The Game Business Show

Hosted by Christopher Dring
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Sep 25, 2025 • 46min

Are video game companies getting their release dates wrong?

In this edition of The Game Business Show, we dive into video game release dates, featuring the latest stats from Newzoo. We also welcome the data firm’s director of market intelligence Emmanuel Rosier onto our Show.Rosier shares his views on where the industry may be going wrong when it comes to setting dates, and we also chat about Epic Games’ Fortnite monetisation U-turn, the Xbox price rises, and the rebrand of GDC. This is a public episode. If you would like to discuss this with other subscribers or get access to bonus episodes, visit www.thegamebusiness.com
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Sep 23, 2025 • 16min

Jagex prepared to take financial hit to save RuneScape

In today's interview edition of The Game Business Show, we speak to new Jagex CEO Jon Bellamy where we discussed the firm's efforts to rescue its main RuneScape product. We also chatted about the incredible success of Old School RuneScape, the firm's surprise shadow drop for RuneScape Dragonwilds, the state of the game market, secret Jagex hit Scum and more! This is a public episode. If you would like to discuss this with other subscribers or get access to bonus episodes, visit www.thegamebusiness.com
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Sep 18, 2025 • 59min

Are video game consoles in trouble?

On today’s episode of The Game Business Show, we reunite with Stephen Totilo, the man who guest-hosted on our first ever episode. And this time, we discuss retro games, the latest Nintendo Direct and the future of video game consoles. This is a public episode. If you would like to discuss this with other subscribers or get access to bonus episodes, visit www.thegamebusiness.com
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Sep 16, 2025 • 30min

Life after Sega: Can newly independent Relic and Amplitude rejuvenate strategy games

In this episode of The Game Business Show, we speak to two former Sega studios: The real-time strategy experts Relic Entertainment, and the 4X strategy developer Amplitude. In both of our short charts with the two CEOs, we discuss their journey to independence, the challenges and opportunities in the strategy space, and their ambitions for the future.  This is a public episode. If you would like to discuss this with other subscribers or get access to bonus episodes, visit www.thegamebusiness.com
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Sep 11, 2025 • 56min

Developers are holding back game features due to online safety laws

In this week’s edition of The Game Business, we tackle the legislation that is forcing developers to introduce age verification and other measures into its games, and how that is impacting studios. To help us understand all that, we’ve enlisted the help of media, tech and IP legal veteran Isabel Davies (currently plying her trade at Wiggin), who joins us as this week’s Guest Host.Davies and Chris also chat about ‘dark patterns’, Capcom’s console concerns, the blockbuster success of Hollow Knight: Silksong, and a whole lot more. Including the news that we are doing another live show, this time in London. This is a public episode. If you would like to discuss this with other subscribers or get access to bonus episodes, visit www.thegamebusiness.com
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Sep 9, 2025 • 29min

Can Atari make its retro games strategy profitable?

In this week's edition of The Game Business Show, Atari CEO Wade Rosen talks about the challenges of making retro games a success in 2025, the state of the classic games market, building sequels to classic games, and the firm's journey to profitability This is a public episode. If you would like to discuss this with other subscribers or get access to bonus episodes, visit www.thegamebusiness.com
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Sep 4, 2025 • 37min

Over 50% of the job cuts in video games are in California

In this week's slightly different News/Analysis show, we invite video games job guru Amir Satvat to share statistics about the challenges in the video games jobs market. We discuss the industry's move away from North America, the rise of AI, the decline in remote working, the role of unions and, erm, Nintendo. This is a public episode. If you would like to discuss this with other subscribers or get access to bonus episodes, visit www.thegamebusiness.com
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Sep 2, 2025 • 25min

The Indiana Jones developer has a fight club in its basement

This week on The Game Business Show, Chris talks to two leaders from MachineGames - Jens Andersson and Pete Ward - about the unique culture within the Swedish developer. They discuss the firm's love of making Quake and Doom maps, what to consider when building for Game Pass, and all the things they discovered while making the first actually good Indiana Jones adventure in decades This is a public episode. If you would like to discuss this with other subscribers or get access to bonus episodes, visit www.thegamebusiness.com
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Aug 28, 2025 • 53min

LEGO Batman: Legacy of the Dark Knight was the biggest announcement of Gamescom 2025

This week on The Game Business Show, we discuss the biggest themes and games from Gamescom 2025, utilising data from Fancensus, Game Discover and Press Engine. And Chris is joined by Ampere Analysis games boss Piers Harding-Rolls to dive into the numbers.Elsewhere, Chris speaks to Bloober Team CEO Piotr Babieno on the growing horror genre, and his grand designs for Nintendo.Plus, we ask indie publishers about the number of smaller teams fleeing the launch of Hollow Knight: Silksong. This is a public episode. If you would like to discuss this with other subscribers or get access to bonus episodes, visit www.thegamebusiness.com
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Aug 26, 2025 • 48min

Cyberpunk 2077’s troubled launch taught CD Projekt the value of physical events

Today's The Game Business Show is one we put on in front of a live audience at Gamescom 2025, and specifically The Keywords Studios Supercharged Summit. In this episode, we discuss announcing games, the value of game events, the state of the media, supporting communities, building assets and the future of video game marketing. We are joined by four experts. PR veteran and Indigo Pearl founder Caroline Miller, media investor and Eurogamer founder Rupert Loman, CD Projekt's VP of PR Michał Platkow-Gilewski and head of studio at creative agency ICHI Worldwide Samantha Lester. This is a public episode. If you would like to discuss this with other subscribers or get access to bonus episodes, visit www.thegamebusiness.com

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