? Ask Matej AI - the First UA AI in the gaming industry! https://lancaric.me/matej-ai
Felix Latest Article -
https://www.felixbraberg.com/post/the-end-of-gam-and-admob-placement-refreshes
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