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Bonfire Conversations

Latest episodes

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Jun 1, 2020 • 54min

Weird Wolves: Raphaël Colantonio & Ava Gore (Weird West, Dishonored)

In this episode, I had a chat with Raphaël Colantonio & Ava Gore, members of the Weird Wolves band. Raphaël Colantonio is the founder of Arkane Studios and the brain behind Dishonored series and his new game, Weird Wolves.You can watch the video version of this conversation on Wassup Conversations YouTube channel.www.weirdwolves.comwww.facebook.com/weirdwolvesmusichttps://open.spotify.com/track/2W36qvN2HgqjFANZUanDs8www.nikoofarmusic.comSupport the show
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May 13, 2020 • 39min

Sarah Lynn (XCOM Chimera Squad's Producer)

A cool conversation with my cool guest, Sarah Lynn. She is the producer at Firaxis Games, working on XCOM and Civilization series. Her recent work is XCOM: Chimera Squad.Support the show
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Apr 17, 2020 • 40min

Wolcen: Lords of Mayhem's Composers: (Cédric Baravaglio and Jean-Gabriel Raynaud)

In this episode, I speak with two talented music composers of Wolcen: Lords of Mayhem about composing that game and trailers for films like Star Wars: Rise of Skywalker.Support the show
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Mar 31, 2020 • 15min

Alex Hutchinson (Director of Assassin's Creed 3, Far Cry 4, Journey to the Savage Planet)

A chat with Alex Hutchinson about his legendary career. He is the game designer of The Sims, Spore and the director of Assassin's Creed 3, Far Cry 4 and the newly released, Journey to the Savage Planet.Support the show
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Mar 24, 2020 • 1h 9min

Jordan Thomas (BioShock 2's Creative Director): The Story So Far

In this episode, I talked to Jordan Thomas, the designer of Thief: Deadly Shadows, Director and Writer of BioShock 2 and The Blackout Club. We talk about his past, breaking into the video game industry, working with Ken Levine on BioShock and some new interesting insights about his career. Support the show
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Feb 24, 2020 • 1h 14min

Hamidreza Saeedy (Children of Morta's Narrative Designer): Story of a Family - Farsi

In this episode, I had a chat with my friend Hamidreza Saeedy about writing and designing the acclaimed indie ARPG, Children of Morta. Since both of us speak Farsi, I thought it'd be cool to do it this way, so, sorry if you don't know the language.Support the show
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Dec 1, 2019 • 1h 18min

Codemasters' Audio Team: How to make sounds for a racing game?

In this special episode, I had an awesome conversation with eight awesome guys from Codemasters working on the audio of their games and specially GRID. This conversation is gold for all the sound designers and anyone working with audio in the game industrySupport the show
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Nov 15, 2019 • 31min

Mark Petty (Borderlands 3's Audio Director): Sound of Mayhem

A chat with the audio director of Gearbox Software about sound and creating the audio experience of Borderlands 3.Support the show
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Nov 7, 2019 • 29min

Terry Hess (The Outer World's Environment Artist): Creating a Galaxy

In this episode, I had a talk with Terry Hess, lead environment artist of The Outer Worlds. We talked about creating the world of this huge game and environmental story-telling.Check out Terry's amazing work: https://www.artstation.com/terryhesshttp://terryhess.com/Support the show
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Nov 2, 2019 • 1h 30min

David Chateauneuf: (Outlast's Game Designer): All About Horror

A deep and fun conversation with David Chateauneuf, co-founder of Red Barrels and Game Designer of Outlast games. We talk about everything related to the horror genre, crazy stories, games, movies, and techniques of making a horror game like Outlast.Support the show

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