Space-Biff! Space-Cast!

The Space-Biff! Space-Cast!
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May 17, 2023 • 1h 21min

Space-Cast! #29. Enduring Snake-Eyes

 What's the commonality between Shackleton's voyage to the Antarctic, brain hemorrhages, and the virtue of watching R-rated movies? Today, it's Amabel Holland's Endurance, a board game about the strength of the human spirit in the face of abject misery. Join Dan and Amabel as we chat about this game's difficult development, throwing out historical determinism, and why not every game should have a victory condition. 
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Apr 27, 2023 • 1h 12min

Book-Space! #24. Babel

Ever wondered what a translator's life is like? R.F. Kuang's Babel lends readers an accurate impression of higher education, British colonialism, and the magical powers of silversmithing. Join Brock, Summer, and Dan as we discuss this wonderfully dense and evocative book.
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Apr 19, 2023 • 1h 7min

Space-Cast! #28. Land and Conversation

The politics of the Spanish Civil War are complicated — which only makes it all the more impressive that Alex Knight's Land and Freedom distills them so elegantly into a three-player scrum for control of the Second Republic. Today, Alex joins us to discuss the genesis of his game, including how he solved the semi-cooperative problem with a silk bag, evolving the card-driven formula so popular in wargames, and the factional politics behind the gameplay. 
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Mar 30, 2023 • 1h 36min

Space-Cast! #27. No Rethemes

Dan Bullock is one of a handful of  up-and-coming  wargame designers determined to do things a little differently. Today, we sit down to chat about some of his games, including No Motherland Without, 1979: Revolution in Iran, and the yet-unpublished Blood & Treasure. Sadly, this was recorded before I'd played Bowie. Although maybe that's a good thing, since otherwise that's all we would have talked about.
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Feb 22, 2023 • 1h 35min

Space-Cast! #26. Voting for Women

Now that Tory Brown's supernal Votes for Women has escaped into the wild, it's time to sit down and discuss the important questions. Listen in as we chat about approachable "war" games, the importance of understanding one's political opposition, and why Brown chose to include a guano magnate's whining about Emmeline Pankhurst. As a bonus, we also delve into the game's relevance today. 
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Jan 19, 2023 • 56min

Space-Cast! #25. Nonsense Words

What's the difference between a puzzle and a game? Heck if we know. Today's Space-Cast delves into two puzzle titles by designer Blaž Gracar, the 18-card microgame All Is Bomb and the pen-and-transparent-sheet game LOK.  Listen in as we discuss both games, the value of nonsense words, and share some of our favorite puzzle recommendations. 
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Dec 1, 2022 • 1h 35min

Space-Cast! #24. Air, Land, & Snap

Like everybody else, Jon Perry and Dan Thurot have been playing Marvel Snap. Unlike everybody else, Jon Perry has designed games such as Time Barons, Scape Goat, and — more relevantly — Air, Land, & Sea. Listen in as we discuss lane battlers, Marvel Snap, the perils of porting digital games to tabletop, and much more. 
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Nov 18, 2022 • 49min

Space-Cast! #23. Watch Out! That's an Amabel!

Once again we're joined by Amabel Holland. This year, we discuss her forthcoming freebie game Watch Out! That's a Dracula!, along with legacy games, textually queer games, and a transition in the tone of her work.
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Nov 8, 2022 • 58min

Book-Space! #23. Uprooted

After a bit of a pause, the Space-Biff! Book-Space! returns to discuss natural magic vs. orderly magic, crusty old wizards vs. vigorous young witches, and Naomi Novik's Uprooted.
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Oct 13, 2022 • 1h 34min

Space-Cast! #22. My Father's Interview

Have you ever gone mad pursuing a parent's ambition? That's the topic of T.C. Petty III's My Father's Work, a game of intergenerational trauma, weird science, and scaring off your loved ones. Also an app.

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