Growth Masterminds: mobile growth podcast

Singular
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Nov 19, 2021 • 14min

Modeling SKAN data for better iOS mobile marketing insights

If you’re doing mobile marketing on iOS, you pretty much have to use Apple’s SKAdNetwork. But SKAN has serious issues, including privacy-focused censorship thresholds: You don’t get all the data, so you can’t determine device-level granular marketing performance. That means you can’t get great ROAS and ROI data ... and that makes optimizing advertising hard. Now, there might be a solution using data science and machine learning to model the missing conversions and re-surface the missing data. To check it out, we’re chatting with Singular product manager Evyatar Ram.
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Nov 1, 2021 • 29min

China mobile: learning from Alibaba, Tencent, mobile commerce

What can we learn about the future of mobile from China? The Chinese mobile market is the largest on the planet, and has uniquely Chinese characteristics: super apps, social livestream shopping, key opinion leaders and fan economies, and more. In this episode of Growth Masterminds, we chat with Moonie Zhu, co-founder of ETOC (E-commerce to China) about the Chinese market, how to enter it, what's different, what we can learn from it, and more ...
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Sep 15, 2021 • 20min

InMobi CEO on data, privacy, payment freedom on iOS, & InMobi Telco

We chat with InMobi CEO Abhay Singhal on Epic vs Apple, IDFA and iOS 14.5, and especially the company's new InMobi Telco on-device platform. "There are over 800 telcos in the world and each one, if you talk to them today, has an ambition of becoming a large media company," Singhal says. We're seeing on-device ad platforms achieve significant success, with companies like ironSource Aura, AppNext, and Digital Turbine scoring very high on the 2021 Singular ROI Index. Most of them include on-device app discovery via a persistent experience on new devices and a set-up wizard upon activation. They can tie into the home and/or lock screens, and offer live updates on new apps to try. We also chat about IDFA and iOS 14.5, the Epic Games vs Apple legal settlement impacting third-party payment options on iOS, and much more ... 0:00 On-device app discovery 3:10 Lock screen and home screen ads 5:09 Telcos as media companies 8:11 Custom version of Android? 9:32 iOS 14 and IDFA 14:40 Apple vs Epic Games
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Aug 16, 2021 • 20min

Boosting app monetization AND user retention: AppLike CEO Jonas Thiemann

Monetization and retention can seem like the opposite ends of a continuum ... a zero-sum game where focusing on monetization kills retention. Not necessarily, says AppLike CEO Jonas Thiemann. AdJoe, one of their brands, has a unique ad placement that earns players money for installing and playing games they're interested in ... including the game they saw the ad in. He says it's the perfect balancing of incentives between users, publishers, and advertisers, and that's why 80 out of the top 100 grossing apps on Android are using AdJoe, users are making $20-20 a month, and some publishers are taking home six-figure paydays daily.
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Aug 9, 2021 • 28min

After attribution: what's next in marketing measurement

First-party data? Content fortresses? Incrementality? 2020 was crazy for everyone. 2021 is crazier for mobile marketers, who are facing complete disruption in how they keep score, measure success, and report on growth. Attribution's not gone, but it is changing. You still get some last-click data in iOS with SKAdNetwork, and of course on Android, but it's less clear, less direct, and -- for Android -- probably not long-lived. What other data do you have to measure the impact of your marketing? That exactly what we chat about with Tinuiti's Liz Emery ... possibly the smartest agency-based marketer. We chat about iOS 14.5, Android 12, Facebook AMM (advanced mobile measurement) deprecation, opportunities, media mix modeling, incrementality, first-party data, mergers & acquisitions, and much, much more. We end with this: what will remain true in marketing ... regardless of technology, data, and regulation changes? 0:00 Everything is broken 1:49 Attribution + more data 5:04 In-app analytics for marketers 6:28 Historical data for marketers 8:28 Flight to Android? 10:39 Facebook Advanced Mobile Measurement (AMM) 14:02 Android app set ID and more 16:19 First party data 18:12 Mergers & acquisitions & content fortresses 22:06 Owned media, lifecycle marketing, social 23:52 Agencies and mobile marketing 27:37 Liz rocks
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Jul 9, 2021 • 18min

