

A Trip Down Memory Card Lane
David Kassin and Robert Kassin
Would you like to learn new things about your favorite video games, and the people who create them?
A Trip Down Memory Card Lane is a weekly video game history podcast that uses the current week in gaming history as a guide to tell you interesting stories about the history of video games, gaming consoles, game designers, the gaming studios they've founded, and more.
Join hosts David Kassin and Robert Kassin as they take an often-chronological look at the people, companies, technologies, and developmental processes that have helped bring your favorite video games to life on each week's trip down Memory Card Lane.
A Trip Down Memory Card Lane is a weekly video game history podcast that uses the current week in gaming history as a guide to tell you interesting stories about the history of video games, gaming consoles, game designers, the gaming studios they've founded, and more.
Join hosts David Kassin and Robert Kassin as they take an often-chronological look at the people, companies, technologies, and developmental processes that have helped bring your favorite video games to life on each week's trip down Memory Card Lane.
Episodes
Mentioned books

Mar 13, 2025 • 57min
Ep.237 – Springfield in Pixels: The Simpsons in Gaming
In 1991, The Simpsons Arcade Game brought Springfield’s chaos to life, letting fans punch, kick, and laugh their way through one of the most beloved beat-’em-ups of its era. In this episode, we explore how Konami captured the show’s sharp humor and distinctive art style, turning America’s favorite animated family into arcade icons. We trace the early days of The Simpsons in gaming, from Matt Groening’s comic strip roots and the hit TV series to the wave of 8-bit and 16-bit titles that followed. Our conversation also highlights the franchise’s impact on gaming culture and nostalgia. Join us as we brawl, joke, and relive The Simpsons Arcade Game on today’s trip down Memory Card Lane.Read transcript

Mar 6, 2025 • 53min
Ep.236 – The Wonders of the Swan: Bandai's Handheld Journey
In 1999, Bandai entered the handheld arena with the WonderSwan, a sleek and affordable console designed by legendary Game Boy creator Gunpei Yokoi. In this episode, we explore how Yokoi’s philosophy of “lateral thinking with withered technology” shaped the WonderSwan’s efficient design, long battery life, and unique vertical-and-horizontal gameplay. We trace Bandai’s journey from toy manufacturer to console contender, the system’s evolution through the WonderSwan Color and SwanCrystal, and its library featuring Final Fantasy, Digimon, and Gundam titles. Our conversation also reflects on Yokoi’s lasting legacy and how the WonderSwan became his final gift to gaming. Join us as we power on and rediscover the WonderSwan on today’s trip down Memory Card Lane.Read transcript

Feb 27, 2025 • 56min
Ep.235 – Episode 235: On the Frontlines: Command & Conquer Goes Renegade
In 2002, Westwood Studios stepped out of its strategy comfort zone with Command & Conquer: Renegade, a bold attempt to bring the C&C universe into first-person action. In this episode, we explore how the studio behind one of the most influential RTS franchises experimented with blending real-time strategy and FPS gameplay. We trace its origins from early 3D tech demos to its long-delayed release, and the challenges of translating base-building and resource management into boots-on-the-ground combat. Our conversation covers its reception, legacy, and the surprising fan-made sequel that keeps it alive today. Join us as we infiltrate, explode, and reminisce through Command & Conquer: Renegade on today’s trip down Memory Card Lane.Read transcript

Feb 20, 2025 • 58min
Ep.234 – Choices in the Storm: David Cage and the Art of Heavy Rain
In 2010, Heavy Rain redefined interactive storytelling, blending film and gameplay into an emotional, choice-driven experience. In this episode, we explore how musician-turned-director David Cage built Quantic Dream from scratch and transformed his creative vision into one of gaming’s most cinematic adventures. We trace his journey from composing for Cryo Interactive to founding Quantic Dream, developing early hits like Omikron and Fahrenheit, and eventually crafting the gripping tale of the Origami Killer. Our conversation dives into the game’s ambitious motion capture production, its emotional writing, and the legacy it left on narrative-driven games. Join us as we face the storm and explore Heavy Rain on today’s trip down Memory Card Lane.Read transcript

