

Dungeons & Drama
Falnix Campaign
Set in the fantasy realm of Falnix, a group of heroes known as The D'artagnans are led by the fierce Athena, embarking on epic adventures. With Tosh's humor, Diego's strategy, and Ríona's artistic spirit, they navigate a world meticulously crafted by their Dungeon Master, Callan. Drawing on legendary tales and timeless themes, this podcast subtly weaves elements of classic quests and iconic characters into its narrative, creating a rich fusion of fantasy and lore. Dungeons & Drama blends mystery, intrigue, combat, romance, humor, and unforgettable characters into an engaging RPG narrative.
Episodes
Mentioned books

Sep 3, 2024 • 2h 6min
Session 158 | Lux | The Hunt Is On
Tosh and Diego abscond from the masquerade to avoid being implicated in Otto's murder. Río stays and continues her flirtatious encounter with Prince Charming. Diego and Tosh attempt to find Sif, but Tosh is torn because he wants to see Seraphine. Prince Charming is called away but neither he nor Río wanted to say goodbye. Sif finds Tosh and the two get into a heated argument. Prince Charming and Aurelia catch up with Diego and Tosh in pursuit of Sif, and the hunt continues.

Aug 24, 2024 • 2h 10min
Session 157 | Lux | Masquerade
Río can barely contain her excitement; she and Sif run a few errands and stop by Atticus' home. Tosh keeps a weather eye out for Seraphine. Diego puts the finishing touches on his mask and sends a letter to Athena. Dressed to the nines, masks and all, the group attends the Lux Masquerade, where mysteries abound. Diego gets familiar with an on-edge Recent, Tosh finally makes contact with Otto, and Río plays cat-and-mouse with Telloh. Despite Otto's ostentatious and impudent behavior, Tosh persists in securing a private meeting with him for Sif. An incomprehensible musical number upsets Ríona. Sif and Otto have an intimate meeting with explosive results.

Aug 16, 2024 • 1h 38min
Session 156 | Lux | The Fall of Aranthor
The group has a lowkey discussion about Ríona's options, and she opts to search for answers at the library. Diego looks for clues at Lucius' last known location. Sif and Tosh bond over Mal Magnotos. Río helps with everyone's masks and pays tribute to an old friend. The group puts their box seats to good use and attends the theater.

Aug 13, 2024 • 1h 58min
Session 155 | Lux | Tipping The Scales
Tosh is able to converse with the half-elf but he isn't very forthcoming. Sif invisibly trails the duo back to the palace. Río attempts to heal the burns on Diego's arm, but makes a disquieting discovery. Invoking the dragon name for the first time, Río takes the blight into herself to spare Diego with horrific implications for her. Río still doesn't trust Gregori, but that doesn't stop Diego from picking his brain for answers.

Jul 3, 2024 • 2h 15min
Session 154 | Lux | Here Be Dragons
Diego trades information for information and learns some disconcerting news about Río's brother, Lucius. All roads lead back to Telloh and Río learns that he will be in attendance at the masquerade. Sif teaches Tosh more about the Mal Magnotos. The group meets up with others for a mysterious, clandestine event having something to do with dragons. A ritual is started, and Diego acts quickly. Shadowy figures in the distance may have answers Río needs.

Jun 29, 2024 • 1h 46min
Session 153 | Lux | Dancing Flames
Río shows the group around town, and everyone tries their hand at chalk art in the bohemian district. A mysterious woman takes an interest in Río's handiwork and invites her to a dragon rendezvous at a later time. Thalia makes another appearance, this time as a dance instructor at The Dancing Flames, where she teaches the latest routine to Río and the rest of the group. Tosh and Sif exchange more words about the future of Mal Magnotos. Diego and Río discuss their courtships and Diego gives Río some pointed advice.

Jun 25, 2024 • 2h 6min
Session 152 | Lux | The High Life
Río and Sif take note of an intriguing arrival in town. Tosh and Diego engage in retail therapy. The group attends a bathhouse. Sif and Tosh connect over Mal Magnetos.

Jun 24, 2024 • 1h 54min
Session 151 | Traveling + Lux | City Of Light
Sif makes a tough call that Diego disagrees with. The group encounters a traveler who shares insights on the road to Lux. Río gets more and more excited as they finally reach her favorite city. The girls go dress shopping for the masquerade and bump into a famous playwright.

May 28, 2024 • 1h 57min
Falnix Fables | (ZOT #6)
In lieu of a traditional Zone of Truth, we give you something brand new: Falnix Fables!
Host Calabard the Bard and his guests discuss the latest issue of “Falnix Fables,” live from the Purple Turtle Tavern! (Two drink minimum)
Featured guests/veteran adventurers:
Kimmantha the Barbarian,
Divine the Cleric,
Hexis the Warlock, and
Camel the Druid.
*Falnix Fables is a work of fiction set in an Alternate Dimension. Any similarities between the characters within and actual individuals should be considered coincidence. However, if you or a loved one have somehow traveled to or from that story/dimension via ancient curse, Wild Magic surge, angering Hexis the Warlock, etc., then we would like to hear from you!

May 23, 2024 • 18min
Session 150 | Traveling | Shrikes | RECAP
Unfortunately, this session did not record correctly so here is a recap!
The group acclimates to Sif as they get acquainted with each other. Sif discovers tell-tale signs of shrikes in the forest. Diego talks combat-strategy and masks with Sif. Río tells the group about the Lux masquerade and thinks the D'artagnans need another leader going forward. She holds Tosh's feet to the fire regarding the Mal Magnotos situation and his tendency to fly solo whenever the elves are involved. Sif and Tosh discuss the future of Mal Magnotos, including plans to acquire mercenaries from Otto (who we learn has been allowed entry into Mal Magnotos before and therefore may have a soft spot for helping them). We also learn that Otto is a reclusive older man in Lux who will almost certainly be in attendance at the masquerade. Thorns are encroaching on the road to Lux and the group encounters two shrikes, who have ensnared someone and are using them as bait. Combat ensues.