Why Vungle bought JetFuel and what it means for the mobile marketing landscape

We’ve had more billion-dollar adtech acquisitions in the first quarter of 2021than in the previous several years combined, according to LUMA. What’s going on? Could it be … all the talk of third-party cookie deprecation? The reality of the IDFA apocalypse? New levels of competition? Changing marketing channels and opportunities? Or … a new emphasis on platform services and first-party data? We’re going to find out. Vungle is part of this acquisition frenzy. Vungle has acquired no fewer than 4 companies in the past 9 months, including, most recently, JefFuel, an influencer marketing platform. Today we’re chatting with Vungle’s SVP of Revenue, Scott Silverman, about why.
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Jun 14, 2021 • 30min

Apple's SKAdNetwork is a huge bonus for kids apps, says Kidoz co-CEO Eldad Ben Tora

Many mobile marketers are less than happy with Apple's new iOS 14.5 and SKAdNetwork, Apple's privacy-safe mobile advertising attribution framework.  But developers and publishers of kids' apps are not among them. In fact, SKAdNetwork might just be the best thing that's happened to kids' apps. Now, as Kidoz co-CEO Eldad Ben Tora says, marketers can actually do user acquisition at scale for kids' apps. And publishers can monetize safely via ads. In this podcast ... 0:00 Intro 0:44 Kids' apps market size 5:17 What is Kidoz? 11:38 User acquisition for kids apps 15:01 Marketing to kids vs parents 17:38 Monetization of kids' apps 23:06 Integration with Singular 25:00 Why focus on kids?
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Jun 3, 2021 • 30min

Cloud gaming is a game-changer for marketers: chatting with Bluestack's new Now.gg VP Ben Armstrong

Now.gg is launching a new cloud gaming service. And while there are dozens of startups and giant tech companies doing the same, Now.gg is from Bluestacks, which has over 500 million users play Android games on the web. Now gaming is moving to the cloud. And that means huge changes for marketers and user acquisition specialists. While it's early days, being able to market a game by sharing a link that someone can start playing a game with instantly is an entirely different ball game than marketing an Android or iOS app. In this episode of Growth Masterminds (check out the audio podcast!) I chat with Ben Armstrong, a Bluestacks and Now.gg VP, about the new service, about what it means for mobile, and about how marketers can take advantage of it. Check the video here: https://www.youtube.com/watch?v=hXJmxzOOaFk Check the story here: https://www.singular.net/blog/cloud-gaming-user-acquisition/
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May 15, 2021 • 44min

Mobile app success in China: pitfalls, challenges, and secrets, with Josh Burns

The list of Western apps that have made it big in China is not long. There are some great games on that list, including ones from major studios Supercell and Riot Games. Games like Cut the Rope and Fruit Ninja made the cut, and Subway Surfers and PUBG are big globally as well as in China. But as Josh Burns explains, it’s probably easier to list the apps that failed. He has a lot of experience with apps in general and China in particular.  As a former exec at 6waves and EA and founder of DigitalDevConnect, Burns has helped launch games for Kabam, Nexon, and Atari. He’s managed games with IP from Disney, Starz, Eminem, and the BBC. Now, among a few other things, Burns helps top grossing mobile games enter the China market. I chatted with him recently, and along with a lot of advice about what NOT to do, he shared 12 keys to success in bringing mobile apps to China.  Here’s his best insight about taking apps and games from the west and bringing them east. If you'd prefer to read this than watch this, the 12 keys are available on the Singular blog: https://www.singular.net/blog/mobile-app-success-in-china/
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Apr 2, 2021 • 19min

Adtech upheaval: why Digital Turbine bought Fyber, and what's happening in the ecosystem

What is happening in the mobile adtech ecosystem? Is it the rise of platforms? The need for size to fight the heavyweight contenders of mobile advertising? Consolidation to accumulate and stockpile more first-party data in an era of increasingly scarce second and third party information? Or just a need to acquire revenue on the path to going public? Whatever it is, we are seeing a massive acceleration in mergers and acquisitions in the mobile marketing and adtech ecosystems. Applovin bought Adjust, Vungle bought GameRefinery, Verve bought Nexstar. District M and Sharethrough. Magnite (formerly Rubicon) bought SpotX just a few months ago … and, of course, the ink has barely dried on the $400 million Digital Turbine acquisition of AdColony. In this episode of Growth Masterminds, we chat with Offer Yehudai, president at Fyber, and Matt Tubergen, EVP corporate development and strategy at Digital Turbine about their deal ... and the wider implications in the ecosystem.

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