Troubleshooting Agile

A weekly problem-solving session for all things agile
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Apr 17, 2018 • 18min

Finding the Motivation to Learn - & Stay Agile

In this week's podcast we move on to the final Agile Principle, number 12: "At regular intervals, the team reflects on how to become more effective, then tunes and adjusts its behaviour accordingly." The hard truth is that learning is horrible. It means coming face to face with your own inadequacies, and challenging them. Consequently, mustering up the motivation to learn is too easily and too often avoided. Squirrel and Jeffrey discuss their own experiences with the importance of reflection and some troubleshooting techniques to make learning easier. They also discuss: -How we all need to keep sharpening the saw, because if we're constantly producing we're not learning. -Using Production Vs Production Capacity, from 7 Habits of Highly Influential People, to remind ourselves of this. -How Marginal Gains, just 1%-per-day, compound to make a huge difference over time. -How, unexpectedly, it is often something as simple as poor relationships that are blocking the natural learning a company would like to have. It's much easier to blame the circumstances than have difficult conversations, and this blocks development. Therefore, we have a challenge for our listeners: Look at your current circumstances, at what you think the problems are, reflect, and then ask yourself: what's currently preventing you from taking action on those problems (and that means YOU. You individually. Saying your boss is an idiot is not an answer). There are always opportunities available to you, should you choose to take them. If you agree or disagree with us, let us know, via email, Twitter or in a review below. We'd love to take on some of your cases in upcoming episodes. *** SHOW LINKS: -The 12 Agile Principles: http://agilemanifesto.org/principles.html -James Clear on Marginal Gains: https://jamesclear.com/marginal-gains -The 7 Habits Of Highly Effective People, by Stephen R Covey: https://www.stephencovey.com/7habits/7habits-habit7.php -London Organisational Learning Meetup: https://www.meetup.com/en-AU/London-Action-Science-Meetup/ *** We'd love to hear any thoughts, ideas or feedback you have regarding the show. Email us: agile@troubleshootingagile.com Tweet us: twitter.com/TShootingAgile Also, if you'd like to leave us a review on iTunes (or just like and subscribe), you'll find us here: itunes.apple.com/gb/podcast/troub…d1327456890?mt=2
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Apr 11, 2018 • 12min

The Squirrel Test

This week we take a short break from the Agile Principles to discuss The Squirrel Test - 12 questions to help founders improve their scale-up company's performance. We also find out if Squirrel, in creating the test, has practiced what he's preached regarding the agile principles. Has he produced working software? Sought early feedback? Kept it simple? Made the most of face-to-face communication? Retained a constant pace? Created a supportive environment for his team? Find out in this week's podcast. We'd like to apologise for the sound quality this week. With Jeffrey on the road we had some mic difficulties that we were unable to fix. We thought about not posting an episode at all, but didn't want to disappoint regular listeners by missing a week. So, again, our apologies for the quality. Next week we will be back to a silky smooth sound. *** LINKS: -The Squirrel Test: http://squirreltest.com -The Joel Test: https://www.joelonsoftware.com/2000/08/09/the-joel-test-12-steps-to-better-code/ *** We'd love to hear any thoughts, ideas or feedback you have regarding the show. Email us: agile@troubleshootingagile.com Tweet us: twitter.com/TShootingAgile Also, if you'd like to leave us a review on iTunes (or just like and subscribe), you'll find us here: itunes.apple.com/gb/podcast/troub…d1327456890?mt=2
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Apr 4, 2018 • 27min

