Fun Problems

AJ Brandon and Peter C. Hayward
undefined
11 snips
Sep 20, 2024 • 1h 25min

#34 - Unhelpful Advice

Explore the quirky world of game design with humorous insights on the challenges of giving unhelpful advice. Discover the significance of catchy game titles and the art of thematic integration to enhance player experience. Gain valuable perspectives on balancing professional aspirations with the joy of hobbyist creation. Learn about the power of collaboration and personal branding in a competitive market, all while embracing the fun and creativity that drives game development.
undefined
11 snips
Aug 16, 2024 • 47min

#33 - Play Patterns

Dive into a world of play patterns as the hosts examine what makes game mechanics truly engaging. They discuss innovative strategies in board games and the impact of diverse interactions on player experiences. Discover the unique features of card games that shape gameplay dynamics. Nostalgic tales of childhood toys add a personal touch, revealing how these memories influence creativity and imagination. Join them as they explore how to disrupt repetitive patterns to keep gameplay fresh and exciting!
undefined
21 snips
Jul 20, 2024 • 55min

#32 - Fundamentals of Game Design and the Magic Circle

Dive into the world of game design as the hosts explore what makes games fun and engaging. They dissect the differences between striving and accomplishment games, emphasizing enjoyment over mere winning. The magic circle concept is introduced, highlighting how reality's rules can be suspended for better player experiences. Hear about innovative mechanics in Cozy Hollow that foster cooperation and the delicate balance between fun and challenge. Explore hidden trackable information's role in gameplay dynamics, ensuring players remain engaged and entertained.
undefined
11 snips
Jun 18, 2024 • 1h 15min

#31 - Foundational Games

Exploring the importance of foundational games in game design and the influence of Magic: The Gathering. Delving into board games with multi-faceted economies and organic gameplay elements, comparing FlameCraft and Canvas, and innovative gameplay mechanics. Exploring asymmetry in games and the impact of coupling in game design. Discovering the unique use of Rondelles in a board game and enjoying game nights with friends.
undefined
6 snips
May 31, 2024 • 1h 13min

#30 - Minimum Viable Prototype

Explore the world of Minimum Viable Prototypes (MVPs) in board game design, emphasizing functionality over aesthetics. Learn about creating simple prototypes for effective playtesting and the significance of iterative development. Discover anecdotes about developing mechanisms for games like Battle Bugs, the importance of playtesting MVPs, and the efficiency of Component Studio. Dive into the challenges and camaraderie of game design with two board game publishers sharing humorous anecdotes and insights.
undefined
May 2, 2024 • 1h 16min

#29 - The absolute best way to Prototype

Today we talk about The absolute best way to prototype either of has found-component studio! We talk about the strengths (and weaknesses) of the program, and why you should be using it.  funproblemspodcast@gmail.com Facebook/Twitter: @FunProblemsPod Fun Problems Discord: https://discord.gg/BjerXtQ3Me Big thanks to Eduard Matei for our theme song! See omnystudio.com/listener for privacy information.
undefined
Jan 26, 2024 • 25min

Intuitive Rules – Peter solo episode!

An unedited, one-take, no intro or outro episode! Enjoy! See omnystudio.com/listener for privacy information.
undefined
18 snips
Aug 18, 2023 • 1h 23min

#28 - Cutting Rules and Rules Exceptions

Dive into cutting rules and exceptions in game design, scarcity mindset, and the impact of pandemic on board game conventions. Explore the importance of rule consistency, abundance mentality, and hand size limits in games. Learn about prototyping software comparison, exceptional preferences in board games and musicals, and stories in music and film. Delve into church concepts, Marvel Snap sponsorship, and invite listener feedback.
undefined
Jul 29, 2023 • 31min

#27 - Game State

Today we talk about Game State; how and when to track it, and how to consider it's use in game design. funproblemspodcast@gmail.com Facebook/Twitter: @FunProblemsPod Fun Problems Discord: https://discord.gg/BjerXtQ3Me Big thanks to Eduard Matei for our theme song! See omnystudio.com/listener for privacy information.
undefined
Jul 9, 2023 • 8min

RIP (Zebras and Horses)

What happened to Fun Problems?

The AI-powered Podcast Player

Save insights by tapping your headphones, chat with episodes, discover the best highlights - and more!
App store bannerPlay store banner
Get the app