
Software Engineering Radio - the podcast for professional software developers
Software Engineering Radio is a podcast targeted at the professional software developer. The goal is to be a lasting educational resource, not a newscast. SE Radio covers all topics software engineering. Episodes are either tutorials on a specific topic, or an interview with a well-known character from the software engineering world. All SE Radio episodes are original content — we do not record conferences or talks given in other venues. Each episode comprises two speakers to ensure a lively listening experience. SE Radio is brought to you by the IEEE Computer Society and IEEE Software magazine.
Latest episodes

Nov 4, 2007 • 8min
Episode 75: The New Website
In this special Episode we briefly discuss our new website. We will migrate to our new website during the coming week. If you experience any difficulties, contact the team or temporarily go to the old site at seradio.libsyn.com.

Nov 3, 2007 • 45min
Episode 74: Enterprise Architecture II
Enterprise Architecture is already common practice in most Fortune 100 companies. As the topic is comparably young, knowledge about it is not so widespread in the Software Architects Community, who deals mostly with project architectures. In this episode Alex speaks with Wolfgang Keller who has practical experience as an enterprise architect and has written a book on the topic. He is a Partner with BusinessGlue Consulting. They are specializing in the relationship between EAM and SOA. This episode gives a rough overview what Enterprise Architecture actually is touches the standards in the field and also gives hints on the practical work of Enterprise Architects.

Oct 24, 2007 • 1h
Episode 73: Real Time Systems with Bruce Powel Douglass
This episode is a conversation with Bruce Powel Douglass on real time systems. We started by discussing what real time software is, and explored the difference between hard and soft real time. We then looked at different scheduling strategies, and the meaning of terms like urgency and importance in the context of scheduling. Next was a discussion of typical architectural styles for real time systems and how architectures are described in this context. This led us to a discussion about the importance of modeling, formalisms and languages as well as the role of automatic code generation from those models. We then looked at how to model QoS aspects and the role of SysML for modeling real time systems. We then had a brief look at which programming languages are used these days for real time systems and the role of static analysis to determine various properties of those programs in advance. The last part of the discussion focused on some best practices for building real time systems, the challenges in distributed real time systems and how real time systems can be tested effectively.

Oct 17, 2007 • 53min
Episode 72: Erik Meijer on LINQ
This episode is a discussion with Erik Meijer on LINQ. This is a relatively technical discussion about the following topics: what is LINQ, what are the common abstractions between the different data structures one can access with LINQ, what is the relationship to established languages for querying, how does the integration into the type system of the host language work, how to specify the mapping between the language level classes and the data, and how optimizations are implemented (lazy loading, prefetching, etc.).

Oct 13, 2007 • 32min
Episode 71: Survey Results
In this Episode I talk about the results of the listener survey and reply to some of the suggestions and criticism expressed in survey replies.

Oct 4, 2007 • 53min
Episode 70: Gerard Meszaros on XUnit Test Patterns
In this episode we talk with Gerard Meszaros about problems and challenges doing unit testing in real-world projects. Starting from a short discussion about the importance of automated unit testing we spend most of this episode to talk about every day problems doing unit testing and how those problems can be solved. Based on this book on xunit testing patterns, Gerard talks about his experiences with unit test smells as an analogy to code smells. He describes an impressive set of unit testing patterns to overcome those difficult testing situations and illustrates them with nice examples everybody doing unit testing will feel familiar with.

Sep 24, 2007 • 57min
Episode 69: Nico Josuttis on SOA (SOA Pt. 3)
This Episode is part five in our (probably ongoing) series on service oriented architecture. In this episode we talk to Nico Josuttis, who has recently published a book on this topic. As its title "SOA in Practice" suggests, it is a very pragmatic book based on Nico's experience as architect and project lead in a number of enterprise-level projects - not all of them had been called SOA, since they at the time the term was not yet coined. The episode discusses some technical aspects of SOA (such as loose coupling, messaging and ESBs), but mainly focusses on non-technical aspects of implementing an SOA.

Sep 14, 2007 • 54min
Episode 68: Dan Grossman on Garbage Collection and Transactional Memory
This episode features a discussion with Dan Grossman about an essay paper he wrote for this year's OOPSLA conference. The paper is about an analogy between garbage collection and transactional memory. In addition to seeing the beauty of the analogy, the discussion also serves as a good introduction to transactional memory (which was mentioned in the Goetz/Holmes episode) and - to some extent - to garbage collection.

Sep 4, 2007 • 49min
Episode 67: Roundtable on MDSD and PLE
This is a roundtable discussion on model-driven software develoment and product line engineering. It was recorded at the Model-Driven Development and Product Lines: Synergies and Experience conference in October 2006 in Leipzig.
The panelists are:
Axel Uhl, SAP
Danilo Beuche, Pure Systems
Juha Pekka Tolvanen, MetaCase
Tom Stahl, b+m
Ruediger Schilling, Delta Software Technology

Aug 24, 2007 • 41min
Episode 66: Gary McGraw on Security
This episode features an interview with the software security expert Gary McGraw. Gary explains why this topic is so important and gives several security deficiencies examples that he found in the past. The second half of the interview is about his latest book 'Exploiting Online Games' where he explains how online games are hacked and why this is relevant to everybody, not only gamers in their 'First Life'.