Three Moves Ahead

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Dec 24, 2021 • 1h 1min

Three Moves Ahead 547: Hearts of Iron IV: No Step Back

Len and Kotaku's Luke Plunkett dig into the logistics-laden recent expansion and patch for Hearts of Iron 4 with No Step Back and the Barbarossa Update. How has it changed how we play, and how does HoI4 feel different now compared to launch? We also go into the joys of playing wacky scenarios with historical focuses switched off and making the dumbest tanks the engine will allow.
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9 snips
Dec 4, 2021 • 1h 17min

Three Moves Ahead 546: Company of Heroes 3 Multiplayer Interview

Rob got to check out a pre-alpha build of Company of Heroes 3's multiplayer, and now he's sitting down with lead gameplay designer Matt Philip and map designer Will Ward. Among the topics on the docket are how the flow and pacing of battles has changed from previous games in the series, keeping familiar factions fresh without betraying their identities, and the challenges of creating maps that appeal to high-level competitive players as well as casual weekend warriors.
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16 snips
Nov 19, 2021 • 1h

Three Moves Ahead 545: Against the Storm

Rowan, Jon, and Ian Boudreau talk about Against the Storm, an early access city-builder that forces you to abandon your cities after a set amount of time. How do these shorter runs affect how we approach the genre? What does a beaver need, on a deeper level, to be happy? And why were we so eager to do an episode on this when early access city-builders are thick on the ground these days?
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Nov 12, 2021 • 1h 55min

Three Moves Ahead 544: Darkest Dungeon II Early Access

Rowan recruits Fanbyte's Steven Strom and long-lost guest Jason Wilson to take a look at Darkest Dungeon II in early access. That's right, five years later we finally put out an episode with Darkest Dungeon in the title. How does it differ from its predecessor? And which of the changes do we actually like? How do we feel about the fact that they can kiss now? How do we feel about a sequel that is deliberately smaller in scope than the original?
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Nov 5, 2021 • 1h 9min

Three Moves Ahead 543: Age of Empires 4

Len and Ian Boudreau discuss Age of Empires 4, the long-awaited return of one of the RTS genre's defining franchises. What's new and what's been kept the same? And where would we like to see it go in the future? Okay, okay, I'll say the thing: wololo. Get it? It's funny because I said a thing you remember. Humor is when someone says a thing you remember.
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Oct 29, 2021 • 1h 20min

Three Moves Ahead 542: The State with Bret Devereaux

Len, Rowan, and Mike are joined by Dr. Bret Devereaux (@BretDevereaux), Visiting Lecturer in the Department of History at the University of North Carolina at Chapel Hill and author of the blog A Collection of Unmitigated Pedantry (https://acoup.blog/). The topic is The State in strategy games. What is a state? What are the advantages and disadvantages of making a game about states, and seeing history through a lens of state action? We talk in particular about how this question applies to Europa Universalis IV.
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7 snips
Oct 22, 2021 • 1h 3min

Three Moves Ahead 541: Strategy Games As A Service

Len and Rowan discuss the concept of "games as a service" as it relates to the strategy space. Is it a good thing? Has it always been around and we just called it something different? Can you ever really trust a game studio? Are the post-Kripke seasons of Supernatural actually worth your time? Listen to the episode, then check out the Season Pass over on Patreon.com/3ma
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7 snips
Oct 8, 2021 • 1h 11min

Three Moves Ahead 540: A Send Off to Civilization 6

Troy, Len, and Jon sit down to discuss the Civilization 6 New Frontiers DLC pass and where the king of 4X stands in 2021. How does Civ 6 now compare to launch five years ago? How have its modern competitors changed our perception of and relationship with it? Is Sid still the gold standard to beat?
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13 snips
Sep 18, 2021 • 51min

Three Moves Ahead 539: Conquest of Elysium 5

Jon and Ian Boudreau talk Conquest of Elysium 5, a lo-fi fantasy tactics game with Dwarf Fortress-like procedural world generation. Lead armies of moose, visit other planes of existence that are doing their own thing while you're not looking, and try to make it as a Senator in an era with no Senate. Do you like to control archers with your numpad? We know you do!
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11 snips
Sep 4, 2021 • 1h 27min

Three Moves Ahead 538: Hell Let Loose

This week Rob is joined by Ranged Touch's Cameron Kunzelman and PCGamesN's Ian Boudreau to discuss an unusual World War II military shooter that feels more like a tactics game: Hell Let Loose. Hear the stirring tale of trying to explain how to drive a manual transmission to someone who has only ever been in his 2006 Honda Civic during the middle of a war. Find out which war movie officer Rob would be. And by the end, probably have a pretty good idea of whether or not this would be your thing or not.

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