Inspire a Mutiny and Become a Self-Organizing Agile Team

In this week's Podcast we're on to the penultimate Agile Principle, number 11: 'The best architectures, requirements, and designs emerge from self-organizing teams.' Amongst much more, we discuss: -How what should actually constitute a team is the sharing of a problem, not a manager. -The importance of employing a dynamic team approach, rather than a static one, to solving problems. -How the unique specificity of this principle is designed to get us away from the old 'phase' approach and avoid costly hand-offs. -Specific techniques to inspire a mutiny and become a self-organizing team, with some lessons from Stephen Bungay's 'The Art of Action', such as how to employ Direct Opportunism. -The Spotify model and the importance of shunning the easy route of adopting an off-the-shelf model. *** SHOWNOTES: -The 12 Agile Principles: http://agilemanifesto.org/principles.html -Alistair Cockburn's mighty fine Koan for Agile development: "Management tells the workers to mutiny. The workers refuse" http://alistair.cockburn.us/Self-organization+means+mutiny -Stephen Bungay's brilliant book, 'The Art of Action': https://www.amazon.co.uk/Art-Action-Leaders-between-Actions/dp/1857885597/ -The unique case of the General Electric plant in Durham, North Carolina: http://www.fastcompany.com/magazine/28/ge.html -Spotify's self-organised teams, not an off-the-shelf model to copy: https://labs.spotify.com/2014/03/27/spotify-engineering-culture-part-1/ -Sign up to CITCON in Vienna, there aren't many spaces left: http://citconf.com/ *** We'd love to hear any thoughts, ideas or feedback you have regarding the show. Email us: agile@troubleshootingagile.com Tweet us: twitter.com/TShootingAgile Also, if you'd like to leave us a review on iTunes (or just like and subscribe), you'll find us here: itunes.apple.com/gb/podcast/troub…d1327456890?mt=2
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Mar 28, 2018 • 15min

The Art of Agile Simplicity

We're on to Agile Principle 10 this week: "Simplicity - the art of maximizing the amount of work not done - is essential." In comparison to the dark old days when the Agile Manifesto was written, the way projects are simplified and broken down seems a huge improvement. But simplicity plays an essential role in achieving the all-important first Agile Principle of "satisfying the customer through early and continuous delivery of valuable software," so Squirrel and Jeffrey discuss why this principle is still so important today. They discussed: -How simplicity asks you to exercise discipline and restraint. -How Elephant carpaccio helps to provide an environment in which that restraint is easier. -How simplicity is not just a call for businesses to restrain themselves in their demand for features, but for developers to restrain themselves in their demand for best practices- and how they can employ YAGNI instead. -What YAGNI is. -How to build a whole application's worth of software without actually writing any software. *** SHOWNOTES: -The 12 Agile Principles: http://agilemanifesto.org/principles.html -Alistair Cockburn's brilliant Elephant Carpaccio lesson: http://alistair.cockburn.us/Elephant+carpaccio -What is YAGNI?: https://en.wikipedia.org/wiki/You_aren%27t_gonna_need_it -Zapier: https://zapier.com/ -IFTTT: https://ifttt.com/ *** We'd love to hear any thoughts, ideas or feedback you have regarding the show. Email us: agile@troubleshootingagile.com Tweet us: twitter.com/TShootingAgile Also, if you'd like to leave us a review on iTunes (or just like and subscribe), you'll find us here: itunes.apple.com/gb/podcast/troub…d1327456890?mt=2
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Mar 21, 2018 • 21min

Enhancing Agility Through Technical Excellence and Good Design

This week on the Troubleshooting Agile podcast it's Agile Principle 9: "Continued attention to technical excellence and good design enhances agility." The dark old days of big up-front design may send shivers down the spine, but the Lean Startup 'move fast and break things' approach of scrapping design altogether goes too far. Jeffrey and Squirrel ask how principle #9 can be used to find balance between the two. They also discuss how a shared body of knowledge is the key to making quicker and better decisions in regards to technical excellence and good design; and ways in which managers can expand this body of knowledge through Lunch and Learns and making bad judgements well. *** SHOWNOTES: -The 12 Agile Principles: http://agilemanifesto.org/principles.html -The Boy Scout Rule, from Uncle Bob: http://programmer.97things.oreilly.com/wiki/index.php/The_Boy_Scout_Rule -Uncle Bob himself: https://en.wikipedia.org/wiki/Robert_C._Martin - Martin Fowler on Event Sourcing: https://martinfowler.com/eaaDev/EventSourcing.html *** We'd love to hear any thoughts, ideas or feedback you have regarding the show. Email us: agile@troubleshootingagile.com Tweet us: twitter.com/TShootingAgile Also, if you'd like to leave us a review on iTunes (or just like and subscribe), you'll find us here: https://itunes.apple.com/gb/podcast/troubleshooting-agile/id1327456890?mt=2
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Mar 14, 2018 • 16min