Feb 13, 2025 • 54min
Ep.233 – Get in, Sit Down, and Hang On: Riding Wild in Crazy Taxi
In 1999, Sega unleashed Crazy Taxi, an arcade sensation that captured the chaos and energy of city driving like never before. In this episode, we explore how director Kenji Kanno and Sega’s AM3 division turned the daily grind of taxi driving into pure adrenaline-fueled fun. We trace the game’s origins from Top Skater to its evolution on the powerful NAOMI arcade board and its breakout success on the Dreamcast. Our conversation covers its iconic soundtrack, real-world brand partnerships, and the sequels, spin-offs, and mobile games that kept the engine running for years. We also look at Sega’s 2023 tease of a new large-scale Crazy Taxi revival. Join us as we speed through traffic and time on today’s trip down Memory Card Lane.Read transcript

Feb 6, 2025 • 1h 1min
Ep.232 – The Birth of Demon's Souls: Origins of the Soulslike Genre
In 2009, Demon’s Souls defied convention, reviving challenge and mystery in an era of hand-holding games. In this episode, we explore how Hidetaka Miyazaki transformed a failing project at FromSoftware into the foundation of the Soulslike genre. We trace Miyazaki’s unlikely path from office worker to visionary director, the game’s troubled development, and Sony’s initial lack of faith that almost doomed it to obscurity. Our discussion dives into its punishing combat, haunting design, and innovative multiplayer that connected players through struggle and cooperation. We also look at how Demon’s Souls influenced Dark Souls, Bloodborne, and Elden Ring. Join us as we step through the fog and uncover the story behind Demon’s Souls on today’s trip down Memory Card Lane.Read transcript

Jan 30, 2025 • 55min
Ep.231 – Expanding the Quest: The Legacy of the Dragon Warrior Trilogy
In 1987, Dragon Warrior II expanded on its groundbreaking predecessor, paving the way for the evolution of console RPGs. In this episode, we revisit the origins of the Dragon Warrior trilogy, tracing how Yuji Horii, Koichi Nakamura, and Akira Toriyama built a franchise that transformed the role-playing genre. We explore how Dragon Warrior II introduced party-based combat, open-world exploration, and deeper storytelling—concepts that shaped everything from Final Fantasy to modern JRPGs. Our conversation also follows the trilogy’s rapid development, its Western localization challenges, and the cultural phenomenon it became in Japan. Join us as we gather our party and journey through the legacy of Dragon Warrior on today’s trip down Memory Card Lane.Read transcript

Jan 23, 2025 • 1h 1min
Ep.230 – Tilted Through Time: Bouncing Around The History of Pinball
Long before video games, there was pinball, a game of flashing lights, steel balls, and timeless skill. In this episode, we trace its fascinating journey from 18th-century French parlors to modern arcades, exploring how simple tabletop amusements evolved into electrified icons of entertainment. We discuss the innovations that shaped the game—from coin slots and flippers to microprocessors—and the moral panic that saw it banned in cities like New York. Our conversation dives into its golden age, decline, and surprising digital revival through virtual pinball. Join us as we pull the plunger and bounce through the history of pinball on today’s trip down Memory Card Lane.Read transcript

Jan 16, 2025 • 1h
Ep.229 – Reinventing Fear: The Evolution of Resident Evil 4
In 2005, Resident Evil 4 redefined survival horror and changed gaming forever. In this episode, we explore how Capcom’s long and complicated development process produced a masterpiece that balanced action, tension, and cinematic storytelling. We trace the many versions of the game—from the canceled Fog and Hook Man builds to Shinji Mikami’s final vision that reinvented the series with an over-the-shoulder camera and precise aiming. Our conversation dives into how its innovations inspired future classics like Gears of War, Dead Space, and The Last of Us, cementing its legacy as one of the most influential games ever made. Join us as we reload, aim steady, and survive Resident Evil 4 on today’s trip down Memory Card Lane.Read transcript

Jan 9, 2025 • 53min
Ep.228 – Apocalyptic Artistry: When Myth, Art, and Action Forged Darksiders
In 2010, Darksiders brought players to the brink of the apocalypse, combining mythic storytelling, brutal combat, and striking comic book artistry. In this episode, we explore how Joe Madureira, David Adams, and a small team at Vigil Games built their dream project from scratch—starting with four developers, a cracked monitor, and a pitch at E3. We discuss the challenges of their partnership with THQ, the lessons learned during production, and how their persistence gave rise to one of the most distinctive action-adventure franchises of its era. Our conversation also follows the studio’s evolution through bankruptcy, rebirth, and new studios like Gunfire Games and Airship Syndicate. Join us as we ride into the apocalypse with Darksiders on today’s trip down Memory Card Lane.Read transcript


