
Bonfire Conversations
Welcome to Bonfire Conversations, a podcast where we gather around the metaphorical bonfire to share inspiring stories, explore creative journeys, and ignite deep, meaningful dialogues. Hosted by Hamidreza Nikoofar, each episode delves into the minds of remarkable individuals across various fields, including music, film, art, and beyond.Join us as we chat with influential guests, uncovering the passions, challenges, and triumphs that shape their unique paths. Whether you’re a creator seeking inspiration or simply a curious mind eager to learn from the best, Bonfire Conversations is your invitation to sit back, relax, and enjoy the warmth of genuine human connection.Available on YouTube and all the major podcast streaming services:https://li.sten.to/bdrq39ec
Latest episodes

Mar 31, 2020 • 15min
Alex Hutchinson (Director of Assassin's Creed 3, Far Cry 4, Journey to the Savage Planet)
A chat with Alex Hutchinson about his legendary career. He is the game designer of The Sims, Spore and the director of Assassin's Creed 3, Far Cry 4 and the newly released, Journey to the Savage Planet.Support the show

Mar 24, 2020 • 1h 9min
Jordan Thomas (BioShock 2's Creative Director): The Story So Far
In this episode, I talked to Jordan Thomas, the designer of Thief: Deadly Shadows, Director and Writer of BioShock 2 and The Blackout Club. We talk about his past, breaking into the video game industry, working with Ken Levine on BioShock and some new interesting insights about his career. Support the show

Feb 24, 2020 • 1h 14min
Hamidreza Saeedy (Children of Morta's Narrative Designer): Story of a Family - Farsi
In this episode, I had a chat with my friend Hamidreza Saeedy about writing and designing the acclaimed indie ARPG, Children of Morta. Since both of us speak Farsi, I thought it'd be cool to do it this way, so, sorry if you don't know the language.Support the show

Dec 1, 2019 • 1h 18min
Codemasters' Audio Team: How to make sounds for a racing game?
In this special episode, I had an awesome conversation with eight awesome guys from Codemasters working on the audio of their games and specially GRID. This conversation is gold for all the sound designers and anyone working with audio in the game industrySupport the show

Nov 15, 2019 • 31min
Mark Petty (Borderlands 3's Audio Director): Sound of Mayhem
A chat with the audio director of Gearbox Software about sound and creating the audio experience of Borderlands 3.Support the show

Nov 7, 2019 • 29min
Terry Hess (The Outer World's Environment Artist): Creating a Galaxy
In this episode, I had a talk with Terry Hess, lead environment artist of The Outer Worlds. We talked about creating the world of this huge game and environmental story-telling.Check out Terry's amazing work: https://www.artstation.com/terryhesshttp://terryhess.com/Support the show

Nov 2, 2019 • 1h 30min
David Chateauneuf: (Outlast's Game Designer): All About Horror
A deep and fun conversation with David Chateauneuf, co-founder of Red Barrels and Game Designer of Outlast games. We talk about everything related to the horror genre, crazy stories, games, movies, and techniques of making a horror game like Outlast.Support the show

Oct 31, 2019 • 1h 3min
Johan Söderqvist (Battlefield V Composer): War Stories
In this episode, I had the honor to talk to the legendary Johan Söderqvist, composer of many great films like Let the Right One In, Kon-Tiki and Battlefield 1 and Battlefield V. We talk about Johan's background, work and writing emotional music.Support the show

Oct 18, 2019 • 1h 6min
Aryan Hanbeck (Gears 5's Art Director): How The Coalition created the art of Gears of War's Future
In this episode, Aryan Hanbeck talks about becoming an artist in video games, how to go up the ladder in the industry, Gears 4 and 5 art style and continuing the saga of this beloved series.Support the show

Sep 26, 2019 • 1h 4min
Jehanne Rousseau (Greedfall's Lead Writer): 50 people, 3 years
In this episode, I chat with Jehanne Rousseau, CEO of Spiders and Lead Writer of Greedfall. We talk about her past, making Greedfall, one of the best RPGs of the year with only 50 in 3 years.Support the show