

Playdate Podcast
Panic
Playdate is the new handheld that comes with a unique 1-bit screen and 24 free games! The Playdate Podcast takes you behind the scenes for stories from game designers and developers, and the people who made the little yellow game console with a crank. Hear about the ups and downs of development, and get inspired to make your own Playdate games, using the free software development kit or Playdate’s no-code, browser-based game maker, Pulp!
Episodes
Mentioned books

Jul 5, 2022 • 35min
Lost Your Marbles
How narrative development company Sweet Baby branched out from client work to create their first in-house game: the quirky marble labyrinth/narrative adventure, Lost Your Marbles! Kim Belair and David Bedard discuss Sweet Baby’s mission to help marginalized people bring their talents to the games industry, and the team’s next projects for Playdate! Plus: Will Herring’s approach to creating characters, one-bit art, and sprites, and Neha Patel talks sound design and composing a hum-able soundtrack.
Show Notes
Sweet Baby’s website
David Bedard on Twitter
Kim Belair on Twitter
Will Herring on Twitter
Neha Patel on Twitter
Will Stacey on Twitter
Ayla Myers on Twitter
Felix Kramer on Twitter
Lost Your Marbles game page on Playdate’s website
Episode Transcript

Jun 21, 2022 • 23min
Pick Pack Pup
Game-jamming friends Nic Magnier and Arthur Hamer were so captivated by the announcement of Playdate that Nic built his own device (using parts found online and an old NES controller) and Arthur scrapped his fish processing plant designs for an adorable dog and an e-commerce warehouse. Here’s how the duo created their narrative match three puzzle game, Pick Pack Pup, featuring music by Logan Gabriel!
Show Notes
Nic Magnier on Twitter
Arthur Hamer on Twitter
Nic Magnier on itch.io
Arthur Hamer’s website
Logan Gabriel on Twitter
Logan Gabriel’s website
Nic’s DIY Playdate 1
Nic’s DIY Playdate 2
Nic’s DIY Playdate 3
Nic’s DIY Playdate 4
Game Maker’s Toolkit on itch.io
Can You Pet The Dog on Twitter
Idle Thumbs
Firewatch
Olly Moss
Pick Pack Pup game page on Playdate’s website
Episode Transcript

Jun 7, 2022 • 22min
Boogie Loops
Interdisciplinary artist, designer, technologist, and DJ May-Li Khoe teamed up with friend and independent researcher Andy Matuschak to make what they thought would be a fun project on a short timeline. While Playdate’s schedule extended a bit, and then a bit more, the pair had a great time creating a whimsical music and dance maker that is a joy to use. Lay down your drum and bass tracks, add a melody, and tell your pizza to twerk with this sparkly composer that’s full of fun details!
Show Notes
May-Li Khoe on Twitter
May-Li Khoe’s website
Andy Matuschak on Twitter
Andy Matuschak’s website
Andres Velasquez on Twitter
One Thousand Birds, sound design studio where Andres Velasquez is a partner and music creative director
Federico Ardila on Twitter
La Pelanga DJ Coalition
Scribble Together
MakeSpace
Mario Paint
The Story of Playdate
Playdate Mirror
Playdate on Twitter
Christa Mrgan on Twitter
Boogie Loops game page on Playdate’s website
Episode Transcript

May 24, 2022 • 18min
Crankin's Time Travel Adventure
How Katamari Damacy designer Keita Takahashi teamed up with animator Ryan Mohler, sound designer Matthew Grimm, and developer Shaun Inman to create “Crankin’s Time Travel Adventure,” the very first game ever developed for Playdate by someone outside of Panic, the company that makes the device. Keita’s seemingly simple idea led to deep gameplay, but was, at times, a challenge for the team to crank out!
Show Notes
Uvula
Keita Takahashi
Ryan Mohler
Matthew Grimm
Shaun Inman
Crankin’s Time Travel Adventure game page on Playdate’s website
Episode Transcript

May 10, 2022 • 28min
Casual Birder
When designer-turned-developer Diego Garcia first came up with the idea for Casual Birder, he never expected to fall in love with birdwatching himself. Here’s how he overcame some technical challenges (plus a bit of imposter syndrome!) and joined forces with composer and sound designer Max Coburn to create a Playdate game that’s funny, relaxing, and a good reminder that it’s ok to be into things without learning absolutely everything about them first.
Show Notes
Casual Birder on the Playdate Website
Diego Garcia’s Website
Max Coburn on SoundCloud
Max Coburn on Band Camp
Casual Birder game page on Playdate’s website
Episode Transcript

Apr 26, 2022 • 24min
Whitewater Wipeout
How Chuhai Labs got their hands on a Playdate, their epic Pitch Jam, and how the team came together to create a zen-like homage to a classic. This episode contains spiders, and mild spoilers for Whitewater Wipeout.
Show Notes
Chuhai Labs
Atari Lynx
California Games
Merch
Playdate Software Development Kit
Nova
Unreal Engine
Busan Indie Connect
BitSummit
Whitewater Wipeout game page on Playdate’s website
Episode Transcript

23 snips
Apr 12, 2022 • 1h 36min
The Story of Playdate
How an offhand idea to mark the 15th anniversary of a software company launched a decade-long saga of twists, turns, and mini-boss battles that led to a handheld gaming console as surprising and unique as its creators. It’s dangerous to go alone. Take this adorable yellow box, and let’s get crankin’… on the story of Playdate.
Show Notes
Playdate website
Teenage Engineering
Nintendo Game and Watch
Famicom Disk System
Metric Designworks
Episode Transcript