Deconstructor of Fun

Deconstructor of Fun
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Jun 17, 2022 • 55min

Tokenomics #11 Inside Illuvium’s $72m Land Sale with Economy Designer Khalid Alroumi

Against the backdrop of a crypto winter that has many a team re-evaluating their go-to-market plan, Illuvium pressed ahead with their land NFT sale, taking in over $72m in a well-organized, well run, low-gas fee land sale. In today’s episode, we go deep inside Illuvium with System and Economy Designer Khalid Alroumi. In this wide-ranging talk, we get an inside look at Illuvium and the many challenges the team faces as it works to forge a long-term sustainable, multi-game, token-based economy that balances the needs of multi different player types. This was an eye-opening conversation about what it is like working as an economy designer in this new frontier of architecting ownership-based digital economies. This interview is hosted by Ethan Levy, Executive Producer of Legendary: Heroes Unchained at N3TWORK, and Anton Backman, Principal at Play Ventures.
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Jun 16, 2022 • 1h 10min

TWIG #187 Spending $100k in Diablo Immortal / Saudi Arabia's grab of Embracer

This was a BIG week for console and PC games. We talk about Diablo 4, Modern Warfare 2, Overwatch 2, Stormgate... We got our first take on all of them. We also discuss Summer Game Fest, Saudi Arabia's $1B investment into Embracer, and how to optimally spend a massive stack of cash in Diablo Immortal. As always, we kick off the episode with corrections. Keep the (anonymous) feedback coming and we'll keep correcting ourselves. Links: Questions and Feedback Sponsors: Google, ironSource, Xsolla, Recur Hosts: Eric Kress, Adam Telfer and Eric Seufert 
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Jun 12, 2022 • 1h 10min

Building Supercell Under the Sun with Massimo Caporale, CPO at Bandai Namco Mobile

A couple of months ago we covered BANDAI NAMCO’s new studio in Barcelona assessing their 4-day work weeks, lack of hierarchy, and deadlines (you can read our analysis here). We concluded that it all sounded almost too good to succeed. Well, Massimo Caporale, who heads mobile publishing at the BANDAI NAMCO Mobile, heard our analysis and wanted to come on the podcast to elaborate more and share what they've learned thus far from building what many call the Supercell under the Barcelona sun. Kudos to Massimo for being open and taking the time to address our initial analysis.  Host and Guest: Mishka Katkoff & Massimo Caporale Links: Careers at BANDAI NAMCO Mobile Questions and Feedback Sponsors: ironSource, Xsolla, Recur
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Jun 10, 2022 • 56min

TWIG #186 Inside the decline of mobile games market / The impact of updates to Apple's SKAd Network

Adam does a light dive on Diabo Immortal after playing it intensively since launch. Eric Kress breaks down the decline of the mobile games market by looking at the performance of top genres and titles. Eric Seufert analyzes Apple's update to SKAd Network. The crew also talks E3, Pokemon Go passing $6 billion in lifetime revenue, and Summer Game Fest with Geoff Keighlye.  Links: Questions and Feedback Sponsors: Google, ironSource, Xsolla, Recur Hosts: Eric Kress, Adam Telfer, Eric Seufert and Laura Taranto
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Jun 7, 2022 • 1h 5min

Tokenomics #10 Writing a Kickass Whitepaper with Void Runners’ spacedog

Though veteran game designer spacedog chooses to remain anonymous, trust us, you've played some of the hit free-to-play games she has contributed to. As one of the developers behind the upcoming blockchain game Void Runners, spacedog recently authored the whitepaper for the game and iterated on it in public with her discord community.  In this interview, we discuss Void Runners, the considerations behind writing a whitepaper for your game, and what it's like to work on your game’s design in public. This interview is hosted by Ethan Levy, who currently serves as Executive Producer of Legendary: Heroes Unchained at N3TWORK.
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Jun 6, 2022 • 1h 27min

Battle Passes - Everything You Ought to Know and Then Some

The most comprehensive breakdown of the Battle Pass system in games. This analysis discusses best practices, biggest fumbles, and optimal ways to price and balance Battle Pass in your game.  Host and Guest: Mishka Katkoff & Javier Barnes Links: Questions and Feedback Sponsors: Google, ironSource, Xsolla, Recur
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Jun 2, 2022 • 55min

TWIG #185 Analysis of Sony's investor day / The $222 billion gaming market vs. global rececession

This episode is all about headwinds. The crew discusses the global mobile gaming market, which is according to Data.ai set to hit $222 billion this year. Eric Kress dissects Sony’s investor day. The crew also predicts Apex Mobile’s success, marvels Diablo Immortal, and discusses Catalyst Black as an example of why MOBAs just don’t work in the West. Links: Questions and Feedback Sponsors: Google, ironSource, Xsolla, Recur
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May 30, 2022 • 1h 5min

In-Game Ads for Console and PC Games - Opportunity or Threat?

Lately, there's been a lot of talk about Xbox building an advertising program and the implications this program may have on both business and players. We're joined by Dave Madden, President of PlayerWON, to discuss the best practices for in-game ads within PC and console games. Dave has plenty of insights to share as his company, PlayerWON, is the pioneer of in-game ads in the free-to-play console and PC games. Links: Dave Madden, PlayerWON, Deconstructor of Fun
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May 26, 2022 • 1h 9min

TWIG #184 Why EA is not for sale / TikTok’s push into gaming / Snap’s lower guidance

Eric Kress dismantles the rumors of EA being for sale. Eric Seufert analyzes Snap's multiple lowered guidances. Laura Taranto looks into TikTok's push into gaming. Team also discusses recent two big mobile launches: APEX Legends from EA and Dislyte from Lilith. And what would be a TWIG episode without hearing the latest of Kress' son's basketball life... Links: Questions and Feedback Sponsors: Google, ironSource, Appsflyer, Xsolla, Recur
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May 25, 2022 • 55min

Tokenomics #9 Understanding the WAX blockchain with gaming veteran Michael Rubinelli

Before he joined L1 solution WAX as their Chief Gaming Officer, Michael Rubinelli had a long and accomplished career in gaming. Spanning companies including EA, THQ, Midway, Take Two, Disney, and Kixeye, Michael’s career has taken him across many gaming platforms and business model transitions. In this interview, we talk about how WAX is the L1 solution purpose-built for gaming, the challenges of transitioning to blockchain gaming, the success WAX Studios has seen with Blockchain Brawlers as well as its role in game development and publishing. This interview is hosted by Ethan Levy, who currently serves as Executive Producer of Legendary: Heroes Unchained at N3TWORK.

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