Indefinite Sustainable Pace Vs Crunch Time Cramming

In this week's episode of Troubleshooting Agile we are on to Agile Principle 8: "Agile processes promote sustainable development. The sponsors, developers, and users should be able to maintain a constant pace indefinitely." Drawing on sport psychology, Al Pacino movies and their years of consulting experience, Squirrel and Jeffrey discuss and troubleshoot a number of fascinating issues surrounding this principle: -How many people find this the easiest Agile Principle to argue with, and, in doing so, entirely miss the point. -Why the Hollywoodesque idea of "Crunch Time" and pulling-an-all-nighter may appeal to Theory X bosses and the delusional, but is detrimental to productivity and long-term effectiveness. -Why you need to ensure that exceptions to your sustainable pace really are the exception. -How, when it comes to psychology, recovery, nutrition, environment and support, Software Developers and Professional Athletes are not so dissimilar, if long-term effectiveness is what you're after. -How constant pace works as a counter-balance to the dangers of a team focussed purely on Customer Delivery. *** LINKS: -The Agile Principles: http://agilemanifesto.org/principles.html -Cost of Delay: https://en.wikipedia.org/wiki/Cost_of_delay - The Challenger Launch Decision: Risky Technology, Culture, and Deviance at NASA: https://www.amazon.co.uk/Challenger-Launch-Decision-Technology-Deviance/dp/0226851761 -Any Given Sunday, with Al Pacino and the "Inch by Inch" speech: https://en.wikipedia.org/wiki/Any_Given_Sunday *** We'd love to hear any thoughts, ideas or feedback you have regarding the episode. You can email us, here: agile@troubleshootingagile.com Tweet us, here: twitter.com/TShootingAgile Or find our website, here: troubleshootingagile.com/ Also, here is a link to our iTunes: itunes.apple.com/gb/podcast/troub…d1327456890?mt=2 If you have a moment, please like, subscribe and share with your friends. We really appreciate it.
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Mar 7, 2018 • 18min

Working Software is the Primary Measure of Progress

It's Episode 9 of the Troubleshooting Agile podcast! This week we're discussing Agile Principle 7: "Working software is the primary measure of progress." Some of the topics we cover are: -The importance of "moving past the 'phase model' or the 'percent-of-budget model'" in measuring progress. -How Burn-Up/Down Charts simplify and optimise the process of measuring progress by assigning value only to that which provides value to the customer. -And how they also build trust between the business and software development sides of a company by delivering regularly. -The dangerous pitfall of taking Agile Principal 7 too literally and finding yourself toiling away in a Feature Factory. -How to avoid this pitfall by motivating your team with Type Y Management - perhaps taking inspiration from Star Trek's Jean-Luc Picard - and focussing on Business Outcomes. -That an unexpected outcome of focussing on 'working software' is often less software. 'But the software you end with, you know works. And you know it matters.' ** LINKS: -The 12 Agile Principles - http://agilemanifesto.org/principles.html -An extract from Alistair Cockburn's brilliant Crystal Clear: A Human-Powered Methodology for Small Teams on Earned-Value and Burn-Charts - http://alistair.cockburn.us/Earned-value+and+burn+charts -Mary and Tom Poppendieck's brilliant book on Lean Software Development - https://www.amazon.co.uk/Lean-Software-Development-Agile-Toolkit/dp/0321150783 -John Cutler's blog on how to tell if you're working in a Feature Factory - https://hackernoon.com/12-signs-youre-working-in-a-feature-factory-44a5b938d6a2 *** We'd love to hear any thoughts, ideas or feedback you have regarding the episode. You can email us, here: agile@troubleshootingagile.com Tweet us, here: twitter.com/TShootingAgile Or find our website, here: troubleshootingagile.com/ Also, here is a link to our iTunes: itunes.apple.com/gb/podcast/troub…d1327456890?mt=2 If you have a moment, please like, subscribe and share with your friends. We really appreciate it.
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Feb 28, 2018 • 22min

