

Bonfire Conversations
Hamidreza Nikoofar
Welcome to Bonfire Conversations, a podcast where we gather around the metaphorical bonfire to share inspiring stories, explore creative journeys, and ignite deep, meaningful dialogues. Hosted by Hamidreza Nikoofar, each episode delves into the minds of remarkable individuals across various fields, including music, film, art, and beyond.Join us as we chat with influential guests, uncovering the passions, challenges, and triumphs that shape their unique paths. Whether you’re a creator seeking inspiration or simply a curious mind eager to learn from the best, Bonfire Conversations is your invitation to sit back, relax, and enjoy the warmth of genuine human connection.Available on YouTube and all the major podcast streaming services:https://li.sten.to/bdrq39ec
Episodes
Mentioned books

Aug 18, 2020 • 43min
Bradley D. Meyer (Ghost of Tsushima's Audio Director)
An interview with Bradley D. Meyer, Audio Director at Sucker Punch. In this video chat, we talk about Bradley's background, Ghost of Tsushima, the ins and outs of the industry, his techniques, and the way Sucker Punch recruits new sound designers and composers.To get more from "Wassup Conversations" visit: www.nikoofarmusic.comTo keep up with Brad, check out his Twitter handle https://twitter.com/auralsurgeonYou can keep up with each episode and guests of Wassup Conversations on my Twitter ht...

Jul 18, 2020 • 60min
Josef Fares (Founder of Hazelight, It Takes Two, A Way Out)
A chat with Josef Fares, Founder of Hazelight Studios, director of Brothers: A Tale of Two Sons, A Way Out and It Takes Two. In this episode, we talk about Josef's background, his techniques, and his life as a game director.Support the show

Jun 1, 2020 • 54min
Weird Wolves: Raphaël Colantonio & Ava Gore (Weird West, Dishonored)
In this episode, I had a chat with Raphaël Colantonio & Ava Gore, members of the Weird Wolves band. Raphaël Colantonio is the founder of Arkane Studios and the brain behind Dishonored series and his new game, Weird Wolves.You can watch the video version of this conversation on Wassup Conversations YouTube channel.www.weirdwolves.comwww.facebook.com/weirdwolvesmusichttps://open.spotify.com/track/2W36qvN2HgqjFANZUanDs8www.nikoofarmusic.comSupport the show

May 13, 2020 • 39min
Sarah Lynn (XCOM Chimera Squad's Producer)
A cool conversation with my cool guest, Sarah Lynn. She is the producer at Firaxis Games, working on XCOM and Civilization series. Her recent work is XCOM: Chimera Squad.Support the show

Apr 17, 2020 • 40min
Wolcen: Lords of Mayhem's Composers: (Cédric Baravaglio and Jean-Gabriel Raynaud)
In this episode, I speak with two talented music composers of Wolcen: Lords of Mayhem about composing that game and trailers for films like Star Wars: Rise of Skywalker.Support the show

Mar 31, 2020 • 15min
Alex Hutchinson (Director of Assassin's Creed 3, Far Cry 4, Journey to the Savage Planet)
A chat with Alex Hutchinson about his legendary career. He is the game designer of The Sims, Spore and the director of Assassin's Creed 3, Far Cry 4 and the newly released, Journey to the Savage Planet.Support the show

Mar 24, 2020 • 1h 9min
Jordan Thomas (BioShock 2's Creative Director): The Story So Far
In this episode, I talked to Jordan Thomas, the designer of Thief: Deadly Shadows, Director and Writer of BioShock 2 and The Blackout Club. We talk about his past, breaking into the video game industry, working with Ken Levine on BioShock and some new interesting insights about his career. Support the show

Feb 24, 2020 • 1h 14min
Hamidreza Saeedy (Children of Morta's Narrative Designer): Story of a Family - Farsi
In this episode, I had a chat with my friend Hamidreza Saeedy about writing and designing the acclaimed indie ARPG, Children of Morta. Since both of us speak Farsi, I thought it'd be cool to do it this way, so, sorry if you don't know the language.Support the show

Dec 1, 2019 • 1h 18min
Codemasters' Audio Team: How to make sounds for a racing game?
In this special episode, I had an awesome conversation with eight awesome guys from Codemasters working on the audio of their games and specially GRID. This conversation is gold for all the sound designers and anyone working with audio in the game industrySupport the show

Nov 15, 2019 • 31min
Mark Petty (Borderlands 3's Audio Director): Sound of Mayhem
A chat with the audio director of Gearbox Software about sound and creating the audio experience of Borderlands 3.Support the show