Efficiency & Effectiveness Through Face-to-Face Conversation

In Episode 8 of Troubleshooting Agile it's Agile Principle 6: "The most efficient and effective method of conveying information to and within a development team is face-to-face conversation." A few of the things we discuss: -The pros and cons of different communication channels. -Looking at Alistair Cockburn's book "Agile Software Development", why micro-gestures and physical interaction make face-to-face communication so much richer. -Why we need to remember that "a Story Card is a promise for a conversation". -The origins of CRC Cards back in the 90, and their real value as a conversational tool and in building a shared understanding. -How effective communication also increases the effectiveness of isolated reflective thought. -How to apply this principle effectively to distributed and remote teams. -"Don't measure your software productivity by linear feet of documentation on the shelf." *** LINKS: -Chapter 3 of Alistair Cockburn's Agile Software Development: http://alistair.cockburn.us/ASD+book+extract%3A+%22Communicating,+cooperating+teams%22/v/slim -Alistair's Richness of Communication graph: http://alistair.cockburn.us/get/2287 -Alistair on coining "A story card is a promise for a conversation": http://alistair.cockburn.us/Origin+of+user+story+is+a+promise+for+a+conversation -CRC Cards: http://www.extremeprogramming.org/rules/crccards.html -Jeff Bezos's Management Tool for Self-Discipline: http://blog.idonethis.com/jeff-bezos-self-discipline-writing/ *** We'd love to hear any thoughts, ideas or feedback you have regarding the episode. You can email us, here: agile@troubleshootingagile.com Tweet us, here: twitter.com/TShootingAgile Or find our website, here: troubleshootingagile.com/ Also, here is a link to our iTunes: itunes.apple.com/gb/podcast/troub…d1327456890?mt=2 If you have a moment, please like, subscribe and share with your friends. We really appreciate it.
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Feb 21, 2018 • 24min

Motivating Individuals and Trusting Your Agile Team

This week, in Episode 7 of Troubleshooting Agile, we discuss Agile Principle Number 5: "Build projects around motivated individuals. Give them the environment and support they need, and trust them to get the job done." Talking points this week include: -Why perceptions of this principle differ immensely depending on whether your adopt Theory X or Theory Y. -Directed Opportunism - and who used it better, General Clausewitz in 1870 or Darth Sidious a long, long time ago. -How trusting your team and recognising the ingenuity inherent within all employees creates psychological safety that motivates your staff and advances your business. -Different ways to deal with an unyielding Theory X-er. -How to recognise when it's come down to a case of "change your organisation or change your organisation." And finally, can you can think of a good Theory Y boss/environment depicted in TV or Film? (think corporate Mr Miyagi) Let us know down below, or Tweet us @TShootingAgile and we'll give your ideas a shout out in an upcoming episode. *** LINKS: -The 12 Agile Principles: http://agilemanifesto.org/principles.html -Stephen Bungay's 'The Art of Action': https://www.amazon.co.uk/dp/B01HPVHLHG/ref=dp-kindle-redirect?_encoding=UTF8&btkr=1 -The LEAP Institute: http://dramador.com/the-leap-institute/ -Niels Pfläging's blog, 'Why we cannot learn a damn thing from Semco, or Toyota': https://vision.haufe.de/blog/en/why-we-cannot-learn-a-damn-thing-from-semco-or-toyota/ *** We'd love to hear any thoughts, ideas or feedback you have regarding the episode. You can email us, here: agile@troubleshootingagile.com Tweet us, here: twitter.com/TShootingAgile Or find our website, here: troubleshootingagile.com/ Also, here is a link to our iTunes: itunes.apple.com/gb/podcast/troub…d1327456890?mt=2 If you have a moment, please like, share and subscribe. We really appreciate it.
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Feb 14, 2018 • 19min

Agile Principle 4: Business & Developers Working Together Daily

In Episode 6 of Troubleshooting agile we talk about the Fourth Agile Principle: 'Business people and developers must work together daily throughout the project.' Some of the topics discussed are: -Why this is the only principle containing the word MUST. -How to easily overcome a principle which at first sight can appear impractical to implement. -What business people can do that developers can't. -The importance of customer proxies in bridging the communication gap between departments. -How this speeds everything up and helps developers maintain their flow. -As well as motivating teams, through trust and inclusion, in a way that can spark innovation. -Eating your own dogfood *** LINKS: -The 12 Agile Principles: agilemanifesto.org/principles.html *** We'd love to hear any thoughts, ideas or feedback you have regarding the episode. You can email us, here: agile@troubleshootingagile.com Or send us a tweet, here: twitter.com/TShootingAgile Or you can find our website, here: troubleshootingagile.com/ Also, here is a link to our iTunes: itunes.apple.com/gb/podcast/troub…d1327456890?mt=2 Please like, share and subscribe.

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